Added SDL_strndup()

This commit is contained in:
Sam Lantinga
2023-07-15 09:12:39 -07:00
parent 8cc3783e75
commit f3d6320bac
5 changed files with 15 additions and 0 deletions

View File

@@ -870,6 +870,7 @@ SDL3_0.0.0 {
SDL_GetGamepadInstanceID;
SDL_GetGamepadPowerLevel;
SDL_SetGamepadMapping;
SDL_strndup;
# extra symbols go here (don't modify this line)
local: *;
};

View File

@@ -896,3 +896,4 @@
#define SDL_GetGamepadInstanceID SDL_GetGamepadInstanceID_REAL
#define SDL_GetGamepadPowerLevel SDL_GetGamepadPowerLevel_REAL
#define SDL_SetGamepadMapping SDL_SetGamepadMapping_REAL
#define SDL_strndup SDL_strndup_REAL

View File

@@ -941,3 +941,4 @@ SDL_DYNAPI_PROC(int,SDL_ClearClipboardData,(void),(),return)
SDL_DYNAPI_PROC(SDL_JoystickID,SDL_GetGamepadInstanceID,(SDL_Gamepad *a),(a),return)
SDL_DYNAPI_PROC(SDL_JoystickPowerLevel,SDL_GetGamepadPowerLevel,(SDL_Gamepad *a),(a),return)
SDL_DYNAPI_PROC(int,SDL_SetGamepadMapping,(SDL_JoystickID a, const char *b),(a,b),return)
SDL_DYNAPI_PROC(char*,SDL_strndup,(const char *a, size_t b),(a,b),return)