diff --git a/VisualC-GDK/SDL/SDL.vcxproj b/VisualC-GDK/SDL/SDL.vcxproj
index 7bba0226db..8fa5213a68 100644
--- a/VisualC-GDK/SDL/SDL.vcxproj
+++ b/VisualC-GDK/SDL/SDL.vcxproj
@@ -734,6 +734,7 @@
+
diff --git a/VisualC-GDK/SDL/SDL.vcxproj.filters b/VisualC-GDK/SDL/SDL.vcxproj.filters
index 31eb986125..e934615a0b 100644
--- a/VisualC-GDK/SDL/SDL.vcxproj.filters
+++ b/VisualC-GDK/SDL/SDL.vcxproj.filters
@@ -86,6 +86,7 @@
+
diff --git a/VisualC/SDL/SDL.vcxproj b/VisualC/SDL/SDL.vcxproj
index 9514dd5a8d..2a6eace6c6 100644
--- a/VisualC/SDL/SDL.vcxproj
+++ b/VisualC/SDL/SDL.vcxproj
@@ -624,6 +624,7 @@
+
diff --git a/VisualC/SDL/SDL.vcxproj.filters b/VisualC/SDL/SDL.vcxproj.filters
index 2c927ac42c..e25be14aac 100644
--- a/VisualC/SDL/SDL.vcxproj.filters
+++ b/VisualC/SDL/SDL.vcxproj.filters
@@ -1254,6 +1254,9 @@
joystick\hidapi
+
+ joystick\hidapi
+
joystick\hidapi
diff --git a/Xcode/SDL/SDL.xcodeproj/project.pbxproj b/Xcode/SDL/SDL.xcodeproj/project.pbxproj
index 5398bda642..a0c52a3dff 100644
--- a/Xcode/SDL/SDL.xcodeproj/project.pbxproj
+++ b/Xcode/SDL/SDL.xcodeproj/project.pbxproj
@@ -66,6 +66,7 @@
566E26D8246274CC00718109 /* SDL_locale.c in Sources */ = {isa = PBXBuildFile; fileRef = 566E26CD246274CB00718109 /* SDL_locale.c */; };
566E26E1246274CC00718109 /* SDL_syslocale.h in Headers */ = {isa = PBXBuildFile; fileRef = 566E26CE246274CC00718109 /* SDL_syslocale.h */; };
56A2373329F9C113003CCA5F /* SDL_sysrwlock.c in Sources */ = {isa = PBXBuildFile; fileRef = 56A2373229F9C113003CCA5F /* SDL_sysrwlock.c */; };
+ 63124A422E5C357500A53610 /* SDL_hidapi_zuiki.c in Sources */ = {isa = PBXBuildFile; fileRef = 63124A412E5C357500A53610 /* SDL_hidapi_zuiki.c */; };
6312C66D2B42341400A7BB00 /* SDL_murmur3.c in Sources */ = {isa = PBXBuildFile; fileRef = 6312C66C2B42341400A7BB00 /* SDL_murmur3.c */; };
63134A252A7902FD0021E9A6 /* SDL_pen_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 63134A232A7902FD0021E9A6 /* SDL_pen_c.h */; };
63134A262A7902FD0021E9A6 /* SDL_pen.c in Sources */ = {isa = PBXBuildFile; fileRef = 63134A242A7902FD0021E9A6 /* SDL_pen.c */; };
@@ -614,6 +615,7 @@
566E26CD246274CB00718109 /* SDL_locale.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL_locale.c; path = locale/SDL_locale.c; sourceTree = ""; };
566E26CE246274CC00718109 /* SDL_syslocale.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_syslocale.h; path = locale/SDL_syslocale.h; sourceTree = ""; };
56A2373229F9C113003CCA5F /* SDL_sysrwlock.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_sysrwlock.c; sourceTree = ""; };
+ 63124A412E5C357500A53610 /* SDL_hidapi_zuiki.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_hidapi_zuiki.c; sourceTree = ""; };
6312C66C2B42341400A7BB00 /* SDL_murmur3.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_murmur3.c; sourceTree = ""; };
63134A232A7902FD0021E9A6 /* SDL_pen_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_pen_c.h; sourceTree = ""; };
63134A242A7902FD0021E9A6 /* SDL_pen.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_pen.c; sourceTree = ""; };
