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Re-added a simplified version of SDL_SetWindowShape()
In order to handle mouse click transparency this needs to be implemented inside SDL
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@@ -995,3 +995,4 @@
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#define SDL_SetRenderColorScale SDL_SetRenderColorScale_REAL
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#define SDL_GetRenderColorScale SDL_GetRenderColorScale_REAL
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#define SDL_RenderGeometryRawFloat SDL_RenderGeometryRawFloat_REAL
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#define SDL_SetWindowShape SDL_SetWindowShape_REAL
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