Xbox GDKX support (#5869)

* Xbox GDK support (14 squashed commits)

* Added basic keyboard testing

* Update readme

* Code review fixes

* Fixed issue where controller add/removal wasn't working (since the device notification events don't work on Xbox, have to use the joystick thread to poll XInput)
This commit is contained in:
chalonverse
2022-07-01 13:59:14 -07:00
committed by GitHub
parent 0025621b80
commit f317d619cc
77 changed files with 2573 additions and 74 deletions

View File

@@ -23,6 +23,10 @@
#include "SDL_haptic.h"
#include "SDL_windowshaptic_c.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
extern "C" {
#endif
extern int SDL_DINPUT_HapticInit(void);
extern int SDL_DINPUT_HapticMaybeAddDevice(const DIDEVICEINSTANCE *pdidInstance);
@@ -44,4 +48,9 @@ extern int SDL_DINPUT_HapticPause(SDL_Haptic * haptic);
extern int SDL_DINPUT_HapticUnpause(SDL_Haptic * haptic);
extern int SDL_DINPUT_HapticStopAll(SDL_Haptic * haptic);
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
}
#endif
/* vi: set ts=4 sw=4 expandtab: */