Sam Lantinga
|
5f086e7623
|
Updated copyright for 2026
|
2026-01-01 09:40:08 -08:00 |
|
Eddy Jansson
|
f773da2273
|
log: Rework NGAGE logging. (#14321)
This moves the NGAGE file logging into SDL_LogOutput(), following the pattern of the 3DS, VITA, PSP, etc.
|
2025-10-27 08:48:04 -07:00 |
|
Michael Fitzmayer
|
7ae64592c9
|
Restore support for the Nokia N-Gage (#12148)
|
2025-05-22 11:07:22 -07:00 |
|
Ryan C. Gordon
|
4b5309cd98
|
main: Move SDL_RunApp bits from src/core to src/main.
Fixes #10170.
|
2024-07-05 08:52:25 -07:00 |
|
Sam Lantinga
|
6f2621438a
|
Renamed DECLSPEC to SDL_DECLSPEC
|
2024-05-17 17:09:09 -07:00 |
|
Anonymous Maarten
|
31d133db40
|
Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
|
2024-01-24 01:40:51 +00:00 |
|
Sylvain
|
d8600f717e
|
Pointer as bool (libsdl-org#7214)
|
2023-11-09 14:18:36 -08:00 |
|
Sam Lantinga
|
63724c113b
|
Removed the vi format comments from the source
Vim users can use the [editorconfig plugin](https://github.com/editorconfig/editorconfig-vim) to automatically set tab spacing for the SDL coding style.
Fixes https://github.com/libsdl-org/SDL/issues/6903
|
2022-12-26 11:17:23 -08:00 |
|
Daniel Gibson
|
544f2c7982
|
Port ngage to header-only SDL_main + SDL_RunApp()
For some reason, ngage doesn't seem to be handled in any of the
build systems, so I couldn't add SDL_ngage_runapp.cpp to any buildscript
|
2022-12-15 08:01:01 -08:00 |
|