Removed balls from the joystick API

They were only used by one joystick decades ago, so removing them for SDL3

Fixes https://github.com/libsdl-org/SDL/issues/6766
This commit is contained in:
Sam Lantinga
2022-12-05 12:47:48 -08:00
parent 75f1eb9216
commit fcafe40948
22 changed files with 14 additions and 257 deletions

View File

@@ -746,7 +746,6 @@ SDL3_0.0.0 {
SDL_JoystickGetAttached;
SDL_JoystickInstanceID;
SDL_JoystickNumAxes;
SDL_JoystickNumBalls;
SDL_JoystickNumHats;
SDL_JoystickNumButtons;
SDL_JoystickUpdate;
@@ -754,7 +753,6 @@ SDL3_0.0.0 {
SDL_JoystickGetAxis;
SDL_JoystickGetAxisInitialState;
SDL_JoystickGetHat;
SDL_JoystickGetBall;
SDL_JoystickGetButton;
SDL_JoystickRumble;
SDL_JoystickRumbleTriggers;

View File

@@ -202,14 +202,12 @@
#define SDL_JoystickGetAttached SDL_JoystickGetAttached_REAL
#define SDL_JoystickInstanceID SDL_JoystickInstanceID_REAL
#define SDL_JoystickNumAxes SDL_JoystickNumAxes_REAL
#define SDL_JoystickNumBalls SDL_JoystickNumBalls_REAL
#define SDL_JoystickNumHats SDL_JoystickNumHats_REAL
#define SDL_JoystickNumButtons SDL_JoystickNumButtons_REAL
#define SDL_JoystickUpdate SDL_JoystickUpdate_REAL
#define SDL_JoystickEventState SDL_JoystickEventState_REAL
#define SDL_JoystickGetAxis SDL_JoystickGetAxis_REAL
#define SDL_JoystickGetHat SDL_JoystickGetHat_REAL
#define SDL_JoystickGetBall SDL_JoystickGetBall_REAL
#define SDL_JoystickGetButton SDL_JoystickGetButton_REAL
#define SDL_JoystickClose SDL_JoystickClose_REAL
#define SDL_GetKeyboardFocus SDL_GetKeyboardFocus_REAL

View File

@@ -229,14 +229,12 @@ SDL_DYNAPI_PROC(SDL_JoystickGUID,SDL_JoystickGetGUIDFromString,(const char *a),(
SDL_DYNAPI_PROC(SDL_bool,SDL_JoystickGetAttached,(SDL_Joystick *a),(a),return)
SDL_DYNAPI_PROC(SDL_JoystickID,SDL_JoystickInstanceID,(SDL_Joystick *a),(a),return)
SDL_DYNAPI_PROC(int,SDL_JoystickNumAxes,(SDL_Joystick *a),(a),return)
SDL_DYNAPI_PROC(int,SDL_JoystickNumBalls,(SDL_Joystick *a),(a),return)
SDL_DYNAPI_PROC(int,SDL_JoystickNumHats,(SDL_Joystick *a),(a),return)
SDL_DYNAPI_PROC(int,SDL_JoystickNumButtons,(SDL_Joystick *a),(a),return)
SDL_DYNAPI_PROC(void,SDL_JoystickUpdate,(void),(),)
SDL_DYNAPI_PROC(int,SDL_JoystickEventState,(int a),(a),return)
SDL_DYNAPI_PROC(Sint16,SDL_JoystickGetAxis,(SDL_Joystick *a, int b),(a,b),return)
SDL_DYNAPI_PROC(Uint8,SDL_JoystickGetHat,(SDL_Joystick *a, int b),(a,b),return)
SDL_DYNAPI_PROC(int,SDL_JoystickGetBall,(SDL_Joystick *a, int b, int *c, int *d),(a,b,c,d),return)
SDL_DYNAPI_PROC(Uint8,SDL_JoystickGetButton,(SDL_Joystick *a, int b),(a,b),return)
SDL_DYNAPI_PROC(void,SDL_JoystickClose,(SDL_Joystick *a),(a),)
SDL_DYNAPI_PROC(SDL_Window*,SDL_GetKeyboardFocus,(void),(),return)