From f8d4c4926411e6c8566f51bb0bd2c2b0105e5ae8 Mon Sep 17 00:00:00 2001 From: SDL Wiki Bot Date: Thu, 12 Sep 2024 14:11:07 +0000 Subject: [PATCH] Sync SDL3 wiki -> header --- include/SDL3/SDL_gpu.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/include/SDL3/SDL_gpu.h b/include/SDL3/SDL_gpu.h index e260dab4d1..0729842cb1 100644 --- a/include/SDL3/SDL_gpu.h +++ b/include/SDL3/SDL_gpu.h @@ -2674,8 +2674,8 @@ extern SDL_DECLSPEC void SDLCALL SDL_DrawGPUPrimitivesIndirect( * draw parameters set from a buffer. * * The buffer must consist of tightly-packed draw parameter sets that each - * match the layout of SDL_GPUIndexedIndirectDrawCommand. You must not - * call this function before binding a graphics pipeline. + * match the layout of SDL_GPUIndexedIndirectDrawCommand. You must not call + * this function before binding a graphics pipeline. * * \param render_pass a render pass handle. * \param buffer a buffer containing draw parameters.