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https://github.com/libsdl-org/SDL.git
synced 2026-04-22 23:35:39 +00:00
Added audio device buffer queueing API.
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@@ -588,3 +588,6 @@
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#define SDL_SetWindowHitTest SDL_SetWindowHitTest_REAL
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#define SDL_GetGlobalMouseState SDL_GetGlobalMouseState_REAL
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#define SDL_HasAVX2 SDL_HasAVX2_REAL
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#define SDL_QueueAudio SDL_QueueAudio_REAL
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#define SDL_GetQueuedAudioSize SDL_GetQueuedAudioSize_REAL
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#define SDL_ClearQueuedAudio SDL_ClearQueuedAudio_REAL
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@@ -620,3 +620,6 @@ SDL_DYNAPI_PROC(int,SDL_CaptureMouse,(SDL_bool a),(a),return)
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SDL_DYNAPI_PROC(int,SDL_SetWindowHitTest,(SDL_Window *a, SDL_HitTest b, void *c),(a,b,c),return)
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SDL_DYNAPI_PROC(Uint32,SDL_GetGlobalMouseState,(int *a, int *b),(a,b),return)
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SDL_DYNAPI_PROC(SDL_bool,SDL_HasAVX2,(void),(),return)
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SDL_DYNAPI_PROC(int,SDL_QueueAudio,(SDL_AudioDeviceID a, const void *b, Uint32 c),(a,b,c),return)
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SDL_DYNAPI_PROC(Uint32,SDL_GetQueuedAudioSize,(SDL_AudioDeviceID a),(a),return)
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SDL_DYNAPI_PROC(void,SDL_ClearQueuedAudio,(SDL_AudioDeviceID a),(a),)
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