mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-10-05 09:26:25 +00:00
Add SDL_CreateGPURenderer
This commit is contained in:

committed by
Sam Lantinga

parent
5a59b5f321
commit
f7b7188837
@@ -1249,6 +1249,7 @@ SDL3_0.0.0 {
|
||||
SDL_SetRenderTextureAddressMode;
|
||||
SDL_GetRenderTextureAddressMode;
|
||||
SDL_GetGPUDeviceProperties;
|
||||
SDL_CreateGPURenderer;
|
||||
# extra symbols go here (don't modify this line)
|
||||
local: *;
|
||||
};
|
||||
|
@@ -1274,3 +1274,4 @@
|
||||
#define SDL_SetRenderTextureAddressMode SDL_SetRenderTextureAddressMode_REAL
|
||||
#define SDL_GetRenderTextureAddressMode SDL_GetRenderTextureAddressMode_REAL
|
||||
#define SDL_GetGPUDeviceProperties SDL_GetGPUDeviceProperties_REAL
|
||||
#define SDL_CreateGPURenderer SDL_CreateGPURenderer_REAL
|
||||
|
@@ -1282,3 +1282,4 @@ SDL_DYNAPI_PROC(float,SDL_GetWindowProgressValue,(SDL_Window *a),(a),return)
|
||||
SDL_DYNAPI_PROC(bool,SDL_SetRenderTextureAddressMode,(SDL_Renderer *a,SDL_TextureAddressMode b,SDL_TextureAddressMode c),(a,b,c),return)
|
||||
SDL_DYNAPI_PROC(bool,SDL_GetRenderTextureAddressMode,(SDL_Renderer *a,SDL_TextureAddressMode *b,SDL_TextureAddressMode *c),(a,b,c),return)
|
||||
SDL_DYNAPI_PROC(SDL_PropertiesID,SDL_GetGPUDeviceProperties,(SDL_GPUDevice *a),(a),return)
|
||||
SDL_DYNAPI_PROC(SDL_Renderer*,SDL_CreateGPURenderer,(SDL_Window *a,SDL_GPUShaderFormat b,SDL_GPUDevice **c),(a,b,c),return)
|
||||
|
Reference in New Issue
Block a user