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ci: build MSVC workflows using Ninja generator
This commit is contained in:

committed by
Anonymous Maarten

parent
a2a1d2de66
commit
f8c1cd6622
47
.github/workflows/msvc.yml
vendored
47
.github/workflows/msvc.yml
vendored
@@ -15,17 +15,22 @@ jobs:
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fail-fast: false
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matrix:
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platform:
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- { name: Windows (x64), flags: -A x64, project: VisualC/SDL.sln, projectflags: '/p:Platform=x64', libusb-arch: 'x64', artifact: 'SDL-VC-x64' }
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- { name: Windows (x86), flags: -A Win32, project: VisualC/SDL.sln, projectflags: '/p:Platform=Win32', libusb-arch: 'x86', artifact: 'SDL-VC-x86' }
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- { name: Windows (clang-cl x64), flags: -T ClangCL -A x64, artifact: 'SDL-clang-cl-x64' }
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- { name: Windows (clang-cl x86), flags: -T ClangCL -A Win32, artifact: 'SDL-clang-cl-x86' }
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- { name: Windows (ARM), flags: -A ARM, artifact: 'SDL-VC-arm32', notests: true }
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- { name: Windows (ARM64), flags: -A ARM64, artifact: 'SDL-VC-arm64', notests: true }
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- { name: UWP (x64), flags: -A x64 -DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_SYSTEM_VERSION="10.0", nowerror: true, notests: true,
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project: VisualC-WinRT/SDL-UWP.sln, projectflags: '/p:Platform=x64 /p:WindowsTargetPlatformVersion=10.0.17763.0', artifact: 'SDL-VC-UWP' }
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- { name: 'Windows (x64)', vcvars: 'x64', artifact: 'SDL-VC-x64', project: 'VisualC/SDL.sln', projectflags: '/p:Platform=x64', }
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- { name: 'Windows (x86)', vcvars: 'x64_x86', artifact: 'SDL-VC-x86', project: 'VisualC/SDL.sln', projectflags: '/p:Platform=Win32', }
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- { name: 'Windows (clang-cl x64)', vcvars: 'x64', artifact: 'SDL-clang-cl-x64', cmake-args: '-DCMAKE_C_COMPILER=clang-cl -DCMAKE_CXX_COMPILER=clang-cl', cppflags: '/clang:-m64', ldflags: '/MACHINE:X64', }
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- { name: 'Windows (clang-cl x86)', vcvars: 'x86', artifact: 'SDL-clang-cl-x86', cmake-args: '-DCMAKE_C_COMPILER=clang-cl -DCMAKE_CXX_COMPILER=clang-cl', cppflags: '/clang:-m32', ldflags: '/MACHINE:X86', }
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- { name: 'Windows (ARM)', vcvars: 'x64_arm', artifact: 'SDL-VC-arm32', notests: true, }
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- { name: 'Windows (ARM64)', vcvars: 'x64_arm64', artifact: 'SDL-VC-arm64', notests: true, }
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- { name: 'UWP (x64)', vcvars: 'x64', artifact: 'SDL-VC-UWP', notests: true, cmake-args: '-DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_SYSTEM_VERSION="10.0" -DSDL_TESTS=OFF',
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project: 'VisualC-WinRT/SDL-UWP.sln', projectflags: '/p:Platform=x64 /p:WindowsTargetPlatformVersion=10.0.17763.0', }
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steps:
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- uses: actions/checkout@v4
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- name: Set up ninja
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uses: ./.github/actions/setup-ninja
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- uses: ilammy/msvc-dev-cmd@v1
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with:
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arch: ${{ matrix.platform.vcvars }}
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- name: Set up libusb
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uses: ./.github/actions/setup-msvc-libusb-action
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if: ${{ matrix.platform.libusb-arch != '' }}
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@@ -65,12 +70,18 @@ jobs:
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with open(f"{ builddir }/CMakeLists.txt", "w") as f:
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f.write(cmakelists_txt)
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- name: Configure (CMake)
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run: cmake -S build -B build `
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run: cmake -S build -B build -GNinja `
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-Wdeprecated -Wdev -Werror `
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-DSDL_WERROR=${{ !matrix.platform.nowerror }} `
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-DCMAKE_BUILD_TYPE=Release `
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-DSDL_WERROR=ON `
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-DSDL_SHARED=ON `
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-DSDL_STATIC=ON `
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-DSDL_TESTS=ON `
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-DCMAKE_C_FLAGS="${{ matrix.platform.cppflags }}" `
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-DCMAKE_CXX_FLAGS="${{ matrix.platform.cppflags }}" `
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-DCMAKE_EXE_LINKER_FLAGS="${{ matrix.platform.ldflags }}" `
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-DCMAKE_SHARED_LINKER_FLAGS="${{ matrix.platform.ldflags }}" `
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-DCMAKE_STATIC_LINKER_FLAGS="${{ matrix.platform.ldflags }}" `
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-DSDL_INSTALL_TESTS=ON `
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-DSDL_VENDOR_INFO="Github Workflow" `
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-DSDL_DISABLE_INSTALL=OFF `
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@@ -78,12 +89,12 @@ jobs:
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-DSDL_DISABLE_INSTALL_DOCS=OFF `
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-DSDLTEST_PROCDUMP=ON `
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-DLibUSB_ROOT="${{ steps.libusb.outputs.root }}" `
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${{ matrix.platform.flags }} `
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${{ matrix.platform.cmake-args }} `
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-DCMAKE_INSTALL_PREFIX=prefix
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- name: Build (CMake)
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id: build
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run: |
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cmake --build build/ --config Release --parallel
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cmake --build build/ --config Release --verbose --parallel
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- name: Run build-time tests
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id: tests
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if: ${{ !matrix.platform.notests }}
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@@ -97,12 +108,18 @@ jobs:
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- name: Package (CPack)
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if: ${{ always() && steps.build.outcome == 'success' }}
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run: |
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cmake --build build/ --config Release --target PACKAGE
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cmake --build build/ --config Release --target package
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- name: Verify CMake configuration files
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run: |
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cmake -S cmake/test -B cmake_config_build `
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cmake -S cmake/test -B cmake_config_build -GNinja `
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-DCMAKE_BUILD_TYPE=Release `
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-DCMAKE_PREFIX_PATH=${{ env.SDL3_DIR }} `
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${{ matrix.platform.flags }}
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-DCMAKE_C_FLAGS="${{ matrix.platform.cppflags }}" `
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-DCMAKE_CXX_FLAGS="${{ matrix.platform.cppflags }}" `
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-DCMAKE_EXE_LINKER_FLAGS="${{ matrix.platform.ldflags }}" `
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-DCMAKE_SHARED_LINKER_FLAGS="${{ matrix.platform.ldflags }}" `
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-DCMAKE_STATIC_LINKER_FLAGS="${{ matrix.platform.ldflags }}" `
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${{ matrix.platform.cmake-args }}
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cmake --build cmake_config_build --config Release
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- name: Add msbuild to PATH
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if: ${{ matrix.platform.project != '' }}
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