Commit Graph

11434 Commits

Author SHA1 Message Date
Temdog007
17b84dbcf3 emscripten: add window properties for canvas ID and keyboard element (#12509)
Move hints used by Emscripten to window properties. This change will be necessary if multiple windows for Emscripten will be supported in the future.

- Added Window Create Property SDL_PROP_WINDOW_CREATE_EMSCRIPTEN_CANVAS_ID
- Added Window Create Property SDL_PROP_WINDOW_CREATE_EMSCRIPTEN_KEYBOARD_ELEMENT
- Use hint SDL_HINT_EMSCRIPTEN_CANVAS_SELECTOR as override to SDL_PROP_WINDOW_CREATE_EMSCRIPTEN_CANVAS_ID
- Use hint SDL_HINT_EMSCRIPTEN_KEYBOARD_ELEMENT as override to SDL_PROP_WINDOW_CREATE_EMSCRIPTEN_KEYBOARD_ELEMENT
2025-03-14 09:39:46 -07:00
Sam Lantinga
02faa8f75c Rename SDL_SetGPURenderStateFragmentUniformData() to SDL_SetGPURenderStateFragmentUniforms() 2025-03-14 09:26:30 -07:00
Sam Lantinga
2aee105b43 Added support for custom shaders with the GPU renderer
Added an example of MSDF font rendering with the SDL 2D renderer
2025-03-14 09:26:30 -07:00
Sam Lantinga
1ae4ef65e6 Fixed incorrect assert 2025-03-13 22:37:08 -07:00
Sam Lantinga
3e9e22f17d Added SDL_SCALEMODE_PIXELART
This is based on the algorithm presented by t3ssel8r:
https://www.youtube.com/watch?v=d6tp43wZqps
2025-03-13 09:48:37 -07:00
Sam Lantinga
853375da61 Removed texture_size from the GPU renderer vertex shader
This isn't used anywhere, and this saves a UV multiply and divide
2025-03-13 09:48:37 -07:00
Sam Lantinga
28ec461ebf Organize the GPU renderer draw code 2025-03-13 09:48:37 -07:00
Sam Lantinga
af0420d898 Switched GPU renderer shaders to shadercross and HLSL 2025-03-13 09:48:37 -07:00
Caleb Cornett
0e29c6295c gpu: Clean up unused code in Vulkan and D3D12 drivers 2025-03-13 09:30:36 -04:00
Frank Praznik
512d97eaba cocoa: Set the internal window data before calling methods that may result in referencing the internal data 2025-03-12 17:08:22 -04:00
Sam Lantinga
5e951a230e windows: Fix WIN_SetWindowAlwaysOnTop causing owner window z-order changes when child windows are created or change top-level status
- WIN_SetWindowAlwaysOnTop is always called as part of window creation (normally setting HWND_NOTOPMOST) which also set the z-order for the parent
  window when child windows are created. Since HWND_NOTOPMOST is above all non-topmost windows this had the effect of reordering but not focusing
  the parent window.
2025-03-12 13:06:31 -07:00
Sam Lantinga
50a397bb45 Removed help for obsolete (and removed) command line option 2025-03-12 12:38:34 -07:00
Sam Lantinga
3235a4eb4f Initialize the padding of aligned allocations to zero
Fixes valgrind uninitialized memory errors when doing SIMD blits
e.g. testautomation --filter surface_testScale
2025-03-12 11:42:02 -07:00
Ivan Epifanov
efaafd766e VITA: Remove unused/duplicate headers 2025-03-12 09:20:05 -07:00
Sam Lantinga
2ce3dfdf1d Fixed Nintendo controller face button layout under Steam 2025-03-10 17:25:01 -07:00
Sam Lantinga
be6ed6e9c4 Fixed sscanf("026", "%1x%1x%1x", &r, &g, &b)
Fixes https://github.com/libsdl-org/SDL/issues/12510
2025-03-10 14:45:08 -07:00
Sam Lantinga
24339524c5 Use sized types when fixing undefined behavior 2025-03-10 09:12:40 -07:00
rohlem
f1d16e9b4d avoid UB (left shift of negative number) in SDL_windowsevents.c 2025-03-10 09:09:46 -07:00
Caleb Cornett
9fcca83512 gpu: Validate that CopyGPUTextureToTexture formats match 2025-03-09 17:29:47 -04:00
Frank Praznik
f2866418d4 wayland: Fix enum/boolean comparison and assignment 2025-03-09 11:55:05 -04:00
Cameron Gutman
597bfe6b27 mouse: Add internal integer mouse mode hint for sdl2-compat
Performing this inside SDL3 dramatically simplifies sdl2-compat. See https://github.com/libsdl-org/sdl2-compat/issues/372.
2025-03-08 19:06:36 -08:00
bobsayshilol
65cd2256c5 emscripten: Fix handling of special HTML targets
With ASAN enabled the existing code triggered null-pointer-dereference
in the strcmp since EMSCRIPTEN_EVENT_TARGET_WINDOW is a "fake" pointer
with the value ((const char*)2). In fixing this it was also noticed
that using the #window/#document/#screen targets as mentioned in the
docs fails since document.querySelector() returns null for them and we
should instead be mapping them to the special HTML targets provided.
2025-03-08 17:15:43 -08:00
TheMode
5d804a39d9 Implement SDL_GetSystemRAM and SDL_GetNumLogicalCPUCores for the 3ds (#12494) 2025-03-08 09:51:37 -08:00
Sam Lantinga
99336ea378 Fixed memory leak in memory leak tracking 2025-03-08 09:18:25 -08:00
ds-sloth
0306b5a865 Fix n3ds/SDL_syssem.c:SDL_SignalSemaphore (libsdl-org/SDL#12411) 2025-03-07 17:31:06 -08:00
Sam Lantinga
3353b92a96 Fixed pen events on iOS after reinitializing SDL
We weren't resetting apple_pencil_id, so not re-registering it later.
2025-03-07 16:32:53 -08:00
Frank Praznik
ad2584813f cocoa: Ignore both clicks and motion on tooltip windows 2025-03-07 15:05:18 -05:00
Frank Praznik
fe245c6e0d x11: Always synthesize size events for external windows
External windows may call this to update the renderer size, but not pump SDL events, either by syncing or running an event loop, so the size event always needs to be synthesized for external windows. If it is wrong, the true size will be sent if/when events are processed.
2025-03-07 14:12:14 -05:00
Frank Praznik
84d047cc11 wayland: Rollback the round trip when reading data offers
The bug this appeared to fix turned out to be randomly occurring and has other causes, and the read pipe is already polled for readiness, so this extra overhead isn't necessary.
2025-03-07 13:02:23 -05:00
Sam Lantinga
b99ff00a95 Removed logic forcing vsync on if setting it off fails
The platforms that needed this (Windows Phone and Windows RT) are no longer supported, and if this is needed in the future it should be done at the renderer level, not here.

