Code cleanup now that SDL_bool is equivalent to a C boolean expression

This commit is contained in:
Sam Lantinga
2023-11-03 09:27:29 -07:00
parent a76d8e39aa
commit f3261fedcc
53 changed files with 133 additions and 138 deletions

View File

@@ -377,7 +377,7 @@ int SDL_XINPUT_JoystickOpen(SDL_Joystick *joystick, JoyStick_DeviceData *joystic
return SDL_SetError("Failed to obtain XInput device capabilities. Device disconnected?");
}
SDL_zero(state);
joystick->hwdata->bXInputHaptic = (XINPUTSETSTATE(userId, &state) == ERROR_SUCCESS) ? SDL_TRUE : SDL_FALSE;
joystick->hwdata->bXInputHaptic = (XINPUTSETSTATE(userId, &state) == ERROR_SUCCESS);
joystick->hwdata->userid = userId;
/* The XInput API has a hard coded button/axis mapping, so we just match it */