Commit Graph

12 Commits

Author SHA1 Message Date
Eric Wasylishen
76392f4fe1 Handle DPI scaling in SDL_GetWindowSurface
Fixes DPI awareness of testdrawchessboard (previously, the surface was
being created in points instead of pixels, resulting in the demo app
only drawing in a corner of the screen on High-DPI displays)

*_CreateWindowFramebuffer()/*_UpdateWindowFramebuffer(): are updated
to use SDL_GetWindowSizeInPixels instead of SDL_GetWindowSize() or
window->w/window->h.

Most of the _CreateWindowFramebuffer backends are untested except
for Windows.

Fixes #7047

(cherry picked from commit 67c91353e0)
2023-06-14 17:23:54 -07:00
Sam Lantinga
0479df53ca Updated copyright for 2023 2023-01-09 09:48:21 -08:00
Sam Lantinga
b8d85c6939 Update for SDL3 coding style (#6717)
I updated .clang-format and ran clang-format 14 over the src and test directories to standardize the code base.

In general I let clang-format have it's way, and added markup to prevent formatting of code that would break or be completely unreadable if formatted.

The script I ran for the src directory is added as build-scripts/clang-format-src.sh

This fixes:
#6592
#6593
#6594

(cherry picked from commit 5750bcb174)
2022-11-30 12:57:41 -08:00
Sylvain Becker
fb0ce375f0 Cleanup add brace (#6545)
* Add braces after if conditions

* More add braces after if conditions

* Add braces after while() conditions

* Fix compilation because of macro being modified

* Add braces to for loop

* Add braces after if/goto

* Move comments up

* Remove extra () in the 'return ...;' statements

* More remove extra () in the 'return ...;' statements

* More remove extra () in the 'return ...;' statements after merge

* Fix inconsistent patterns are xxx == NULL vs !xxx

* More "{}" for "if() break;"  and "if() continue;"

* More "{}" after if() short statement

* More "{}" after "if () return;" statement

* More fix inconsistent patterns are xxx == NULL vs !xxx

* Revert some modificaion on SDL_RLEaccel.c

* SDL_RLEaccel: no short statement

* Cleanup 'if' where the bracket is in a new line

* Cleanup 'while' where the bracket is in a new line

* Cleanup 'for' where the bracket is in a new line

* Cleanup 'else' where the bracket is in a new line

(cherry picked from commit 6a2200823c to reduce conflicts merging between SDL2 and SDL3)
2022-11-28 12:33:03 -08:00
Michael Fitzmayer
e19c532ebf Add bitdraw.h, remove non-working stub class
(cherry picked from commit 67f31a19a8)
2022-11-24 13:13:08 -08:00
Michael Fitzmayer
875e9b35d7 N-Gage: additional cleanup 2022-11-11 05:04:28 -08:00
Michael Fitzmayer
afbafc2aef Remove redundant dependency to bitdraw.h, minor cleanup 2022-11-11 05:04:28 -08:00
Ryan C. Gordon
20a76b0e3e video: removed unused devindex argument from bootstrap's create method. 2022-07-26 00:19:52 -04:00
Michael Fitzmayer
9b75fa0165 N-Gage port: add changes from code reviews, overall cleanup (#5618)
* Add changes from code review by @ccawley2011, #5597, overall cleanup

* Update N-Gage README, minor cleanup and rephrasing

* Call SDL_SetMainReady() before calling SDL_main, return SDL_main instead of main
2022-05-11 09:31:34 -07:00
Cameron Cawley
2f924020e8 Add SDL_SCANCODE_CALL and SDL_SCANCODE_ENDCALL 2022-05-10 16:12:10 -07:00
Cameron Cawley
2bc373622b Add SDL_SCANCODE_SOFTLEFT and SDL_SCANCODE_SOFTRIGHT 2022-05-10 16:12:10 -07:00
Michael Fitzmayer
fbd230bb6c Add support for the Nokia N-Gage (#5597)
* Add initial support for the Nokia N-Gage

* N-Gage: disable clipping for the time being, issue needs to be resolved later

* Move va_copy definition to SDL_internal.h

* Move stdlib.h include to SDL_config_ngage.h, much cleaner this way

* Remove redundant include, add HAVE_STDLIB_H

* Revert "N-Gage: disable clipping for the time being, issue needs to be resolved later"

This reverts commit 4f5f0fc36c.

* N-Gage: fix clipping issue by providing proper math functions
2022-05-03 08:51:49 -07:00