SDL API renaming: SDL_joystick.h

Fixes https://github.com/libsdl-org/SDL/issues/6881
This commit is contained in:
Sam Lantinga
2022-12-27 05:50:46 -08:00
parent aa0053141b
commit fc478c1bc0
38 changed files with 751 additions and 543 deletions

View File

@@ -790,7 +790,7 @@ static SDL_bool HIDAPI_DriverWii_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joy
SDL_GameControllerButtonReportingHintChanged, ctx);
/* Initialize player index (needed for setting LEDs) */
ctx->m_nPlayerIndex = SDL_JoystickGetPlayerIndex(joystick);
ctx->m_nPlayerIndex = SDL_GetJoystickPlayerIndex(joystick);
ctx->m_bPlayerLights = SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_WII_PLAYER_LED, SDL_TRUE);
UpdateSlotLED(ctx);
@@ -1574,7 +1574,7 @@ static SDL_bool HIDAPI_DriverWii_UpdateDevice(SDL_HIDAPI_Device *device)
Uint64 now;
if (device->num_joysticks > 0) {
joystick = SDL_JoystickFromInstanceID(device->joysticks[0]);
joystick = SDL_GetJoystickFromInstanceID(device->joysticks[0]);
} else {
return SDL_FALSE;
}