Xbox GDKX support (#5869)

* Xbox GDK support (14 squashed commits)

* Added basic keyboard testing

* Update readme

* Code review fixes

* Fixed issue where controller add/removal wasn't working (since the device notification events don't work on Xbox, have to use the joystick thread to poll XInput)
This commit is contained in:
chalonverse
2022-07-01 13:59:14 -07:00
committed by GitHub
parent 0025621b80
commit f317d619cc
77 changed files with 2573 additions and 74 deletions

View File

@@ -28,6 +28,11 @@
#include "../../core/windows/SDL_directx.h"
#include "../../core/windows/SDL_xinput.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
extern "C" {
#endif
/*
* Haptic system hardware data.
*/
@@ -84,6 +89,11 @@ extern SDL_hapticlist_item *SDL_hapticlist;
extern int SDL_SYS_AddHapticDevice(SDL_hapticlist_item *item);
extern int SDL_SYS_RemoveHapticDevice(SDL_hapticlist_item *prev, SDL_hapticlist_item *item);
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
}
#endif
#endif /* SDL_windowshaptic_c_h_ */
/* vi: set ts=4 sw=4 expandtab: */