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Xbox GDKX support (#5869)
* Xbox GDK support (14 squashed commits) * Added basic keyboard testing * Update readme * Code review fixes * Fixed issue where controller add/removal wasn't working (since the device notification events don't work on Xbox, have to use the joystick thread to poll XInput)
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@@ -291,7 +291,7 @@ static void dynapi_warn(const char *msg)
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{
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const char *caption = "SDL Dynamic API Failure!";
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/* SDL_ShowSimpleMessageBox() is a too heavy for here. */
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#if defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__)
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#if (defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__)) && !defined(__XBOXONE__) && !defined(__XBOXSERIES__)
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MessageBoxA(NULL, msg, caption, MB_OK | MB_ICONERROR);
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#elif defined(HAVE_STDIO_H)
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fprintf(stderr, "\n\n%s\n%s\n\n", caption, msg);
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