@@ -1964,6 +1966,7 @@
A7D8A7C223E2513E00DCD162 /* SDL_hidapi_xbox360.c */,
A7D8A7C823E2513E00DCD162 /* SDL_hidapi_xbox360w.c */,
A7D8A7C523E2513E00DCD162 /* SDL_hidapi_xboxone.c */,
+ 63124A412E5C357500A53610 /* SDL_hidapi_zuiki.c */,
A7D8A7C423E2513E00DCD162 /* SDL_hidapijoystick.c */,
A7D8A7C723E2513E00DCD162 /* SDL_hidapijoystick_c.h */,
);
@@ -3116,6 +3119,7 @@
00004D0B73767647AD550000 /* SDL_asyncio_generic.c in Sources */,
0000A03C0F32C43816F40000 /* SDL_asyncio_windows_ioring.c in Sources */,
0000A877C7DB9FA935FC0000 /* SDL_uikitpen.m in Sources */,
+ 63124A422E5C357500A53610 /* SDL_hidapi_zuiki.c in Sources */,
);
runOnlyForDeploymentPostprocessing = 0;
};
diff --git a/include/SDL3/SDL_hints.h b/include/SDL3/SDL_hints.h
index 385afcbd71..57c482795e 100644
--- a/include/SDL3/SDL_hints.h
+++ b/include/SDL3/SDL_hints.h
@@ -1776,6 +1776,18 @@ extern "C" {
*/
#define SDL_HINT_JOYSTICK_HIDAPI_SINPUT "SDL_JOYSTICK_HIDAPI_SINPUT"
+/**
+ * A variable controlling whether the HIDAPI driver for ZUIKI controllers
+ * should be used.
+ *
+ * This variable can be set to the following values:
+ *
+ * "0" - HIDAPI driver is not used. "1" - HIDAPI driver is used.
+ *
+ * The default is the value of SDL_HINT_JOYSTICK_HIDAPI
+ */
+#define SDL_HINT_JOYSTICK_HIDAPI_ZUIKI "SDL_JOYSTICK_HIDAPI_ZUIKI"
+
/**
* A variable controlling whether the HIDAPI driver for Flydigi controllers
* should be used.
@@ -4264,7 +4276,7 @@ extern "C" {
*
* \since This hint is available since SDL 3.2.0.
*/
-#define SDL_HINT_WINDOWS_GAMEINPUT "SDL_WINDOWS_GAMEINPUT"
+#define SDL_HINT_WINDOWS_GAMEINPUT "SDL_WINDOWS_GAMEINPUT"
/**
* A variable controlling whether raw keyboard events are used on Windows.
@@ -4309,7 +4321,7 @@ extern "C" {
*
* \since This hint is available since SDL 3.2.0.
*/
-#define SDL_HINT_WINDOWS_INTRESOURCE_ICON "SDL_WINDOWS_INTRESOURCE_ICON"
+#define SDL_HINT_WINDOWS_INTRESOURCE_ICON "SDL_WINDOWS_INTRESOURCE_ICON"
/**
* A variable to specify custom icon resource id from RC file on Windows
@@ -4612,7 +4624,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_ResetHints(void);
* \sa SDL_SetHint
* \sa SDL_SetHintWithPriority
*/
-extern SDL_DECLSPEC const char * SDLCALL SDL_GetHint(const char *name);
+extern SDL_DECLSPEC const char *SDLCALL SDL_GetHint(const char *name);
/**
* Get the boolean value of a hint variable.
@@ -4688,8 +4700,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_AddHintCallback(const char *name, SDL_HintC
* \sa SDL_AddHintCallback
*/
extern SDL_DECLSPEC void SDLCALL SDL_RemoveHintCallback(const char *name,
- SDL_HintCallback callback,
- void *userdata);
+ SDL_HintCallback callback,
+ void *userdata);
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
diff --git a/src/joystick/hidapi/SDL_hidapi_zuiki.c b/src/joystick/hidapi/SDL_hidapi_zuiki.c
new file mode 100644
index 0000000000..4797bf8a58
--- /dev/null
+++ b/src/joystick/hidapi/SDL_hidapi_zuiki.c
@@ -0,0 +1,297 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2025 Sam Lantinga
+ Copyright (C) 2025 Zuiki Inc.
