Cleanup add brace (#6545)

* Add braces after if conditions

* More add braces after if conditions

* Add braces after while() conditions

* Fix compilation because of macro being modified

* Add braces to for loop

* Add braces after if/goto

* Move comments up

* Remove extra () in the 'return ...;' statements

* More remove extra () in the 'return ...;' statements

* More remove extra () in the 'return ...;' statements after merge

* Fix inconsistent patterns are xxx == NULL vs !xxx

* More "{}" for "if() break;"  and "if() continue;"

* More "{}" after if() short statement

* More "{}" after "if () return;" statement

* More fix inconsistent patterns are xxx == NULL vs !xxx

* Revert some modificaion on SDL_RLEaccel.c

* SDL_RLEaccel: no short statement

* Cleanup 'if' where the bracket is in a new line

* Cleanup 'while' where the bracket is in a new line

* Cleanup 'for' where the bracket is in a new line

* Cleanup 'else' where the bracket is in a new line

(cherry picked from commit 6a2200823c to reduce conflicts merging between SDL2 and SDL3)
This commit is contained in:
Sylvain Becker
2022-11-27 17:38:43 +01:00
committed by Sam Lantinga
parent 0739d237ad
commit fb0ce375f0
386 changed files with 6103 additions and 4637 deletions

View File

@@ -73,7 +73,7 @@ SDLTest_CommonCreateState(char **argv, Uint32 flags)
}
state = (SDLTest_CommonState *)SDL_calloc(1, sizeof(*state));
if (!state) {
if (state == NULL) {
SDL_OutOfMemory();
return NULL;
}
@@ -116,6 +116,16 @@ SDLTest_CommonCreateState(char **argv, Uint32 flags)
return state;
}
#define SEARCHARG(dim) \
while (*dim && *dim != ',') { \
++dim; \
} \
if (!*dim) { \
return -1; \
} \
*dim++ = '\0';
int
SDLTest_CommonArg(SDLTest_CommonState * state, int index)
{
@@ -309,20 +319,11 @@ SDLTest_CommonArg(SDLTest_CommonState * state, int index)
}
x = argv[index];
y = argv[index];
#define SEARCHARG(dim) \
while (*dim && *dim != ',') { \
++dim; \
} \
if (!*dim) { \
return -1; \
} \
*dim++ = '\0';
SEARCHARG(y)
w = y;
SEARCHARG(w)
h = w;
SEARCHARG(h)
#undef SEARCHARG
state->confine.x = SDL_atoi(x);
state->confine.y = SDL_atoi(y);
state->confine.w = SDL_atoi(w);
@@ -596,7 +597,7 @@ static const char *
BuildCommonUsageString(char **pstr, const char **strlist, const int numitems, const char **strlist2, const int numitems2)
{
char *str = *pstr;
if (!str) {
if (str == NULL) {
size_t len = SDL_strlen("[--trackmem]") + 2;
int i;
for (i = 0; i < numitems; i++) {
@@ -608,7 +609,7 @@ BuildCommonUsageString(char **pstr, const char **strlist, const int numitems, co
}
}
str = (char *) SDL_calloc(1, len);
if (!str) {
if (str == NULL) {
return ""; /* oh well. */
}
SDL_strlcat(str, "[--trackmem] ", len);
@@ -1009,7 +1010,7 @@ SDLTest_LoadIcon(const char *file)
icon = SDL_LoadBMP(file);
if (icon == NULL) {
SDL_Log("Couldn't load %s: %s\n", file, SDL_GetError());
return (NULL);
return NULL;
}
if (icon->format->palette) {
@@ -1017,7 +1018,7 @@ SDLTest_LoadIcon(const char *file)
SDL_SetColorKey(icon, 1, *((Uint8 *) icon->pixels));
}
return (icon);
return icon;
}
static SDL_HitTestResult SDLCALL
@@ -1169,8 +1170,9 @@ SDLTest_CommonInit(SDLTest_CommonState * state)
SDL_Log(" Red Mask = 0x%.8" SDL_PRIx32 "\n", Rmask);
SDL_Log(" Green Mask = 0x%.8" SDL_PRIx32 "\n", Gmask);
SDL_Log(" Blue Mask = 0x%.8" SDL_PRIx32 "\n", Bmask);
if (Amask)
if (Amask) {
SDL_Log(" Alpha Mask = 0x%.8" SDL_PRIx32 "\n", Amask);
}
}
/* Print available fullscreen video modes */
@@ -1193,9 +1195,9 @@ SDLTest_CommonInit(SDLTest_CommonState * state)
Gmask);
SDL_Log(" Blue Mask = 0x%.8" SDL_PRIx32 "\n",
Bmask);
if (Amask)
SDL_Log(" Alpha Mask = 0x%.8" SDL_PRIx32 "\n",
Amask);
if (Amask) {
SDL_Log(" Alpha Mask = 0x%.8" SDL_PRIx32 "\n", Amask);
}
}
}
}
@@ -1763,7 +1765,7 @@ SDLTest_ScreenShot(SDL_Renderer *renderer)
SDL_Rect viewport;
SDL_Surface *surface;
if (!renderer) {
if (renderer == NULL) {
return;
}
@@ -1775,7 +1777,7 @@ SDLTest_ScreenShot(SDL_Renderer *renderer)
0x000000FF, 0x0000FF00, 0x00FF0000,
#endif
0x00000000);
if (!surface) {
if (surface == NULL) {
SDL_Log("Couldn't create surface: %s\n", SDL_GetError());
return;
}
@@ -1800,7 +1802,7 @@ FullscreenTo(int index, int windowId)
Uint32 flags;
struct SDL_Rect rect = { 0, 0, 0, 0 };
SDL_Window *window = SDL_GetWindowFromID(windowId);
if (!window) {
if (window == NULL) {
return;
}
@@ -1940,10 +1942,18 @@ SDLTest_CommonEvent(SDLTest_CommonState * state, SDL_Event * event, int *done)
int x, y;
SDL_GetWindowPosition(window, &x, &y);
if (event->key.keysym.sym == SDLK_UP) y -= delta;
if (event->key.keysym.sym == SDLK_DOWN) y += delta;
if (event->key.keysym.sym == SDLK_LEFT) x -= delta;
if (event->key.keysym.sym == SDLK_RIGHT) x += delta;
if (event->key.keysym.sym == SDLK_UP) {
y -= delta;
}
if (event->key.keysym.sym == SDLK_DOWN) {
y += delta;
}
if (event->key.keysym.sym == SDLK_LEFT) {
x -= delta;
}
if (event->key.keysym.sym == SDLK_RIGHT) {
x += delta;
}
SDL_Log("Setting position to (%d, %d)\n", x, y);
SDL_SetWindowPosition(window, x, y);