Cleanup add brace (#6545)

* Add braces after if conditions

* More add braces after if conditions

* Add braces after while() conditions

* Fix compilation because of macro being modified

* Add braces to for loop

* Add braces after if/goto

* Move comments up

* Remove extra () in the 'return ...;' statements

* More remove extra () in the 'return ...;' statements

* More remove extra () in the 'return ...;' statements after merge

* Fix inconsistent patterns are xxx == NULL vs !xxx

* More "{}" for "if() break;"  and "if() continue;"

* More "{}" after if() short statement

* More "{}" after "if () return;" statement

* More fix inconsistent patterns are xxx == NULL vs !xxx

* Revert some modificaion on SDL_RLEaccel.c

* SDL_RLEaccel: no short statement

* Cleanup 'if' where the bracket is in a new line

* Cleanup 'while' where the bracket is in a new line

* Cleanup 'for' where the bracket is in a new line

* Cleanup 'else' where the bracket is in a new line

(cherry picked from commit 6a2200823c to reduce conflicts merging between SDL2 and SDL3)
This commit is contained in:
Sylvain Becker
2022-11-27 17:38:43 +01:00
committed by Sam Lantinga
parent 0739d237ad
commit fb0ce375f0
386 changed files with 6103 additions and 4637 deletions

View File

@@ -219,7 +219,7 @@ SDL_BlendFillRect(SDL_Surface * dst, const SDL_Rect * rect,
{
SDL_Rect clipped;
if (!dst) {
if (dst == NULL) {
return SDL_InvalidParamError("SDL_BlendFillRect(): dst");
}
@@ -290,7 +290,7 @@ SDL_BlendFillRects(SDL_Surface * dst, const SDL_Rect * rects, int count,
SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) = NULL;
int status = 0;
if (!dst) {
if (dst == NULL) {
return SDL_InvalidParamError("SDL_BlendFillRects(): dst");
}
@@ -334,7 +334,7 @@ SDL_BlendFillRects(SDL_Surface * dst, const SDL_Rect * rects, int count,
break;
}
if (!func) {
if (func == NULL) {
if (!dst->format->Amask) {
func = SDL_BlendFillRect_RGB;
} else {

View File

@@ -808,12 +808,12 @@ SDL_BlendLine(SDL_Surface * dst, int x1, int y1, int x2, int y2,
{
BlendLineFunc func;
if (!dst) {
if (dst == NULL) {
return SDL_InvalidParamError("SDL_BlendLine(): dst");
}
func = SDL_CalculateBlendLineFunc(dst->format);
if (!func) {
if (func == NULL) {
return SDL_SetError("SDL_BlendLine(): Unsupported surface format");
}
@@ -837,12 +837,12 @@ SDL_BlendLines(SDL_Surface * dst, const SDL_Point * points, int count,
SDL_bool draw_end;
BlendLineFunc func;
if (!dst) {
if (dst == NULL) {
return SDL_SetError("SDL_BlendLines(): Passed NULL destination surface");
}
func = SDL_CalculateBlendLineFunc(dst->format);
if (!func) {
if (func == NULL) {
return SDL_SetError("SDL_BlendLines(): Unsupported surface format");
}

View File

@@ -217,7 +217,7 @@ int
SDL_BlendPoint(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r,
Uint8 g, Uint8 b, Uint8 a)
{
if (!dst) {
if (dst == NULL) {
return SDL_InvalidParamError("SDL_BlendPoint(): dst");
}
@@ -286,7 +286,7 @@ SDL_BlendPoints(SDL_Surface * dst, const SDL_Point * points, int count,
SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) = NULL;
int status = 0;
if (!dst) {
if (dst == NULL) {
return SDL_InvalidParamError("SDL_BlendPoints(): dst");
}
@@ -332,7 +332,7 @@ SDL_BlendPoints(SDL_Surface * dst, const SDL_Point * points, int count,
break;
}
if (!func) {
if (func == NULL) {
if (!dst->format->Amask) {
func = SDL_BlendPoint_RGB;
} else {

