diff --git a/include/SDL3/SDL_main.h b/include/SDL3/SDL_main.h index fca557e5d7..d51977b63f 100644 --- a/include/SDL3/SDL_main.h +++ b/include/SDL3/SDL_main.h @@ -567,17 +567,16 @@ extern SDL_DECLSPEC void SDLCALL SDL_UnregisterApp(void); #endif /* defined(SDL_PLATFORM_WINDOWS) */ -#ifdef SDL_PLATFORM_GDK - /** * Callback from the application to let the suspend continue. * + * This function is only needed for Xbox GDK support; all other platforms will + * do nothing and set an "unsupported" error message. + * * \since This function is available since SDL 3.1.3. */ extern SDL_DECLSPEC void SDLCALL SDL_GDKSuspendComplete(void); -#endif /* SDL_PLATFORM_GDK */ - #ifdef __cplusplus } #endif