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Added SDL_ClaimEventMemory()
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@@ -1420,10 +1420,32 @@ extern SDL_DECLSPEC Uint32 SDLCALL SDL_RegisterEvents(int numevents);
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_ClaimEventMemory
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* \sa SDL_FreeEventMemory
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*/
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extern SDL_DECLSPEC void * SDLCALL SDL_AllocateEventMemory(size_t size);
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/**
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* Claim ownership of temporary event memory allocated by SDL.
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*
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* This function changes ownership of temporary event memory allocated for events and APIs that
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* follow the SDL_GetStringRule. If this function succeeds, the memory will no longer be automatically freed by SDL, it must be freed using SDL_free() by the application.
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*
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* If the memory isn't temporary, or it was allocated on a different thread, this will return NULL, and the application does not have ownership of the memory.
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*
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* Note that even if a function follows the SDL_GetStringRule it may not be using temporary event memory, and this function will return NULL in that case.
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*
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* \param mem a pointer allocated with SDL_AllocateEventMemory().
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* \returns a pointer to the memory now owned by the application, which must be freed using SDL_free(), or NULL if the memory is not temporary or was allocated on a different thread.
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*
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* \threadsafety It is safe to call this function from any thread.
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_AllocateEventMemory
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*/
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extern SDL_DECLSPEC void * SDLCALL SDL_ClaimEventMemory(const void *mem);
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/**
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* Free temporary event memory allocated by SDL.
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*
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