View File

@@ -143,12 +143,12 @@ SDL_DrawLine(SDL_Surface * dst, int x1, int y1, int x2, int y2, Uint32 color)
{
DrawLineFunc func;
if (!dst) {
if (dst == NULL) {
return SDL_InvalidParamError("SDL_DrawLine(): dst");
}
func = SDL_CalculateDrawLineFunc(dst->format);
if (!func) {
if (func == NULL) {
return SDL_SetError("SDL_DrawLine(): Unsupported surface format");
}
@@ -172,12 +172,12 @@ SDL_DrawLines(SDL_Surface * dst, const SDL_Point * points, int count,
SDL_bool draw_end;
DrawLineFunc func;
if (!dst) {
if (dst == NULL) {
return SDL_InvalidParamError("SDL_DrawLines(): dst");
}
func = SDL_CalculateDrawLineFunc(dst->format);
if (!func) {
if (func == NULL) {
return SDL_SetError("SDL_DrawLines(): Unsupported surface format");
}

View File

@@ -29,7 +29,7 @@
int
SDL_DrawPoint(SDL_Surface * dst, int x, int y, Uint32 color)
{
if (!dst) {
if (dst == NULL) {
return SDL_InvalidParamError("SDL_DrawPoint(): dst");
}
@@ -70,7 +70,7 @@ SDL_DrawPoints(SDL_Surface * dst, const SDL_Point * points, int count,
int i;
int x, y;
if (!dst) {
if (dst == NULL) {
return SDL_InvalidParamError("SDL_DrawPoints(): dst");
}

View File

@@ -142,8 +142,9 @@ SW_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
int row;
size_t length;
if(SDL_MUSTLOCK(surface))
if (SDL_MUSTLOCK(surface)) {
SDL_LockSurface(surface);
}
src = (Uint8 *) pixels;
dst = (Uint8 *) surface->pixels +
rect->y * surface->pitch +
@@ -154,8 +155,9 @@ SW_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
src += pitch;
dst += surface->pitch;
}
if(SDL_MUSTLOCK(surface))
if (SDL_MUSTLOCK(surface)) {
SDL_UnlockSurface(surface);
}
return 0;
}
@@ -207,7 +209,7 @@ SW_QueueDrawPoints(SDL_Renderer * renderer, SDL_RenderCommand *cmd, const SDL_FP
SDL_Point *verts = (SDL_Point *) SDL_AllocateRenderVertices(renderer, count * sizeof (SDL_Point), 0, &cmd->data.draw.first);
int i;
if (!verts) {
if (verts == NULL) {
return -1;
}
@@ -227,7 +229,7 @@ SW_QueueFillRects(SDL_Renderer * renderer, SDL_RenderCommand *cmd, const SDL_FRe
SDL_Rect *verts = (SDL_Rect *) SDL_AllocateRenderVertices(renderer, count * sizeof (SDL_Rect), 0, &cmd->data.draw.first);
int i;
if (!verts) {
if (verts == NULL) {
return -1;
}
@@ -249,7 +251,7 @@ SW_QueueCopy(SDL_Renderer * renderer, SDL_RenderCommand *cmd, SDL_Texture * text
{
SDL_Rect *verts = (SDL_Rect *) SDL_AllocateRenderVertices(renderer, 2 * sizeof (SDL_Rect), 0, &cmd->data.draw.first);
if (!verts) {
