From f78bdbd96c7362eff29a093f12204afa2cd881f7 Mon Sep 17 00:00:00 2001 From: Cameron Cawley Date: Mon, 17 Aug 2026 22:10:28 +0100 Subject: [PATCH] examples/snake: Use position dependant key codes for keyboard input --- examples/demo/01-snake/snake.c | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/examples/demo/01-snake/snake.c b/examples/demo/01-snake/snake.c index 5c63251d87..91ffdc789f 100644 --- a/examples/demo/01-snake/snake.c +++ b/examples/demo/01-snake/snake.c @@ -211,28 +211,28 @@ void snake_step(SnakeContext *ctx) } } -static SDL_AppResult handle_key_event_(SnakeContext *ctx, SDL_Scancode key_code) +static SDL_AppResult handle_key_event_(SnakeContext *ctx, SDL_Keycode key_code) { switch (key_code) { /* Quit. */ - case SDL_SCANCODE_ESCAPE: - case SDL_SCANCODE_Q: + case SDLK_ESCAPE: + case SDLK_Q: return SDL_APP_SUCCESS; /* Restart the game as if the program was launched. */ - case SDL_SCANCODE_R: + case SDLK_R: snake_initialize(ctx); break; /* Decide new direction of the snake. */ - case SDL_SCANCODE_RIGHT: + case SDLK_RIGHT: snake_redir(ctx, SNAKE_DIR_RIGHT); break; - case SDL_SCANCODE_UP: + case SDLK_UP: snake_redir(ctx, SNAKE_DIR_UP); break; - case SDL_SCANCODE_LEFT: + case SDLK_LEFT: snake_redir(ctx, SNAKE_DIR_LEFT); break; - case SDL_SCANCODE_DOWN: + case SDLK_DOWN: snake_redir(ctx, SNAKE_DIR_DOWN); break; default: @@ -375,7 +375,7 @@ SDL_AppResult SDL_AppEvent(void *appstate, SDL_Event *event) case SDL_EVENT_JOYSTICK_HAT_MOTION: return handle_hat_event_(ctx, event->jhat.value); case SDL_EVENT_KEY_DOWN: - return handle_key_event_(ctx, event->key.scancode); + return handle_key_event_(ctx, event->key.key); default: break; }