GPU: colorAttachmentDescriptions should be const

The `colorAttachmentDescriptions` field of `SDL_GPUGraphicsPipelineAttachmentInfo` should be marked `const`,
similarly to the `vertexBindings` and `vertexAttributes` fields of `SDL_GPUVertexInputState`.
This commit is contained in:
Quinn X. J.
2024-09-05 17:20:27 +10:00
committed by Sam Lantinga
parent 249a74e436
commit f61d4db39a
3 changed files with 3 additions and 3 deletions

View File

@@ -1158,7 +1158,7 @@ typedef struct SDL_GPUColorAttachmentDescription
typedef struct SDL_GPUGraphicsPipelineAttachmentInfo
{
SDL_GPUColorAttachmentDescription *colorAttachmentDescriptions;
const SDL_GPUColorAttachmentDescription *colorAttachmentDescriptions;
Uint32 colorAttachmentCount;
SDL_bool hasDepthStencilAttachment;
SDL_GPUTextureFormat depthStencilFormat;