Commit Graph

20380 Commits

Author SHA1 Message Date
Nintorch
ea8d8d725a Add support for USB vendor/product IDs to Emscripten joysticks (#14003) 2025-09-22 11:30:53 -07:00
Sam Lantinga
6f3ef22d19 Fixed build warning 2025-09-22 11:27:23 -07:00
Sam Lantinga
cece47c64d Fixed iOS build 2025-09-22 11:27:07 -07:00
Sam Lantinga
137b0b2bee The default swap interval on EGL is 1, according to the spec
Fixes https://github.com/libsdl-org/SDL/issues/14014
2025-09-22 10:23:08 -07:00
Sam Lantinga
8a67a8a319 testautomation: fixed video tests on iOS 2025-09-22 10:09:30 -07:00
Sam Lantinga
5d9b9673b9 testautomation: use SDL functions for iostream test setup
This fixes the IOStream tests on iOS, since the current directory isn't writable
2025-09-22 10:09:30 -07:00
Sam Lantinga
9f9952d53a Fixed filesystem operations on iOS
Full paths are used as-is, relative paths are prepended with a writable path, SDL_GetPrefPath("", ""), since the current directory isn't writable.
2025-09-22 10:09:30 -07:00
Sam Lantinga
7563a3e17d Fixed clipboard tests on iOS 2025-09-22 10:09:30 -07:00
Sam Lantinga
a662d13f73 Fixed building testautomation on iOS 2025-09-22 10:09:30 -07:00
Ryan C. Gordon
f5d7004cbb main: Fixed crashes if specifying hints to Emscripten as URL options. 2025-09-22 11:57:42 -04:00
SDL Wiki Bot
d8124a0cea Sync SDL3 wiki -> header
[ci skip]
2025-09-22 15:34:13 +00:00
Sam Lantinga
86203d8312 Document that the joystick and gamepad functions are thread-safe 2025-09-22 08:32:39 -07:00
Brenton Bostick
8abbb98222 Android: fix 'JVM object referenced by 'context' is of type 'Context' and it d… (#14016)
fix 'JVM object referenced by 'context' is of type 'Context' and it does not have access to method 'registerReceiver(BroadcastReceiver, IntentFilter)' declared in class 'ContextWrapper'.'
2025-09-22 08:15:48 -07:00
Adrian
d86e0db683 always link to GameController on iOS and related Apple platforms 2025-09-22 08:13:21 -07:00
Ryan C. Gordon
09ee8876b3 wav: Patched to compile on Visual Studio. 2025-09-22 10:37:52 -04:00
Ryan C. Gordon
c8eb9f3706 x11: Set EGL surface for foreign X11 windows.
Cherry-picked by hand from SDL2: 780ec8fac0

Also cleaned up the XDestroyIC cleanup code to match the setup code.

Fixes #11996.
2025-09-22 10:37:52 -04:00
Brenton Bostick
8d86ee4995 fix various places where nativeSetupJNI being treated as returning int 2025-09-22 07:25:57 -07:00
Brenton Bostick
6590a5bc0b fix: Extra parameter(s) for call to 'getCacheDir()'. 2025-09-22 07:25:00 -07:00
Brenton Bostick
7622c4c427 fix typos 2025-09-22 07:23:49 -07:00
Brenton Bostick
ed7d39b28c fix 'SDL_MessageBoxFlags' is not a valid JVM type. 2025-09-22 07:03:49 -07:00
Ryan C. Gordon
44e4deab7c wav: Clamp DATA chunk to size of file if possible.
Prevents a malicious file from malloc'ing multiple gigabytes.

Fixes #10052.
2025-09-22 09:50:56 -04:00
g9wp
aef05d8750 tray(Win32): re-add the tray icon upon taskbar restart (#13261) 2025-09-22 06:47:25 -07:00
zuiki_inn
fc648e5546 Support ZUIKI MasconPro (#13770)
* Add ZUIKI controller

Support version:
MasconPro

Enable rumble
Disable sensors
2025-09-21 23:38:28 -07:00
Sam Lantinga
34b09be6a5 Use clearPrimaryClip() on Android 9 and newer
Fixes https://github.com/libsdl-org/SDL/issues/8355
2025-09-21 23:30:20 -07:00
Sam Lantinga
c8f32b67ae testautomation: use the correct return type for clipboard APIs 2025-09-21 23:27:59 -07:00
Sam Lantinga
a5b070ba2d Skip render_testLogicalSize() if we didn't get a window of the expected size
We rely on that to validate the results of SDL_GetRenderLogicalPresentationRect()
2025-09-21 20:25:10 -07:00
Sam Lantinga
26dd4e3abb Fixed filesystem operations on Android
Full paths are used as-is, relative paths are prepended with SDL_GetAndroidInternalStoragePath(), and operations fall back to the asset system as appropriate.