if (verts == NULL) {
return -1;
}
@@ -284,7 +286,7 @@ SW_QueueCopyEx(SDL_Renderer * renderer, SDL_RenderCommand *cmd, SDL_Texture * te
{
CopyExData *verts = (CopyExData *) SDL_AllocateRenderVertices(renderer, sizeof (CopyExData), 0, &cmd->data.draw.first);
if (!verts) {
if (verts == NULL) {
return -1;
}
@@ -340,7 +342,7 @@ SW_RenderCopyEx(SDL_Renderer * renderer, SDL_Surface *surface, SDL_Texture * tex
int blitRequired = SDL_FALSE;
int isOpaque = SDL_FALSE;
if (!surface) {
if (surface == NULL) {
return -1;
}
@@ -559,7 +561,7 @@ SW_QueueGeometry(SDL_Renderer *renderer, SDL_RenderCommand *cmd, SDL_Texture *te
int sz = texture ? sizeof (GeometryCopyData) : sizeof (GeometryFillData);
verts = (void *) SDL_AllocateRenderVertices(renderer, count * sz, 0, &cmd->data.draw.first);
if (!verts) {
if (verts == NULL) {
return -1;
}
@@ -684,7 +686,7 @@ SW_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *vertic
SDL_Surface *surface = SW_ActivateRenderer(renderer);
SW_DrawStateCache drawstate;
if (!surface) {
if (surface == NULL) {
return -1;
}
@@ -960,7 +962,7 @@ SW_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
Uint32 src_format;
void *src_pixels;
if (!surface) {
if (surface == NULL) {
return -1;
}
@@ -988,7 +990,7 @@ SW_RenderPresent(SDL_Renderer * renderer)
{
SDL_Window *window = renderer->window;
if (!window) {
if (window == NULL) {
return -1;
}
return SDL_UpdateWindowSurface(window);
@@ -1017,19 +1019,19 @@ SW_CreateRendererForSurface(SDL_Surface * surface)
SDL_Renderer *renderer;
SW_RenderData *data;
if (!surface) {
if (surface == NULL) {
SDL_InvalidParamError("surface");
return NULL;
}
renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer));
if (!renderer) {
if (renderer == NULL) {
SDL_OutOfMemory();
return NULL;
}
data = (SW_RenderData *) SDL_calloc(1, sizeof(*data));
if (!data) {
if (data == NULL) {
SW_DestroyRenderer(renderer);
SDL_OutOfMemory();
return NULL;
@@ -1075,7 +1077,7 @@ SW_CreateRenderer(SDL_Window * window, Uint32 flags)
/* Set the vsync hint based on our flags, if it's not already set */
hint = SDL_GetHint(SDL_HINT_RENDER_VSYNC);
if (!hint || !*hint) {
if (hint == NULL || !*hint) {
no_hint_set = SDL_TRUE;
} else {
no_hint_set = SDL_FALSE;
@@ -1092,7 +1094,7 @@ SW_CreateRenderer(SDL_Window * window, Uint32 flags)
SDL_SetHint(SDL_HINT_RENDER_VSYNC, "");
}
if (!surface) {
if (surface == NULL) {
return NULL;
}
return SW_CreateRendererForSurface(surface);

