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Re-added a simplified version of SDL_SetWindowShape()
In order to handle mouse click transparency this needs to be implemented inside SDL
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@@ -970,6 +970,7 @@ SDL3_0.0.0 {
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SDL_SetRenderColorScale;
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SDL_GetRenderColorScale;
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SDL_RenderGeometryRawFloat;
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SDL_SetWindowShape;
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# extra symbols go here (don't modify this line)
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local: *;
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};
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