Sam Lantinga
aeea819494
Added colorspace to SDL_CameraSpec
2024-06-16 17:47:16 -07:00
Sam Lantinga
d1d484ddbe
Added SDL_srand(), SDL_rand(), and SDL_rand_r() (thanks @JKaniarz!)
...
These are simple random functions that should not be used for serious random number generation.
Fixes https://github.com/libsdl-org/SDL/issues/4968
2024-06-16 07:41:00 -07:00
Sam Lantinga
e388e377aa
audio: Refer to audio devices to "playback" and "recording"
2024-06-15 08:00:33 -07:00
Ryan C. Gordon
38f0214e8a
audio: Refer to audio devices to "playback" and "recording".
...
Fixes #9619 .
2024-06-15 01:08:12 -04:00
Ryan C. Gordon
5bc654aad3
camera: SDL_GetCameraDeviceName() now follows the SDL_GetStringRule.
2024-06-13 18:13:51 -04:00
Ryan C. Gordon
9d3d893322
testcamera: Report device name and SDL camera driver in the window title.
2024-06-13 17:05:47 -04:00
Sam Lantinga
9f984e6fb4
testcontroller: fixed showing analog axis values
2024-06-12 22:27:54 -07:00
Sam Lantinga
80a907e0e6
Backed out the viewport and cliprect changes in 9fb5a9ccac
...
This ended up being lots of application code churn without any real benefit in practice.
2024-06-12 19:25:15 -07:00
Sam Lantinga
3e70376bce
Enabled HIDAPI debug logging for diagnostic purposes
2024-06-12 15:03:41 -07:00
Sam Lantinga
9fb5a9ccac
Use floating point values for viewport, clip rectangle, and texture sizes
...
These are integer values internally, but the API has been changed to make it easier to mix other render code with querying those values.
Fixes https://github.com/libsdl-org/SDL/issues/7519
2024-06-12 10:18:39 -07:00
Anonymous Maarten
32907a9606
Rename SDL_Swap(16|32|64)(LE|BE) to SDL_Swap(LE|BE)(16|32|64)
2024-06-12 02:29:39 +02:00
Sam Lantinga
391a63f29f
Check raw keyboard input in checkkeys
2024-06-11 09:09:30 -07:00
Sam Lantinga
ed5993d1cb
Removed unused variable
2024-06-10 15:01:41 -07:00
Sam Lantinga
0cc61b27a2
SDL takes care of handling mouse relative mode on focus change
2024-06-10 14:57:32 -07:00
Sam Lantinga
3e018517c3
Fixed build errors after SDL_IOWhence change
2024-06-09 11:52:04 -04:00
Sam Lantinga
1938d25b7e
Use "%S" format specifier for wide-character strings
2024-06-06 10:59:15 -07:00
Hunter Kvalevog
14f7eebac6
testcamera: Add [--camera name] parameter
2024-06-04 16:24:27 -07:00
Sam Lantinga
4d392bfc67
Fixed camera capture on iOS
...
My phone captured 1920x1080 images even though the highest reported format was higher resolution, so I adjusted testcamera to be able to handle different sized images than expected.
Fixes https://github.com/libsdl-org/SDL/issues/9930
2024-06-04 11:34:39 -07:00
Sam Lantinga
60396971ce
Move the main header with SDL_MAIN_USE_CALLBACKS
2024-06-04 10:42:44 -07:00
Sam Lantinga
a0d1445ccb
Replaced SDL_GetRendererInfo() with SDL_GetRendererName()
...
The texture formats are available via the SDL_PROP_RENDERER_TEXTURE_FORMATS_POINTER property
Fixes https://github.com/libsdl-org/SDL/issues/9851
2024-06-03 21:10:58 -07:00
Semphris
8c8ee2174d
Dialog: Add filter number, remove NULL termination
2024-06-03 18:22:26 -07:00
Sam Lantinga
1d83b782b8
Set the headphones to 50% volume to avoid blasting people's ears
...
Also fixed audio routing comments
2024-06-03 17:28:32 -07:00
Sam Lantinga
8aa7910184
Added an example of setting PS5 controller audio routing
...
Closes https://github.com/libsdl-org/SDL/pull/9661
2024-06-03 17:24:36 -07:00
Anonymous Maarten
a919774fe4
Build with -Wfloat-conversion + fix all warnings
2024-06-03 21:33:29 +00:00
Ryan C. Gordon
e23257307e
Introduce formal policy for APIs that return strings.
...
This declares that any `const char *` returned from SDL is owned by SDL, and
promises to be valid _at least_ until the next time the event queue runs, or
SDL_Quit() is called, even if the thing that owns the string gets destroyed
or changed before then.
This is noted in the headers as "the SDL_GetStringRule", so this will both be
greppable to find a detailed explaination in docs/README-strings.md and
wikiheaders will automatically turn it into a link we can point at the
appropriate documentation.
Fixes #9902 .
(and several FIXMEs, both known and yet-undocumented.)
2024-06-03 14:20:49 -04:00
Ryan C. Gordon
9a9a3d1a33
SDL_SystemCursor: rename enum items to match CSS.
...
Fixes #9079 .
