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Cleanup add brace (#6545)
* Add braces after if conditions
* More add braces after if conditions
* Add braces after while() conditions
* Fix compilation because of macro being modified
* Add braces to for loop
* Add braces after if/goto
* Move comments up
* Remove extra () in the 'return ...;' statements
* More remove extra () in the 'return ...;' statements
* More remove extra () in the 'return ...;' statements after merge
* Fix inconsistent patterns are xxx == NULL vs !xxx
* More "{}" for "if() break;" and "if() continue;"
* More "{}" after if() short statement
* More "{}" after "if () return;" statement
* More fix inconsistent patterns are xxx == NULL vs !xxx
* Revert some modificaion on SDL_RLEaccel.c
* SDL_RLEaccel: no short statement
* Cleanup 'if' where the bracket is in a new line
* Cleanup 'while' where the bracket is in a new line
* Cleanup 'for' where the bracket is in a new line
* Cleanup 'else' where the bracket is in a new line
(cherry picked from commit 6a2200823c
to reduce conflicts merging between SDL2 and SDL3)
This commit is contained in:

committed by
Sam Lantinga

parent
0739d237ad
commit
fb0ce375f0
@@ -174,7 +174,7 @@ SDL_TimerThread(void *_data)
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current->scheduled = tick + interval;
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SDL_AddTimerInternal(data, current);
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} else {
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if (!freelist_head) {
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if (freelist_head == NULL) {
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freelist_head = current;
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}
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if (freelist_tail) {
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@@ -302,7 +302,7 @@ SDL_AddTimer(Uint32 interval, SDL_TimerCallback callback, void *param)
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SDL_RemoveTimer(timer->timerID);
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} else {
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timer = (SDL_Timer *)SDL_malloc(sizeof(*timer));
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if (!timer) {
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if (timer == NULL) {
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SDL_OutOfMemory();
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return 0;
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}
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@@ -315,7 +315,7 @@ SDL_AddTimer(Uint32 interval, SDL_TimerCallback callback, void *param)
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SDL_AtomicSet(&timer->canceled, 0);
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entry = (SDL_TimerMap *)SDL_malloc(sizeof(*entry));
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if (!entry) {
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if (entry == NULL) {
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SDL_free(timer);
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SDL_OutOfMemory();
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return 0;
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@@ -432,7 +432,7 @@ SDL_AddTimer(Uint32 interval, SDL_TimerCallback callback, void *param)
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SDL_TimerMap *entry;
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entry = (SDL_TimerMap *)SDL_malloc(sizeof(*entry));
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if (!entry) {
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if (entry == NULL) {
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SDL_OutOfMemory();
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return 0;
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}
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