diff --git a/VisualC-GDK/SDL/SDL.vcxproj b/VisualC-GDK/SDL/SDL.vcxproj index 7bba0226db..8fa5213a68 100644 --- a/VisualC-GDK/SDL/SDL.vcxproj +++ b/VisualC-GDK/SDL/SDL.vcxproj @@ -734,6 +734,7 @@ + diff --git a/VisualC-GDK/SDL/SDL.vcxproj.filters b/VisualC-GDK/SDL/SDL.vcxproj.filters index 31eb986125..e934615a0b 100644 --- a/VisualC-GDK/SDL/SDL.vcxproj.filters +++ b/VisualC-GDK/SDL/SDL.vcxproj.filters @@ -86,6 +86,7 @@ + diff --git a/VisualC/SDL/SDL.vcxproj b/VisualC/SDL/SDL.vcxproj index 9514dd5a8d..2a6eace6c6 100644 --- a/VisualC/SDL/SDL.vcxproj +++ b/VisualC/SDL/SDL.vcxproj @@ -624,6 +624,7 @@ + diff --git a/VisualC/SDL/SDL.vcxproj.filters b/VisualC/SDL/SDL.vcxproj.filters index 2c927ac42c..e25be14aac 100644 --- a/VisualC/SDL/SDL.vcxproj.filters +++ b/VisualC/SDL/SDL.vcxproj.filters @@ -1254,6 +1254,9 @@ joystick\hidapi + + joystick\hidapi + joystick\hidapi diff --git a/Xcode/SDL/SDL.xcodeproj/project.pbxproj b/Xcode/SDL/SDL.xcodeproj/project.pbxproj index 5398bda642..a0c52a3dff 100644 --- a/Xcode/SDL/SDL.xcodeproj/project.pbxproj +++ b/Xcode/SDL/SDL.xcodeproj/project.pbxproj @@ -66,6 +66,7 @@ 566E26D8246274CC00718109 /* SDL_locale.c in Sources */ = {isa = PBXBuildFile; fileRef = 566E26CD246274CB00718109 /* SDL_locale.c */; }; 566E26E1246274CC00718109 /* SDL_syslocale.h in Headers */ = {isa = PBXBuildFile; fileRef = 566E26CE246274CC00718109 /* SDL_syslocale.h */; }; 56A2373329F9C113003CCA5F /* SDL_sysrwlock.c in Sources */ = {isa = PBXBuildFile; fileRef = 56A2373229F9C113003CCA5F /* SDL_sysrwlock.c */; }; + 63124A422E5C357500A53610 /* SDL_hidapi_zuiki.c in Sources */ = {isa = PBXBuildFile; fileRef = 63124A412E5C357500A53610 /* SDL_hidapi_zuiki.c */; }; 6312C66D2B42341400A7BB00 /* SDL_murmur3.c in Sources */ = {isa = PBXBuildFile; fileRef = 6312C66C2B42341400A7BB00 /* SDL_murmur3.c */; }; 63134A252A7902FD0021E9A6 /* SDL_pen_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 63134A232A7902FD0021E9A6 /* SDL_pen_c.h */; }; 63134A262A7902FD0021E9A6 /* SDL_pen.c in Sources */ = {isa = PBXBuildFile; fileRef = 63134A242A7902FD0021E9A6 /* SDL_pen.c */; }; @@ -614,6 +615,7 @@ 566E26CD246274CB00718109 /* SDL_locale.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL_locale.c; path = locale/SDL_locale.c; sourceTree = ""; }; 566E26CE246274CC00718109 /* SDL_syslocale.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_syslocale.h; path = locale/SDL_syslocale.h; sourceTree = ""; }; 56A2373229F9C113003CCA5F /* SDL_sysrwlock.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_sysrwlock.c; sourceTree = ""; }; + 63124A412E5C357500A53610 /* SDL_hidapi_zuiki.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_hidapi_zuiki.c; sourceTree = ""; }; 6312C66C2B42341400A7BB00 /* SDL_murmur3.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_murmur3.c; sourceTree = ""; }; 63134A232A7902FD0021E9A6 /* SDL_pen_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_pen_c.h; sourceTree = ""; }; 63134A242A7902FD0021E9A6 /* SDL_pen.