2024-06-01 22:32:43 -04:00
Anonymous Maarten
6896c4c3bf
tests: testcases accept a void pointer argument
2024-05-31 19:18:24 +02:00
Anonymous Maarten
d5060423a2
testplatform: fix leak at exit time
...
A leak was present at exit time on the Emscripten platform
2024-05-31 18:53:36 +02:00
Ryan C. Gordon
3364aff757
main: Make the main callback return value symbols smaller (thanks, @Lzard!).
...
Reference #9901 .
2024-05-27 16:03:45 -04:00
L zard
06aa02453a
Tests: Use the main callback code macros
2024-05-27 09:22:07 -07:00
Sam Lantinga
99599d9236
Added SDL_AddTimerNS()
2024-05-27 07:57:33 -07:00
Sam Lantinga
b6360516e4
Added the timerID to the SDL timer callback
...
Fixes https://github.com/libsdl-org/SDL/issues/2593
2024-05-27 07:57:33 -07:00
Sam Lantinga
df25e4022d
Removed short aliases for 16-bit pixel formats
...
These were potentially misleading in the same way the RGB888/BGR888 aliases were
Fixes https://github.com/libsdl-org/SDL/issues/4994
2024-05-27 07:24:46 -07:00
Ryan C. Gordon
cf2874080f
mouse: Move mouse button state from a Uint32 to a formal typedef.
...
Reference Issue #9812 .
2024-05-26 13:23:21 -04:00
Ryan C. Gordon
0f0570b060
pen: Change a Uint32 bitfield into a typedef.
...
Reference Issue #9812 .
2024-05-26 13:23:21 -04:00
Anonymous Maarten
fefa47e409
dropfile: main callbacks need extra CMake care on UWP
2024-05-25 16:35:11 +02:00
Anonymous Maarten
78e25d4994
testdropfile: convert to use callbacks
2024-05-25 04:44:07 +02:00
Sam Lantinga
2461bd8648
Removed unnecessary float casts
2024-05-23 15:12:19 -07:00
Frank Praznik
888a45977d
tests: Check the usable bounds for centered window positioning
...
SDL now centers windows according to the usable display bounds, so the window centering test requires an update for the new behavior.
2024-05-21 12:26:40 -04:00
Anonymous Maarten
d3d7c04bf8
testcamera: libSDL3_test destroys the window and renderer
...
This fixes a "DEBUG: Parameter 'renderer' is invalid" message when exiting testcamera.
2024-05-17 14:39:29 +02:00
Anonymous Maarten
690875d555
testiconv: free all memory to fix --trackmem
2024-05-17 14:39:29 +02:00
Anonymous Maarten
831c79d32f
testatomic: destroy threads + free all memory at quit to fix --trackmem
2024-05-17 14:39:29 +02:00
Sam Lantinga
4609af618a
Updated logging functions for SDL3 naming convention
2024-05-16 10:22:15 -07:00
Anonymous Maarten
88980aeb21
android+test: testcamera needs CAMERA permissions
2024-05-16 16:43:53 +02:00
Sam Lantinga
661f2fc1fc
Removed the SDL_Version structure, moved SDL version to SDL.h
...
Inspired by https://github.com/libsdl-org/SDL/issues/9788
2024-05-15 10:43:31 -07:00
Frank Praznik
df3fea87d6
wayland: Rework scale-to-display
...
This extends the display scaling mode to be global and work in terms of pixels everywhere, with the content scale value set on displays. The per-window property had some issues, and has been removed in favor of retaining only the global hint that changes all coordinates to pixel values, sets the content scale on the displays, and generally makes the Wayland backend behave similarly to Win32 or X11.
Some additional work was needed to fix cases where displays can appear to overlap, since Wayland desktops are always described in logical coordinates, and attempting to adjust the display positions so that they don't overlap can get very ugly in all but the simplest cases, as large gaps between displays can result.
2024-05-13 19:10:19 -04:00
Sam Lantinga
17520c2e6e
Removed SDL_RendererFlags
...
The flags parameter has been removed from SDL_CreateRenderer() and SDL_RENDERER_PRESENTVSYNC has been replaced with SDL_PROP_RENDERER_CREATE_PRESENT_VSYNC_NUMBER during window creation and SDL_PROP_RENDERER_VSYNC_NUMBER after renderer creation.
SDL_SetRenderVSync() now takes additional values besides 0 and 1.
The maximum texture size has been removed from SDL_RendererInfo, replaced with SDL_PROP_RENDERER_MAX_TEXTURE_SIZE_NUMBER.
2024-05-13 15:06:11 -07:00
Frank Praznik
f4aca6866c
test: Free clipboard data after calling SDL_GetClipboardText()
...
Clipboard allocations were being leaked in two instances.
2024-05-13 10:27:24 -04:00
Sam Lantinga
c95c415a0b
Fixed warning C4244: '=': conversion from 'SDL_Keymod' to 'Uint16', possible loss of data
2024-05-10 16:43:09 -07:00
Sam Lantinga
c1ba31118b
Added ball, touchpad, and sensor support for virtual joysticks
...
Fixes https://github.com/libsdl-org/SDL/issues/9542
2024-05-09 18:25:22 -07:00