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Refactor alpha blitters, move the SSE41/AVX2 versions into SDL_blit_A.c
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@@ -457,8 +457,6 @@
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<ClInclude Include="..\..\src\video\offscreen\SDL_offscreenwindow.h" />
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<ClInclude Include="..\..\src\video\SDL_blit.h" />
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<ClInclude Include="..\..\src\video\SDL_blit_auto.h" />
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<ClInclude Include="..\..\src\video\SDL_blit_A_avx2.h" />
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<ClInclude Include="..\..\src\video\SDL_blit_A_sse4_1.h" />
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<ClInclude Include="..\..\src\video\SDL_blit_copy.h" />
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<ClInclude Include="..\..\src\video\SDL_blit_slow.h" />
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<ClInclude Include="..\..\src\video\SDL_clipboard_c.h" />
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@@ -682,8 +680,6 @@
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<ClCompile Include="..\..\src\video\SDL_blit_1.c" />
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<ClCompile Include="..\..\src\video\SDL_blit_A.c" />
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<ClCompile Include="..\..\src\video\SDL_blit_auto.c" />
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<ClCompile Include="..\..\src\video\SDL_blit_A_avx2.c" />
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<ClCompile Include="..\..\src\video\SDL_blit_A_sse4_1.c" />
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<ClCompile Include="..\..\src\video\SDL_blit_copy.c" />
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<ClCompile Include="..\..\src\video\SDL_blit_N.c" />
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<ClCompile Include="..\..\src\video\SDL_blit_slow.c" />
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@@ -871,12 +871,6 @@
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</ClInclude>
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<ClInclude Include="..\..\src\hidapi\SDL_hidapi_c.h" />
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<ClInclude Include="..\..\src\thread\generic\SDL_sysrwlock_c.h" />
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<ClInclude Include="..\..\src\video\SDL_blit_A_avx2.h">
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<Filter>video</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\video\SDL_blit_A_sse4_1.h">
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<Filter>video</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\thread\generic\SDL_sysrwlock_c.h" />
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<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_common.h" />
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<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_internal.h" />
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@@ -1525,12 +1519,6 @@
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<Filter>stdlib</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\thread\generic\SDL_sysrwlock.c" />
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<ClCompile Include="..\..\src\video\SDL_blit_A_avx2.c">
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<Filter>video</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\video\SDL_blit_A_sse4_1.c">
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<Filter>video</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\thread\generic\SDL_sysrwlock.c" />
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<ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb_lsx.c" />
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<ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb_sse.c" />
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