Fixed an iOS view orientation issue when SDL_GL_CreateContext or SDL_CreateRenderer is called.

This commit is contained in:
Alex Szpakowski
2015-04-10 23:30:31 -03:00
commit fe6c797cad
1638 changed files with 474295 additions and 0 deletions

40
premake/projects/testnative.lua Executable file
View File

@@ -0,0 +1,40 @@
-- Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
--
-- This software is provided 'as-is', without any express or implied
-- warranty. In no event will the authors be held liable for any damages
-- arising from the use of this software.
--
-- Permission is granted to anyone to use this software for any purpose,
-- including commercial applications, and to alter it and redistribute it
-- freely.
--
-- Meta-build system using premake created and maintained by
-- Benjamin Henning <b.henning@digipen.edu>
--[[
testnative.lua
This file defines the testnative test project. It depends on the SDL2main
and SDL2 projects. It will not build on iOS or Cygwin. This project has
specialized dependencies separate to Windows/MinGW, Mac OS X, and Linux.
]]
SDL_project "testnative"
SDL_kind "ConsoleApp"
SDL_notos "ios|cygwin"
SDL_language "C"
SDL_sourcedir "../test"
SDL_projectLocation "tests"
SDL_projectDependencies { "SDL2main", "SDL2" }
SDL_files { "/testnative.*" }
SDL_copy { "icon.bmp" }
SDL_dependency "windows"
SDL_os "windows|mingw"
SDL_files { "/testnativew32.*" }
SDL_dependency "macosx"
SDL_os "macosx"
SDL_files { "/testnativecocoa.*" }
SDL_dependency "linux"
SDL_os "linux"
SDL_depfunc "X11"
SDL_files { "/testnativex11.*" }