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_internal.h"
+
+#ifdef SDL_JOYSTICK_HIDAPI
+
+#include "../SDL_sysjoystick.h"
+#include "SDL_hidapijoystick_c.h"
+#include "SDL_hidapi_rumble.h"
+
+#ifdef SDL_JOYSTICK_HIDAPI_ZUIKI
+
+// Define this if you want to log all packets from the controller
+#if 0
+#define DEBUG_ZUIKI_PROTOCOL
+#endif
+
+typedef struct
+{
+ Uint8 last_state[USB_PACKET_LENGTH];
+} SDL_DriverZUIKI_Context;
+
+static void HIDAPI_DriverZUIKI_RegisterHints(SDL_HintCallback callback, void *userdata)
+{
+ SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_ZUIKI, callback, userdata);
+}
+
+static void HIDAPI_DriverZUIKI_UnregisterHints(SDL_HintCallback callback, void *userdata)
+{
+ SDL_RemoveHintCallback(SDL_HINT_JOYSTICK_HIDAPI_ZUIKI, callback, userdata);
+}
+
+static bool HIDAPI_DriverZUIKI_IsEnabled(void)
+{
+ return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_ZUIKI, SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI, SDL_HIDAPI_DEFAULT));
+}
+
+static bool HIDAPI_DriverZUIKI_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GamepadType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
+{
+ if (vendor_id == USB_VENDOR_ZUIKI) {
+ switch (product_id) {
+ case USB_PRODUCT_ZUIKI_MASCON_PRO:
+ return true;
+ default:
+ break;
+ }
+ }
+ return false;
+}
+
+static bool HIDAPI_DriverZUIKI_InitDevice(SDL_HIDAPI_Device *device)
+{
+ SDL_DriverZUIKI_Context *ctx = (SDL_DriverZUIKI_Context *)SDL_calloc(1, sizeof(*ctx));
+ if (!ctx) {
+ return false;
+ }
+ device->context = ctx;
+
+ if (device->product_id == USB_PRODUCT_ZUIKI_MASCON_PRO) {
+ HIDAPI_SetDeviceName(device, "ZUIKI MASCON PRO");
+ }
+
+ return HIDAPI_JoystickConnected(device, NULL);
+}
+
+static int HIDAPI_DriverZUIKI_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id)
+{
+ return -1;
+}
+
+static void HIDAPI_DriverZUIKI_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index)
+{
+}
+
+#ifndef DEG2RAD
+#define DEG2RAD(x) ((float)(x) * (float)(SDL_PI_F / 180.f))
+#endif
+
+static bool HIDAPI_DriverZUIKI_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
+{
+ SDL_DriverZUIKI_Context *ctx = (SDL_DriverZUIKI_Context *)device->context;
+
+ SDL_AssertJoysticksLocked();
+
+ SDL_zeroa(ctx->last_state);
+
+ joystick->nbuttons = 11;
+ joystick->naxes = SDL_GAMEPAD_AXIS_COUNT;
+ joystick->nhats = 1;
+
+ return true;
+}
+
+static bool HIDAPI_DriverZUIKI_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
+{
+ Uint8 rumble_packet[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
+ rumble_packet[4] = low_frequency_rumble >> 8;
+ rumble_packet[5] = high_frequency_rumble >> 8;
+ if (SDL_HIDAPI_SendRumble(device, rumble_packet, sizeof(rumble_packet)) != sizeof(rumble_packet)) {
+ return SDL_SetError("Couldn't send rumble packet");
+ }
+ return true;
+}
+
+static bool HIDAPI_DriverZUIKI_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
+{
+ return SDL_Unsupported();
+}
+
+static Uint32 HIDAPI_DriverZUIKI_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
+{
+ Uint32 caps = 0;
+ caps |= SDL_JOYSTICK_CAP_RUMBLE;
+ return caps;
+}
+
+static bool HIDAPI_DriverZUIKI_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
+{
+ return SDL_Unsupported();
+}
+
+static bool HIDAPI_DriverZUIKI_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size)
+{
+ if (SDL_HIDAPI_SendRumble(device, data, size) != size) {
+ return SDL_SetError("Couldn't send rumble packet");
+ }
+ return true;
+}
+
+static bool HIDAPI_DriverZUIKI_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, bool enabled)