This is consistent with the behavior of opening files on Android.
2025-09-21 18:23:34 -07:00
Sam Lantinga
005f10bd97 testautomation: fix video tests on Android
Like emscripten, window positioning and sizing is not supported on Android.
2025-09-21 16:25:51 -07:00
Adrian
670e4d2ae6 Use -Wno-deprecated-declarations on apple platforms 2025-09-21 15:17:33 -07:00
Sam Lantinga
bae34c3e34 Fixed SDL_RunOnMainThread() on Android
If the application is waiting in SDL_WaitEvent(), we still need to run event loop maintenance in between calls to Android_PumpEvents().

Fixes the testautomation events_mainThreadCallbacks() test on Android.
2025-09-21 13:46:11 -07:00
Fierelier
3fd0b46215 [SDL3] [PS2] Framebuffer resolution + 240p/480p + PAL support (#13993)
* Do not override NTSC/PAL

* Fix PS2 build instructions

* Add PS2 GS hints
Allows for switching between NTSC/PAL, progressive/interlaced, etc
2025-09-21 07:50:14 -07:00
Sam Lantinga
bce2a336d2 Use the default window focus behavior on macOS
We had to work around odd behavior in really old versions of macOS, but the current behavior is great.

Fixes https://github.com/libsdl-org/SDL/issues/3954
2025-09-20 18:57:22 -07:00
Sam Lantinga
400489c157 testcontroller: fixed memory leak 2025-09-20 18:21:26 -07:00
SDL Wiki Bot
628d157676 Sync SDL3 wiki -> header
[ci skip]
2025-09-20 22:39:37 +00:00
Sam Lantinga
6a9ac1cacd Always poll udev on supported platforms
Fixes https://github.com/libsdl-org/SDL/issues/13995
2025-09-20 11:13:39 -07:00
Sam Lantinga
8eeae5f686 The wayland messagebox should only be used under wayland 2025-09-20 09:06:07 -07:00
Sam Lantinga
5503fe1c1b Fixed a memory leak in fill_device_info_usage() (thanks @digant73)
Fixes https://github.com/libsdl-org/SDL/issues/13998
2025-09-20 09:05:37 -07:00
Andrei Sabalenka
bb2b39b8ea wayland: fix typo in xdg_positioner_set_anchor_rect 2025-09-20 08:53:49 -07:00
Sam Lantinga
597ef58966 Use zenity messageboxes by default on X11
This makes messageboxes consistent between X11 and Wayland.
2025-09-20 08:37:51 -07:00
Ozkan Sezer
9cefbab766 remove watcom compiler support from private sources 2025-09-20 03:47:02 +03:00
Frank Praznik
ac82534375 tests: Flush events after an SDL_WaitEvent() call
SDL_WaitEvent() will pump OS events if no poll sentinel is pending, so flush events before inserting a user event to ensure that the user event will be next in the queue.
2025-09-19 12:36:59 -04:00
Frank Praznik
9b72545634 video: Clamp HDR levels before comparing for deduplication
Eliminates some redundant HDR changed events due to comparing clamped and unclamped values.
2025-09-19 12:36:59 -04:00
Anonymous Maarten
1d42df07ef ci: add macOS 26 job 2025-09-19 18:06:26 +02:00
Sam Lantinga
9e0549d8ff Use posix_spawn_file_actions_addchdir_np() on macOS
posix_spawn_file_actions_addchdir() was introduced in macOS 26, but we want to be able to run on systems all the way back to macOS 15
2025-09-19 08:00:03 -07:00
Sam Lantinga
f8a1ea021b Fixed crashes when SDL_DISABLE_INVALID_PARAMS is enabled (thanks @AntTheAlchemist!) 2025-09-19 07:43:01 -07:00
SDL Wiki Bot
84309984a4 Sync SDL3 wiki -> header
[ci skip]
2025-09-19 14:26:10 +00:00
Anonymous Maarten
7501f7194b testsprite: zero initialize textures
LoadSprite destroys current textures before allocating new ones.
So make sure the previous (=first) textures are valid.
2025-09-19 15:37:21 +02:00
SDL Wiki Bot
4376e10ed4 Sync SDL3 wiki -> header
[ci skip]
2025-09-19 03:59:55 +00:00
Sam Lantinga
0eff3fe558 Fixed double-free when using window surfaces 2025-09-18 20:58:32 -07:00
Sam Lantinga
c25a0b046a Make SDL_ObjectValid() inline for performance (thanks @mechakotik!) 2025-09-18 20:58:32 -07:00