Zero
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2c0ffdc6d5
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GPU: Pass the new window size when resizing the swapchain for d3d12 (#10665)
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2024-09-01 08:48:29 -07:00 |
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Sam Lantinga
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b17ca32d8c
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Changed GPU driver names to match renderer driver names
Fixes https://github.com/libsdl-org/SDL/issues/10650
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2024-08-31 10:06:27 -07:00 |
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Evan Hemsley
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12ecdb9dde
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GPU: Rename some awkwardly named functions (#10642)
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2024-08-30 15:31:10 -07:00 |
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cosmonaut
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906044569d
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GPU D3D12: Fix command buffer leak
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2024-08-30 10:46:41 -07:00 |
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Evan Hemsley
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4bbf0d45fd
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GPU D3D12: Fix teardown and leaks on device creation failure (#10639)
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2024-08-30 10:24:02 -07:00 |
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Sam Lantinga
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5518aca054
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Use stdbool internally in SDL
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2024-08-29 18:54:05 -07:00 |
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Sam Lantinga
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683e5b8d52
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Removed Unicode BOM
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2024-08-29 17:33:52 -07:00 |
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Sam Lantinga
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b8e7ef27f3
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Renamed GPU device creation properties
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2024-08-29 17:33:52 -07:00 |
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Sam Lantinga
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d70578b9aa
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Renamed Gpu to GPU
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2024-08-29 17:33:52 -07:00 |
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cosmonaut
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2e7d5bb429
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Add the SDL_GPU API
Project Lead: Evan Hemsley <evan@moonside.games>
Co-designer, Metal Port, Console Ports:
Co-authored-by: Caleb Cornett <caleb.cornett@outlook.com>
Production, QA, Debug:
Co-authored-by: Ethan Lee <flibitijibibo@gmail.com>
SDL_Render Driver, Bugfixes:
Co-authored-by: Andrei Alexeyev <akari@taisei-project.org>
Additional D3D12 Programming, Bugfixes:
Co-authored-by: Bart van der Werf <bluelive@gmail.com>
Bugfixes and Feedback:
Co-authored-by: Zakary Strange <zakarystrange@gmail.com>
Co-authored-by: meyraud705 <meyraud705@gmail.com>
Co-authored-by: Joshua T. Fisher <playmer@gmail.com>
Co-authored-by: Topi Ritala <ritalat@fastmail.com>
Co-authored-by: David Gow <david@ingeniumdigital.com>
Original API Proposal:
Co-authored-by: Ryan C. Gordon <icculus@icculus.org>
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2024-08-29 15:57:29 -07:00 |
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