rwops: Renamed SDL_RWops to SDL_IOStream, and other related symbols.

This commit is contained in:
Ryan C. Gordon
2024-03-14 19:32:50 -04:00
parent fe33b2a81b
commit fc7afa9cbf
36 changed files with 1194 additions and 1132 deletions

View File

@@ -196,7 +196,7 @@ extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateSurfaceFrom
* \sa SDL_CreateSurface
* \sa SDL_CreateSurfaceFrom
* \sa SDL_LoadBMP
* \sa SDL_LoadBMP_RW
* \sa SDL_LoadBMP_IO
*/
extern DECLSPEC void SDLCALL SDL_DestroySurface(SDL_Surface *surface);
@@ -328,7 +328,7 @@ extern DECLSPEC void SDLCALL SDL_UnlockSurface(SDL_Surface *surface);
* will result in a memory leak.
*
* \param src the data stream for the surface
* \param freesrc if SDL_TRUE, calls SDL_CloseRW() on `src` before returning,
* \param freesrc if SDL_TRUE, calls SDL_CloseIO() on `src` before returning,
* even in the case of an error
* \returns a pointer to a new SDL_Surface structure or NULL if there was an
* error; call SDL_GetError() for more information.
@@ -337,9 +337,9 @@ extern DECLSPEC void SDLCALL SDL_UnlockSurface(SDL_Surface *surface);
*
* \sa SDL_DestroySurface
* \sa SDL_LoadBMP
* \sa SDL_SaveBMP_RW
* \sa SDL_SaveBMP_IO
*/
extern DECLSPEC SDL_Surface *SDLCALL SDL_LoadBMP_RW(SDL_RWops *src, SDL_bool freesrc);
extern DECLSPEC SDL_Surface *SDLCALL SDL_LoadBMP_IO(SDL_IOStream *src, SDL_bool freesrc);
/**
* Load a BMP image from a file.
@@ -354,7 +354,7 @@ extern DECLSPEC SDL_Surface *SDLCALL SDL_LoadBMP_RW(SDL_RWops *src, SDL_bool fre
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_DestroySurface
* \sa SDL_LoadBMP_RW
* \sa SDL_LoadBMP_IO
* \sa SDL_SaveBMP
*/
extern DECLSPEC SDL_Surface *SDLCALL SDL_LoadBMP(const char *file);
@@ -370,17 +370,17 @@ extern DECLSPEC SDL_Surface *SDLCALL SDL_LoadBMP(const char *file);
*
* \param surface the SDL_Surface structure containing the image to be saved
* \param dst a data stream to save to
* \param freedst if SDL_TRUE, calls SDL_CloseRW() on `dst` before returning,
* \param freedst if SDL_TRUE, calls SDL_CloseIO() on `dst` before returning,
* even in the case of an error
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_LoadBMP_RW
* \sa SDL_LoadBMP_IO
* \sa SDL_SaveBMP
*/
extern DECLSPEC int SDLCALL SDL_SaveBMP_RW(SDL_Surface *surface, SDL_RWops *dst, SDL_bool freedst);
extern DECLSPEC int SDLCALL SDL_SaveBMP_IO(SDL_Surface *surface, SDL_IOStream *dst, SDL_bool freedst);
/**
* Save a surface to a file.
@@ -399,7 +399,7 @@ extern DECLSPEC int SDLCALL SDL_SaveBMP_RW(SDL_Surface *surface, SDL_RWops *dst,
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_LoadBMP
* \sa SDL_SaveBMP_RW
* \sa SDL_SaveBMP_IO
*/
extern DECLSPEC int SDLCALL SDL_SaveBMP(SDL_Surface *surface, const char *file);