Fixes https://github.com/libsdl-org/SDL/issues/12475
2025-03-06 16:18:02 -08:00
Frank Praznik
9c7c11f259 wayland: Roundtrip when receiving data offers
Otherwise, the receive operation might not have completed, resulting in there being no data to read.
2025-03-06 11:51:57 -05:00
Frank Praznik
c4be7f77a6 wayland: Add additional MIME types for text drag & drop
Previously, it only specifically accepted "text/plain;charset=utf8", which caused it to reject valid text from certain apps.
2025-03-06 11:51:57 -05:00
Sam Lantinga
e20e27e1fb Added SIMD blitters for 8888 -> 8888 format conversion 2025-03-06 02:14:54 -08:00
Sam Lantinga
4c82b5843e Added support for SDL_PIXELFORMAT_MJPG to SDL_DuplicateSurface()
Fixes https://github.com/libsdl-org/SDL/issues/12472
2025-03-05 23:33:26 -08:00
Sam Lantinga
cb099ebd4f Make texture scale mode a part of the 2D renderer draw state
Also added texture addressing mode support to the PSP and Vita renderers (untested)

Fixes https://github.com/libsdl-org/SDL/issues/12461
2025-03-05 21:35:04 -08:00
Frank Praznik
6e2d3c9b5d x11: Enable legacy synchronization for external window resize and move events
External windows often handle their own events, and SDL implicitly processing events during synchronization can be unexpected and cause issues. For requests that don't change the window state beyond size or position, use the legacy synchronization method that synthesizes events from the window attributes without processing events.
2025-03-05 17:56:28 -05:00
Sam Lantinga
49af576940 Disable XTest by default
On Ubuntu 24.04 running XWayland, XTestFakeMotionEvent() appears to succeed but doesn't actually move the cursor, even if the cursor is hidden.
2025-03-05 13:23:02 -08:00
Sam Lantinga
794ff283e2 Added support for using XTest to warp the mouse 2025-03-05 13:23:02 -08:00
Sam Lantinga
fae324dacb Update XSync code to match SDL3 conventions 2025-03-05 13:23:02 -08:00
Sam Lantinga
fe9bdcf508 Added SDL_HINT_VIDEO_X11_EXTERNAL_WINDOW_INPUT 2025-03-05 09:07:05 -08:00
Sam Lantinga
aef240b2e4 Fixed continuous logging if returning to desktop mode fails on X11 2025-03-04 17:24:29 -08:00
Sam Lantinga
e9632c83c7 Handle XWayland not sending display disconnected events
Also updated X11_CheckDisplaysMoved() to handle multiple X11 screens

Fixes https://github.com/libsdl-org/SDL/issues/12462
2025-03-04 17:23:23 -08:00
Sam Lantinga
ca9bc6b164 Revert "Ignore BadRROutput errors from XRRGetOutputInfo()"
This reverts commit 0c8ddc1f0a.

The real bug here is that XWayland isn't sending us a display disconnected event, which will be handled in the next commit.
2025-03-04 17:16:35 -08:00
Sam Lantinga
0c8ddc1f0a Ignore BadRROutput errors from XRRGetOutputInfo()
Fixes https://github.com/libsdl-org/SDL/issues/12462
2025-03-04 16:08:41 -08:00
Sam Lantinga
80ae3a7516 Fixed crash when restoring the desktop mode on macOS
Fixes https://github.com/libsdl-org/SDL/issues/12460
2025-03-04 14:31:51 -08:00
Sam Lantinga
5f07347e4f Fixed crash unplugging a HIDAPI controller 2025-03-04 11:42:17 -08:00
Sam Lantinga
82552e5b7c Make SDL_RegisterEvents() thread-safe
Fixes https://github.com/libsdl-org/SDL/issues/12457
2025-03-04 10:27:55 -08:00
Frank Praznik
9f9a442823 video: Synthesize fullscreen related moves if the driver does not. 2025-03-04 12:41:06 -05:00
Frank Praznik
e7abbf158a x11: Synthesize fullscreen size events on Openbox
Openbox doesn't send size events when entering fullscreen, so they must be synthesized. This is not desirable on any other window manager, as it can break fullscreen positioning on multi-monitor configurations.
2025-03-04 12:41:06 -05:00
Sam Lantinga
5d20bbf348 Presenting while drawing to a render target should fail.
People are adding present calls while rendering to render targets, not understanding that this doesn't make sense, and wondering why they get flicker on some systems. If there are programs that relied on the previous behavior we can add a hint to control this.

Fixes https://github.com/libsdl-org/SDL/issues/12432
2025-03-04 08:46:13 -08:00