Cleanup add brace (#6545)

* Add braces after if conditions

* More add braces after if conditions

* Add braces after while() conditions

* Fix compilation because of macro being modified

* Add braces to for loop

* Add braces after if/goto

* Move comments up

* Remove extra () in the 'return ...;' statements

* More remove extra () in the 'return ...;' statements

* More remove extra () in the 'return ...;' statements after merge

* Fix inconsistent patterns are xxx == NULL vs !xxx

* More "{}" for "if() break;"  and "if() continue;"

* More "{}" after if() short statement

* More "{}" after "if () return;" statement

* More fix inconsistent patterns are xxx == NULL vs !xxx

* Revert some modificaion on SDL_RLEaccel.c

* SDL_RLEaccel: no short statement

* Cleanup 'if' where the bracket is in a new line

* Cleanup 'while' where the bracket is in a new line

* Cleanup 'for' where the bracket is in a new line

* Cleanup 'else' where the bracket is in a new line

(cherry picked from commit 6a2200823c to reduce conflicts merging between SDL2 and SDL3)
This commit is contained in:
Sylvain Becker
2022-11-27 17:38:43 +01:00
committed by Sam Lantinga
parent 0739d237ad
commit fb0ce375f0
386 changed files with 6103 additions and 4637 deletions

View File

@@ -164,7 +164,7 @@ main(int argc, char *argv[])
*/
if (SDL_Init(SDL_INIT_VIDEO) < 0) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL video subsystem: %s\n", SDL_GetError());
return (1);
return 1;
}
{
int status = 0;
@@ -172,8 +172,7 @@ main(int argc, char *argv[])
intptr_t eventNumber = SDL_RegisterEvents(1);
SDL_Thread* thread = SDL_CreateThread(&button_messagebox, "MessageBox", (void*)eventNumber);
while (SDL_WaitEvent(&event))
{
while (SDL_WaitEvent(&event)) {
if (event.type == eventNumber) {
break;
}
@@ -204,8 +203,7 @@ main(int argc, char *argv[])
quit(1);
}
while (SDL_WaitEvent(&event))
{
while (SDL_WaitEvent(&event)) {
if (event.type == SDL_QUIT || event.type == SDL_KEYUP) {
break;
}
@@ -213,5 +211,5 @@ main(int argc, char *argv[])
}
SDL_Quit();
return (0);
return 0;
}