From f43577bbb5aaa395bfffe0b65b3e7c0d6ef46c6c Mon Sep 17 00:00:00 2001 From: ROllerozxa Date: Tue, 7 Oct 2025 22:07:45 +0200 Subject: [PATCH] Fix compiling Metal renderer with SDL_LEAN_AND_MEAN --- src/render/metal/SDL_render_metal.m | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/render/metal/SDL_render_metal.m b/src/render/metal/SDL_render_metal.m index 0a448aabbd..5b2f57a533 100644 --- a/src/render/metal/SDL_render_metal.m +++ b/src/render/metal/SDL_render_metal.m @@ -795,9 +795,8 @@ static bool METAL_CreateTexture(SDL_Renderer *renderer, SDL_Texture *texture, SD texturedata.fragmentFunction = SDL_METAL_FRAGMENT_YUV; } else if (nv12) { texturedata.fragmentFunction = SDL_METAL_FRAGMENT_NV12; - } #endif - else { + } else { texturedata.fragmentFunction = SDL_METAL_FRAGMENT_COPY; } texturedata.mtltexture = mtltexture;