View File

@@ -152,10 +152,13 @@ SDLgfx_rotozoomSurfaceSizeTrig(int width, int height, double angle, const SDL_FP
{
/* The trig code below gets the wrong size (due to FP inaccuracy?) when angle is a multiple of 90 degrees */
int angle90 = (int)(angle/90);
if(angle90 == angle/90) { /* if the angle is a multiple of 90 degrees */
if (angle90 == angle/90) { /* if the angle is a multiple of 90 degrees */
angle90 %= 4;
if(angle90 < 0) angle90 += 4; /* 0:0 deg, 1:90 deg, 2:180 deg, 3:270 deg */
if(angle90 & 1) {
if (angle90 < 0) {
angle90 += 4; /* 0:0 deg, 1:90 deg, 2:180 deg, 3:270 deg */
}
if (angle90 & 1) {
rect_dest->w = height;
rect_dest->h = width;
*cangle = 0;
@@ -284,8 +287,12 @@ transformSurfaceRGBA(SDL_Surface * src, SDL_Surface * dst, int isin, int icos,
for (x = 0; x < dst->w; x++) {
int dx = (sdx >> 16);
int dy = (sdy >> 16);
if (flipx) dx = sw - dx;
if (flipy) dy = sh - dy;
if (flipx) {
dx = sw - dx;
}
if (flipy) {
dy = sh - dy;
}
if ((dx > -1) && (dy > -1) && (dx < (src->w-1)) && (dy < (src->h-1))) {
int ex, ey;
int t1, t2;
@@ -341,8 +348,12 @@ transformSurfaceRGBA(SDL_Surface * src, SDL_Surface * dst, int isin, int icos,
int dx = (sdx >> 16);
int dy = (sdy >> 16);
if ((unsigned)dx < (unsigned)src->w && (unsigned)dy < (unsigned)src->h) {
if(flipx) dx = sw - dx;
if(flipy) dy = sh - dy;
if (flipx) {
dx = sw - dx;
}
if (flipy) {
dy = sh - dy;
}
*pc = *((tColorRGBA *)((Uint8 *)src->pixels + src->pitch * dy) + dx);
}
sdx += icos;
@@ -411,8 +422,12 @@ transformSurfaceY(SDL_Surface * src, SDL_Surface * dst, int isin, int icos, int
int dx = (sdx >> 16);
int dy = (sdy >> 16);
if ((unsigned)dx < (unsigned)src->w && (unsigned)dy < (unsigned)src->h) {
if (flipx) dx = sw - dx;
if (flipy) dy = sh- dy;
if (flipx) {
dx = sw - dx;
}
if (flipy) {
dy = sh - dy;
}
*pc = *((tColorY *)src->pixels + src->pitch * dy + dx);
}
sdx += icos;
@@ -463,8 +478,9 @@ SDLgfx_rotateSurface(SDL_Surface * src, double angle, int smooth, int flipx, int
double sangleinv, cangleinv;
/* Sanity check */
if (src == NULL)
if (src == NULL) {
return NULL;
}
if (SDL_HasColorKey(src)) {
if (SDL_GetColorKey(src, &colorkey) == 0) {
@@ -473,8 +489,9 @@ SDLgfx_rotateSurface(SDL_Surface * src, double angle, int smooth, int flipx, int
}
/* This function requires a 32-bit surface or 8-bit surface with a colorkey */
is8bit = src->format->BitsPerPixel == 8 && colorKeyAvailable;
if (!(is8bit || (src->format->BitsPerPixel == 32 && src->format->Amask)))
if (!(is8bit || (src->format->BitsPerPixel == 32 && src->format->Amask))) {
return NULL;
}
/* Calculate target factors from sine/cosine and zoom */
sangleinv = sangle*65536.0;
@@ -501,8 +518,9 @@ SDLgfx_rotateSurface(SDL_Surface * src, double angle, int smooth, int flipx, int
}
/* Check target */
if (rz_dst == NULL)
if (rz_dst == NULL) {
return NULL;
}
/* Adjust for guard rows */
rz_dst->h = rect_dest->h;
@@ -542,14 +560,17 @@ SDLgfx_rotateSurface(SDL_Surface * src, double angle, int smooth, int flipx, int
angle90 = (int)(angle/90);
if (angle90 == angle/90) {
angle90 %= 4;
if (angle90 < 0) angle90 += 4; /* 0:0 deg, 1:90 deg, 2:180 deg, 3:270 deg */
if (angle90 < 0) {
angle90 += 4; /* 0:0 deg, 1:90 deg, 2:180 deg, 3:270 deg */
}
} else {
angle90 = -1;
}
if (is8bit) {
/* Call the 8-bit transformation routine to do the rotation */
if(angle90 >= 0) {
if (angle90 >= 0) {
transformSurfaceY90(src, rz_dst, angle90, flipx, flipy);
} else {
transformSurfaceY(src, rz_dst, (int)sangleinv, (int)cangleinv,

View File

@@ -520,14 +520,26 @@ int SDL_SW_BlitTriangle(
maxx = srcrect.x + srcrect.w;
maxy = srcrect.y + srcrect.h;
if (srcrect.w > 0) {
if (s0->x == maxx) s0->x--;
if (s1->x == maxx) s1->x--;
if (s2->x == maxx) s2->x--;
if (s0->x == maxx) {
s0->x--;
}
if (s1->x == maxx) {
s1->x--;
}
if (s2->x == maxx) {
s2->x--;
}
}
if (srcrect.h > 0) {
if (s0->y == maxy) s0->y--;
if (s1->y == maxy) s1->y--;
if (s2->y == maxy) s2->y--;
if (s0->y == maxy) {
s0->y--;
}
if (s1->y == maxy) {
s1->y--;
}
if (s2->y == maxy) {
s2->y--;
}
}
}