+{
+ return SDL_Unsupported();
+}
+
+static void HIDAPI_DriverZUIKI_HandleOldStatePacket(SDL_Joystick *joystick, SDL_DriverZUIKI_Context *ctx, Uint8 *data, int size)
+{
+ Sint16 axis;
+ Uint64 timestamp = SDL_GetTicksNS();
+
+ if (ctx->last_state[2] != data[2]) {
+ Uint8 hat;
+
+ switch (data[2]) {
+ case 0:
+ hat = SDL_HAT_UP;
+ break;
+ case 1:
+ hat = SDL_HAT_RIGHTUP;
+ break;
+ case 2:
+ hat = SDL_HAT_RIGHT;
+ break;
+ case 3:
+ hat = SDL_HAT_RIGHTDOWN;
+ break;
+ case 4:
+ hat = SDL_HAT_DOWN;
+ break;
+ case 5:
+ hat = SDL_HAT_LEFTDOWN;
+ break;
+ case 6:
+ hat = SDL_HAT_LEFT;
+ break;
+ case 7:
+ hat = SDL_HAT_LEFTUP;
+ break;
+ default:
+ hat = SDL_HAT_CENTERED;
+ break;
+ }
+ SDL_SendJoystickHat(timestamp, joystick, 0, hat);
+ }
+
+ if (ctx->last_state[0] != data[0]) {
+ SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_NORTH, ((data[0] & 0x01) != 0));
+ SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_EAST, ((data[0] & 0x02) != 0));
+ SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_SOUTH, ((data[0] & 0x04) != 0));
+ SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_WEST, ((data[0] & 0x08) != 0));
+ SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, ((data[0] & 0x10) != 0));
+ SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, ((data[0] & 0x20) != 0));
+ SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, (data[0] & 0x40) ? SDL_MAX_SINT16 : SDL_MIN_SINT16);
+ SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, (data[0] & 0x80) ? SDL_MAX_SINT16 : SDL_MIN_SINT16);
+ }
+
+ if (ctx->last_state[1] != data[1]) {
+ SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_BACK, ((data[1] & 0x01) != 0));
+ SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_START, ((data[1] & 0x02) != 0));
+ SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, ((data[1] & 0x04) != 0));
+ SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK, ((data[1] & 0x08) != 0));
+ SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GUIDE, ((data[1] & 0x10) != 0));
+ SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_MISC1, ((data[1] & 0x20) != 0));
+ /* todo for switch C key */
+ }
+
+#define READ_STICK_AXIS(offset) \
+ (data[offset] == 0x7f ? 0 : (Sint16)HIDAPI_RemapVal((float)((int)data[offset] - 0x7f), -0x7f, 0xff - 0x7f, SDL_MIN_SINT16, SDL_MAX_SINT16))
+ {
+ axis = READ_STICK_AXIS(3);
+ SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, axis);
+ axis = READ_STICK_AXIS(4);
+ SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, axis);
+ axis = READ_STICK_AXIS(5);
+ SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, axis);
+ axis = READ_STICK_AXIS(6);
+ SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, axis);
+ }
+#undef READ_STICK_AXIS
+
+ SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
+}
+
+static bool HIDAPI_DriverZUIKI_UpdateDevice(SDL_HIDAPI_Device *device)
+{
+ SDL_DriverZUIKI_Context *ctx = (SDL_DriverZUIKI_Context *)device->context;
+ SDL_Joystick *joystick = NULL;
+ Uint8 data[USB_PACKET_LENGTH];
+ int size = 0;
+
+ if (device->num_joysticks > 0) {
+ joystick = SDL_GetJoystickFromID(device->joysticks[0]);
+ } else {
+ return false;
+ }
+
+ while ((size = SDL_hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) {
+#ifdef DEBUG_ZUIKI_PROTOCOL
+ HIDAPI_DumpPacket("ZUIKI packet: size = %d", data, size);
+#endif
+ if (!joystick) {
+ continue;
+ }
+
+ if (size == 8) {
+ HIDAPI_DriverZUIKI_HandleOldStatePacket(joystick, ctx, data, size);
+ }
+ }
+
+ if (size < 0) {
+ // Read error, device is disconnected
