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SDL GPU: Implemented opt out Vulkan device features (#13016)
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@@ -1142,7 +1142,7 @@ typedef struct SDL_GPUBootstrap
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{
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const char *name;
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const SDL_GPUShaderFormat shader_formats;
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bool (*PrepareDriver)(SDL_VideoDevice *_this);
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bool (*PrepareDriver)(SDL_VideoDevice *_this, SDL_PropertiesID props);
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SDL_GPUDevice *(*CreateDevice)(bool debug_mode, bool prefer_low_power, SDL_PropertiesID props);
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} SDL_GPUBootstrap;
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