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Add scaleMode to SDL_SoftStretch(), remove SDL_SoftStretchLinear().
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@@ -1160,6 +1160,8 @@ But if you're migrating your code which uses masks, you probably have a format i
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SDL_BlitSurfaceScaled() and SDL_BlitSurfaceUncheckedScaled() now take a scale paramater.
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SDL_SoftStretch() now takes a scale paramater.
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The following functions have been renamed:
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* SDL_FillRect() => SDL_FillSurfaceRect()
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* SDL_FillRects() => SDL_FillSurfaceRects()
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@@ -1175,6 +1177,9 @@ The following functions have been renamed:
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* SDL_UpperBlit() => SDL_BlitSurface()
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* SDL_UpperBlitScaled() => SDL_BlitSurfaceScaled()
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The following functions have been removed:
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* SDL_SoftStretchLinear() - use SDL_SoftStretch() with SDL_SCALEMODE_LINEAR
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## SDL_system.h
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SDL_WindowsMessageHook has changed signatures so the message may be modified and it can block further message processing.
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