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_pen.c; sourceTree = ""; }; @@ -1964,6 +1966,7 @@ A7D8A7C223E2513E00DCD162 /* SDL_hidapi_xbox360.c */, A7D8A7C823E2513E00DCD162 /* SDL_hidapi_xbox360w.c */, A7D8A7C523E2513E00DCD162 /* SDL_hidapi_xboxone.c */, + 63124A412E5C357500A53610 /* SDL_hidapi_zuiki.c */, A7D8A7C423E2513E00DCD162 /* SDL_hidapijoystick.c */, A7D8A7C723E2513E00DCD162 /* SDL_hidapijoystick_c.h */, ); @@ -3116,6 +3119,7 @@ 00004D0B73767647AD550000 /* SDL_asyncio_generic.c in Sources */, 0000A03C0F32C43816F40000 /* SDL_asyncio_windows_ioring.c in Sources */, 0000A877C7DB9FA935FC0000 /* SDL_uikitpen.m in Sources */, + 63124A422E5C357500A53610 /* SDL_hidapi_zuiki.c in Sources */, ); runOnlyForDeploymentPostprocessing = 0; }; diff --git a/include/SDL3/SDL_hints.h b/include/SDL3/SDL_hints.h index 385afcbd71..57c482795e 100644 --- a/include/SDL3/SDL_hints.h +++ b/include/SDL3/SDL_hints.h @@ -1776,6 +1776,18 @@ extern "C" { */ #define SDL_HINT_JOYSTICK_HIDAPI_SINPUT "SDL_JOYSTICK_HIDAPI_SINPUT" +/** + * A variable controlling whether the HIDAPI driver for ZUIKI controllers + * should be used. + * + * This variable can be set to the following values: + * + * "0" - HIDAPI driver is not used. "1" - HIDAPI driver is used. + * + * The default is the value of SDL_HINT_JOYSTICK_HIDAPI + */ +#define SDL_HINT_JOYSTICK_HIDAPI_ZUIKI "SDL_JOYSTICK_HIDAPI_ZUIKI" + /** * A variable controlling whether the HIDAPI driver for Flydigi controllers * should be used. @@ -4264,7 +4276,7 @@ extern "C" { * * \since This hint is available since SDL 3.2.0. */ -#define SDL_HINT_WINDOWS_GAMEINPUT "SDL_WINDOWS_GAMEINPUT" +#define SDL_HINT_WINDOWS_GAMEINPUT "SDL_WINDOWS_GAMEINPUT" /** * A variable controlling whether raw keyboard events are used on Windows. @@ -4309,7 +4321,7 @@ extern "C" { * * \since This hint is available since SDL 3.2.0. */ -#define SDL_HINT_WINDOWS_INTRESOURCE_ICON "SDL_WINDOWS_INTRESOURCE_ICON" +#define SDL_HINT_WINDOWS_INTRESOURCE_ICON "SDL_WINDOWS_INTRESOURCE_ICON" /** * A variable to specify custom icon resource id from RC file on Windows @@ -4612,7 +4624,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_ResetHints(void); * \sa SDL_SetHint * \sa SDL_SetHintWithPriority */ -extern SDL_DECLSPEC const char * SDLCALL SDL_GetHint(const char *name); +extern SDL_DECLSPEC const char *SDLCALL SDL_GetHint(const char *name); /** * Get the boolean value of a hint variable. @@ -4688,8 +4700,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_AddHintCallback(const char *name, SDL_HintC * \sa SDL_AddHintCallback */ extern SDL_DECLSPEC void SDLCALL SDL_RemoveHintCallback(const char *name, - SDL_HintCallback callback, - void *userdata); + SDL_HintCallback callback, + void *userdata); /* Ends C function definitions when using C++ */ #ifdef __cplusplus diff --git a/src/joystick/hidapi/SDL_hidapi_zuiki.c b/src/joystick/hidapi/SDL_hidapi_zuiki.c new file mode 100644 index 0000000000..4797bf8a58 --- /dev/null +++ b/src/joystick/hidapi/SDL_hidapi_zuiki.c @@ -0,0 +1,297 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2025 Sam Lantinga + Copyright (C) 2025 Zuiki Inc. + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "SDL_internal.h" + +#ifdef SDL_JOYSTICK_HIDAPI + +#include "../SDL_sysjoystick.h" +#include "SDL_hidapijoystick_c.h" +#include "SDL_hidapi_rumble.h" + +#ifdef SDL_JOYSTICK_HIDAPI_ZUIKI + +// Define this if you want to log all packets from the controller +#if 0 +#define DEBUG_ZUIKI_PROTOCOL +#endif + +typedef struct +{ + Uint8 last_state[USB_PACKET_LENGTH]; +} SDL_DriverZUIKI_Context; + +static void HIDAPI_DriverZUIKI_RegisterHints(SDL_HintCallback callback, void *userdata) +{ + SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_ZUIKI, callback, userdata); +} + +static