Removed balls from the joystick API

They were only used by one joystick decades ago, so removing them for SDL3

Fixes https://github.com/libsdl-org/SDL/issues/6766
This commit is contained in:
Sam Lantinga
2022-12-05 12:47:48 -08:00
parent 75f1eb9216
commit fcafe40948
22 changed files with 14 additions and 257 deletions

View File

@@ -47,7 +47,6 @@ TestVirtualJoystick(void *arg)
SDLTest_AssertCheck(SDL_JoystickGetSerial(joystick) == NULL, "SDL_JoystickGetSerial()");
SDLTest_AssertCheck(SDL_JoystickGetType(joystick) == desc.type, "SDL_JoystickGetType()");
SDLTest_AssertCheck(SDL_JoystickNumAxes(joystick) == desc.naxes, "SDL_JoystickNumAxes()");
SDLTest_AssertCheck(SDL_JoystickNumBalls(joystick) == 0, "SDL_JoystickNumBalls()");
SDLTest_AssertCheck(SDL_JoystickNumHats(joystick) == desc.nhats, "SDL_JoystickNumHats()");
SDLTest_AssertCheck(SDL_JoystickNumButtons(joystick) == desc.nbuttons, "SDL_JoystickNumButtons()");