+ HIDAPI_JoystickDisconnected(device, device->joysticks[0]);
+ }
+ return (size >= 0);
+}
+
+static void HIDAPI_DriverZUIKI_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
+{
+}
+
+static void HIDAPI_DriverZUIKI_FreeDevice(SDL_HIDAPI_Device *device)
+{
+}
+
+SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverZUIKI = {
+ SDL_HINT_JOYSTICK_HIDAPI_ZUIKI,
+ true,
+ HIDAPI_DriverZUIKI_RegisterHints,
+ HIDAPI_DriverZUIKI_UnregisterHints,
+ HIDAPI_DriverZUIKI_IsEnabled,
+ HIDAPI_DriverZUIKI_IsSupportedDevice,
+ HIDAPI_DriverZUIKI_InitDevice,
+ HIDAPI_DriverZUIKI_GetDevicePlayerIndex,
+ HIDAPI_DriverZUIKI_SetDevicePlayerIndex,
+ HIDAPI_DriverZUIKI_UpdateDevice,
+ HIDAPI_DriverZUIKI_OpenJoystick,
+ HIDAPI_DriverZUIKI_RumbleJoystick,
+ HIDAPI_DriverZUIKI_RumbleJoystickTriggers,
+ HIDAPI_DriverZUIKI_GetJoystickCapabilities,
+ HIDAPI_DriverZUIKI_SetJoystickLED,
+ HIDAPI_DriverZUIKI_SendJoystickEffect,
+ HIDAPI_DriverZUIKI_SetJoystickSensorsEnabled,
+ HIDAPI_DriverZUIKI_CloseJoystick,
+ HIDAPI_DriverZUIKI_FreeDevice,
+};
+
+#endif // SDL_JOYSTICK_HIDAPI_ZUIKI
+
+#endif // SDL_JOYSTICK_HIDAPI
diff --git a/src/joystick/hidapi/SDL_hidapijoystick.c b/src/joystick/hidapi/SDL_hidapijoystick.c
index e05ee930b3..ef3370675e 100644
--- a/src/joystick/hidapi/SDL_hidapijoystick.c
+++ b/src/joystick/hidapi/SDL_hidapijoystick.c
@@ -103,6 +103,9 @@ static SDL_HIDAPI_DeviceDriver *SDL_HIDAPI_drivers[] = {
#ifdef SDL_JOYSTICK_HIDAPI_SINPUT
&SDL_HIDAPI_DriverSInput,
#endif
+#ifdef SDL_JOYSTICK_HIDAPI_ZUIKI
+ &SDL_HIDAPI_DriverZUIKI,
+#endif
};
static int SDL_HIDAPI_numdrivers = 0;
static SDL_AtomicInt SDL_HIDAPI_updating_devices;
diff --git a/src/joystick/hidapi/SDL_hidapijoystick_c.h b/src/joystick/hidapi/SDL_hidapijoystick_c.h
index a8962468fb..64a0f53ce1 100644
--- a/src/joystick/hidapi/SDL_hidapijoystick_c.h
+++ b/src/joystick/hidapi/SDL_hidapijoystick_c.h
@@ -48,6 +48,7 @@
#define SDL_JOYSTICK_HIDAPI_FLYDIGI
#define SDL_JOYSTICK_HIDAPI_GIP
#define SDL_JOYSTICK_HIDAPI_SINPUT
+#define SDL_JOYSTICK_HIDAPI_ZUIKI
// Joystick capability definitions
#define SDL_JOYSTICK_CAP_MONO_LED 0x00000001
@@ -171,6 +172,7 @@ extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverLg4ff;
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_Driver8BitDo;
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverFlydigi;
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverSInput;
+extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverZUIKI;
// Return true if a HID device is present and supported as a joystick of the given type
extern bool HIDAPI_IsDeviceTypePresent(SDL_GamepadType type);
diff --git a/src/joystick/usb_ids.h b/src/joystick/usb_ids.h
index c7d20ed5db..3a689563e3 100644
--- a/src/joystick/usb_ids.h
+++ b/src/joystick/usb_ids.h
@@ -60,6 +60,7 @@
#define USB_VENDOR_VALVE 0x28de
#define USB_VENDOR_ZEROPLUS 0x0c12
#define USB_VENDOR_RASPBERRYPI 0x2e8a // Commercial hardware from various companies are registered under this VID
+#define USB_VENDOR_ZUIKI 0x33dd
#define USB_PRODUCT_8BITDO_SF30_PRO 0x6000 // B + START
#define USB_PRODUCT_8BITDO_SF30_PRO_BT 0x6100 // B + START
@@ -170,7 +171,8 @@
#define USB_PRODUCT_HANDHELDLEGEND_SINPUT_GENERIC 0x10c6
#define USB_PRODUCT_HANDHELDLEGEND_PROGCC 0x10df
#define USB_PRODUCT_HANDHELDLEGEND_GCULTIMATE 0x10dd
-#define USB_PRODUCT_BONZIRICHANNEL_FIREBIRD 0x10e0
+#define USB_PRODUCT_BONZIRICHANNEL_FIREBIRD 0x10e0
+#define USB_PRODUCT_ZUIKI_MASCON_PRO 0x0006
#define USB_PRODUCT_VOIDGAMING_PS4FIREBIRD 0x10e5
// USB usage pages