void HIDAPI_DriverZUIKI_UnregisterHints(SDL_HintCallback callback, void *userdata) +{ + SDL_RemoveHintCallback(SDL_HINT_JOYSTICK_HIDAPI_ZUIKI, callback, userdata); +} + +static bool HIDAPI_DriverZUIKI_IsEnabled(void) +{ + return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_ZUIKI, SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI, SDL_HIDAPI_DEFAULT)); +} + +static bool HIDAPI_DriverZUIKI_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GamepadType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol) +{ + if (vendor_id == USB_VENDOR_ZUIKI) { + switch (product_id) { + case USB_PRODUCT_ZUIKI_MASCON_PRO: + return true; + default: + break; + } + } + return false; +} + +static bool HIDAPI_DriverZUIKI_InitDevice(SDL_HIDAPI_Device *device) +{ + SDL_DriverZUIKI_Context *ctx = (SDL_DriverZUIKI_Context *)SDL_calloc(1, sizeof(*ctx)); + if (!ctx) { + return false; + } + device->context = ctx; + + if (device->product_id == USB_PRODUCT_ZUIKI_MASCON_PRO) { + HIDAPI_SetDeviceName(device, "ZUIKI MASCON PRO"); + } + + return HIDAPI_JoystickConnected(device, NULL); +} + +static int HIDAPI_DriverZUIKI_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id) +{ + return -1; +} + +static void HIDAPI_DriverZUIKI_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index) +{ +} + +#ifndef DEG2RAD +#define DEG2RAD(x) ((float)(x) * (float)(SDL_PI_F / 180.f)) +#endif + +static bool HIDAPI_DriverZUIKI_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) +{ + SDL_DriverZUIKI_Context *ctx = (SDL_DriverZUIKI_Context *)device->context; + + SDL_AssertJoysticksLocked(); + + SDL_zeroa(ctx->last_state); + + joystick->nbuttons = 11; + joystick->naxes = SDL_GAMEPAD_AXIS_COUNT; + joystick->nhats = 1; + + return true; +} + +static bool HIDAPI_DriverZUIKI_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble) +{ + Uint8 rumble_packet[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }; + rumble_packet[4] = low_frequency_rumble >> 8; + rumble_packet[5] = high_frequency_rumble >> 8; + if (SDL_HIDAPI_SendRumble(device, rumble_packet, sizeof(rumble_packet)) != sizeof(rumble_packet)) { + return SDL_SetError("Couldn't send rumble packet"); + } + return true; +} + +static bool HIDAPI_DriverZUIKI_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble) +{ + return SDL_Unsupported(); +} + +static Uint32 HIDAPI_DriverZUIKI_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) +{ + Uint32 caps = 0; + caps |= SDL_JOYSTICK_CAP_RUMBLE; + return caps; +} + +static bool HIDAPI_DriverZUIKI_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue) +{ + return SDL_Unsupported(); +} + +static bool HIDAPI_DriverZUIKI_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size) +{ + if (SDL_HIDAPI_SendRumble(device, data, size) != size) { + return SDL_SetError("Couldn't send rumble packet"); + } + return true; +} + +static bool HIDAPI_DriverZUIKI_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, bool enabled) +{ + return SDL_Unsupported(); +} + +static void HIDAPI_DriverZUIKI_HandleOldStatePacket(SDL_Joystick *joystick, SDL_DriverZUIKI_Context *ctx, Uint8 *data, int size) +{ + Sint16 axis; + Uint64 timestamp = SDL_GetTicksNS(); + + if (ctx->last_state[2] != data[2]) { + Uint8 hat; + + switch (data[2]) { + case 0: + hat = SDL_HAT_UP; + break; + case 1: + hat = SDL_HAT_RIGHTUP; + break; + case 2: + hat = SDL_HAT_RIGHT; + break; + case 3: + hat = SDL_HAT_RIGHTDOWN; + break; + case 4: + hat = SDL_HAT_DOWN; + break; + case 5: + hat = SDL_HAT_LEFTDOWN; + break; + case 6: + hat = SDL_HAT_LEFT; + break; + case 7: + hat = SDL_HAT_LEFTUP; + break; + default: + hat = SDL_HAT_CENTERED; + break; + } + SDL_SendJoystickHat(timestamp, joystick, 0, hat); + } + + if (ctx->last_state[0] != data[0]) { + SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_NORTH, ((data[0] & 0x01) != 0)); + SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_EAST, ((data[0] & 0x02) != 0)); + SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_SOUTH, ((data[0] & 0x04) != 0)); + SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_WEST, ((data[0] & 0x08) != 0)); + SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, ((data[0] & 0x10) != 0)); + SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, ((data[0] & 0x20) != 0)); + SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, (data[0] & 0x40) ? SDL_MAX_SINT16 : SDL_MIN_SINT16); + SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, (data[0] & 0x80) ? SDL_MAX_SINT16 : SDL_MIN_SINT16); + } + + if (ctx->last_state[1] != data[1]) { + SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_BACK, ((data[1] & 0x01) != 0)); + SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_START, ((data[1] & 0x02) != 0)); + SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, ((data[1] & 0x04) != 0)); + SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK, ((data[1] & 0x08) != 0)); + SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GUIDE, ((data[1] & 0x10) != 0)); + SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_MISC1, ((data[1] & 0x20) != 0)); + /* todo for switch C key */ + } + +#define READ_STICK_AXIS(offset) \ + (data[offset] == 0x7f ? 0 : (Sint16)HIDAPI_RemapVal((float)((int)data[offset] - 0x7f), -0x7f, 0xff - 0x7f, SDL_MIN_SINT16, SDL_MAX_SINT16)) + { + axis = READ_STICK_AXIS(3); + SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, axis); + axis = READ_STICK_AXIS(4); + SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, axis); + axis = READ_STICK_AXIS(5); + SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, axis); + axis = READ_STICK_AXIS(6); + SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, axis); + } +#undef READ_STICK_AXIS + + SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state))); +} + +static bool HIDAPI_DriverZUIKI_UpdateDevice(SDL_HIDAPI_Device *device) +{ + SDL_DriverZUIKI_Context *ctx = (SDL_DriverZUIKI_Context *)device->context; + SDL_Joystick *joystick = NULL; + Uint8 data[USB_PACKET_LENGTH]; + int size = 0; + + if (device->num_joysticks > 0) { + joystick = SDL_GetJoystickFromID(device->joysticks[0]); + } else { + return false; + } + + while ((size = SDL_hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) { +#ifdef DEBUG_ZUIKI_PROTOCOL + HIDAPI_DumpPacket("ZUIKI packet: size = %d", data, size); +#endif + if (!joystick) { + continue; + } + + if (size == 8) { + HIDAPI_DriverZUIKI_HandleOldStatePacket(joystick, ctx, data, size); + } + } + + if (size < 0) { + // Read error, device is disconnected + HIDAPI_JoystickDisconnected(device, device->joysticks[0]); + } + return (size >= 0); +} + +static void HIDAPI_DriverZUIKI_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) +{ +} + +static void HIDAPI_DriverZUIKI_FreeDevice(SDL_HIDAPI_Device *device) +{ +} + +SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverZUIKI = { + SDL_HINT_JOYSTICK_HIDAPI_ZUIKI, + true, + HIDAPI_DriverZUIKI_RegisterHints, + HIDAPI_DriverZUIKI_UnregisterHints, + HIDAPI_DriverZUIKI_IsEnabled, + HIDAPI_DriverZUIKI_IsSupportedDevice, + HIDAPI_DriverZUIKI_InitDevice, + HIDAPI_DriverZUIKI_GetDevicePlayerIndex, + HIDAPI_DriverZUIKI_SetDevicePlayerIndex, + HIDAPI_DriverZUIKI_UpdateDevice, + HIDAPI_DriverZUIKI_OpenJoystick, + HIDAPI_DriverZUIKI_RumbleJoystick, + HIDAPI_DriverZUIKI_RumbleJoystickTriggers, + HIDAPI_DriverZUIKI_GetJoystickCapabilities, + HIDAPI_DriverZUIKI_SetJoystickLED, + HIDAPI_DriverZUIKI_SendJoystickEffect, + HIDAPI_DriverZUIKI_SetJoystickSensorsEnabled, + HIDAPI_DriverZUIKI_CloseJoystick, + HIDAPI_DriverZUIKI_FreeDevice, +}; + +#endif // SDL_JOYSTICK_HIDAPI_ZUIKI + +#endif // SDL_JOYSTICK_HIDAPI diff --git a/src/joystick/hidapi/SDL_hidapijoystick.c b/src/joystick/hidapi/SDL_hidapijoystick.c index e05ee930b3..ef3370675e 100644 --- a/src/joystick/hidapi/SDL_hidapijoystick.c +++ b/src/joystick/hidapi/SDL_hidapijoystick.c @@ -103,6 +103,9 @@ static SDL_HIDAPI_DeviceDriver *SDL_HIDAPI_drivers[] = { #ifdef SDL_JOYSTICK_HIDAPI_SINPUT &SDL_HIDAPI_DriverSInput, #endif +#ifdef SDL_JOYSTICK_HIDAPI_ZUIKI + &SDL_HIDAPI_DriverZUIKI, +#endif }; static int SDL_HIDAPI_numdrivers = 0; static SDL_AtomicInt SDL_HIDAPI_updating_devices; diff --git a/src/joystick/hidapi/SDL_hidapijoystick_c.h b/src/joystick/hidapi/SDL_hidapijoystick_c.h index a8962468fb..64a0f53ce1 100644 --- a/src/joystick/hidapi/SDL_hidapijoystick_c.h +++ b/src/joystick/hidapi/SDL_hidapijoystick_c.h @@ -48,6 +48,7 @@ #define SDL_JOYSTICK_HIDAPI_FLYDIGI #define SDL_JOYSTICK_HIDAPI_GIP #define SDL_JOYSTICK_HIDAPI_SINPUT +#define SDL_JOYSTICK_HIDAPI_ZUIKI // Joystick capability definitions #define SDL_JOYSTICK_CAP_MONO_LED 0x00000001 @@ -171,6 +172,7 @@ extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverLg4ff; extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_Driver8BitDo; extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverFlydigi; extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverSInput; +extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverZUIKI; // Return true if a HID device is present and supported as a joystick of the given type extern bool HIDAPI_IsDeviceTypePresent(SDL_GamepadType type); diff --git a/src/joystick/usb_ids.h b/src/joystick/usb_ids.h index c7d20ed5db..3a689563e3 100644 --- a/src/joystick/usb_ids.h +++ b/src/joystick/usb_ids.h @@ -60,6 +60,7 @@ #define USB_VENDOR_VALVE 0x28de #define USB_VENDOR_ZEROPLUS 0x0c12 #define USB_VENDOR_RASPBERRYPI 0x2e8a // Commercial hardware from various companies are registered under this VID +#define USB_VENDOR_ZUIKI 0x33dd #define USB_PRODUCT_8BITDO_SF30_PRO 0x6000 // B + START #define USB_PRODUCT_8BITDO_SF30_PRO_BT 0x6100 // B + START @@ -170,7 +171,8 @@ #define USB_PRODUCT_HANDHELDLEGEND_SINPUT_GENERIC 0x10c6 #define USB_PRODUCT_HANDHELDLEGEND_PROGCC 0x10df #define USB_PRODUCT_HANDHELDLEGEND_GCULTIMATE 0x10dd -#define USB_PRODUCT_BONZIRICHANNEL_FIREBIRD 0x10e0 +#define USB_PRODUCT_BONZIRICHANNEL_FIREBIRD 0x10e0 +#define USB_PRODUCT_ZUIKI_MASCON_PRO 0x0006 #define USB_PRODUCT_VOIDGAMING_PS4FIREBIRD 0x10e5 // USB usage pages