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Sync SDL3 wiki -> header
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@@ -295,7 +295,6 @@
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* float x, y, z, w;
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* float x, y, z, w;
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* } SDL_ALIGNED(16) MySIMDAlignedData;
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* } SDL_ALIGNED(16) MySIMDAlignedData;
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*
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*
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*
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* // make sure this one field in a struct is aligned to 16 bytes for SIMD access.
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* // make sure this one field in a struct is aligned to 16 bytes for SIMD access.
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* typedef struct {
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* typedef struct {
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* SomeStuff stuff;
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* SomeStuff stuff;
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