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Add scaleMode to SDL_SoftStretch(), remove SDL_SoftStretchLinear().
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@@ -2754,3 +2754,13 @@ expression w, i, s;
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- SDL_GameControllerGetSteamHandle
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+ SDL_GetGamepadSteamHandle
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(...)
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@@
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expression e1, e2, e3, e4;
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@@
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- SDL_SoftStretch(e1, e2, e3, e4)
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+ SDL_SoftStretch(e1, e2, e3, e4, SDL_SCALEMODE_NEAREST)
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@@
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expression e1, e2, e3, e4;
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@@
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- SDL_SoftStretchLinear(e1, e2, e3, e4)
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+ SDL_SoftStretch(e1, e2, e3, e4, SDL_SCALEMODE_LINEAR)
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