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audio: another windows wasapi build fix.
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@@ -368,7 +368,7 @@ static int ActivateWasapiDevice(SDL_AudioDevice *device)
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{
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{
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// this blocks because we're either being notified from a background thread or we're running during device open,
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// this blocks because we're either being notified from a background thread or we're running during device open,
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// both of which won't deadlock vs the device thread.
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// both of which won't deadlock vs the device thread.
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int rc;
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int rc = -1;
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return ((WASAPI_ProxyToManagementThread(mgmtthrtask_ActivateDevice, device, &rc) < 0) || (rc < 0)) ? -1 : 0;
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return ((WASAPI_ProxyToManagementThread(mgmtthrtask_ActivateDevice, device, &rc) < 0) || (rc < 0)) ? -1 : 0;
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}
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}
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