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Removed balls from the joystick API
They were only used by one joystick decades ago, so removing them for SDL3 Fixes https://github.com/libsdl-org/SDL/issues/6766
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@@ -1587,11 +1587,6 @@ static void SDLTest_PrintEvent(SDL_Event *event)
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SDL_Log("SDL EVENT: Joystick %" SDL_PRIs32 " removed",
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event->jdevice.which);
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break;
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case SDL_JOYBALLMOTION:
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SDL_Log("SDL EVENT: Joystick %" SDL_PRIs32 ": ball %d moved by %d,%d",
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event->jball.which, event->jball.ball, event->jball.xrel,
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event->jball.yrel);
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break;
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case SDL_JOYHATMOTION:
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{
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const char *position = "UNKNOWN";
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