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Added a macro SDL_TICKS_PASSED() to correctly compare two 32-bit tick values.
Went through the code and used the macro and fixed a couple places that were using incorrect timestamp comparisons.
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@@ -44,6 +44,17 @@ extern "C" {
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*/
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extern DECLSPEC Uint32 SDLCALL SDL_GetTicks(void);
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/**
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* \brief Compare SDL ticks values, and return true if A has passed B
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*
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* e.g. if you want to wait 100 ms, you could do this:
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* Uint32 timeout = SDL_GetTicks() + 100;
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* while (!SDL_TICKS_PASSED(SDL_GetTicks(), timeout)) {
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* ... do work until timeout has elapsed
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* }
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*/
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#define SDL_TICKS_PASSED(A, B) ((Sint32)((B) - (A)) <= 0)
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/**
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* \brief Get the current value of the high resolution counter
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*/
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