Joshua Root
d2910904fb
SDL_cocoaopengl.h: ensure CVDisplayLinkRef is defined
...
The typedef seems to be pulled in coincidentally with newer SDKs, but
older ones need to import the header explicitly.
2022-11-23 12:21:31 -08:00
Ozkan Sezer
dcad446066
fix dynapi after SDL_GDKSuspendComplete addition.
2022-11-23 23:04:25 +03:00
Sam Lantinga
d5ff71d685
Updated dynamic API after 040a17a50f
2022-11-23 11:55:02 -08:00
Ciro Mondueri
896e200d94
adds GDK suspend/resume basic handling ( #6596 )
...
(cherry picked from commit f6144dfe03
)
2022-11-23 11:54:16 -08:00
pionere
450f184f7d
use SDL_InvalidParamError in the thread 'classes'
2022-11-23 14:27:26 -05:00
Joshua T. Fisher
61188d4972
Allow Foreign Windows to call SDL_Vulkan_CreateSurface on MacOS ( #6436 )
2022-11-23 11:13:33 -08:00
Cameron Cawley
4ee4e49e49
Select the best pixel formats for use in the software renderer
2022-11-23 11:08:40 -08:00
Ryan C. Gordon
712457ec28
Merge pull request #6321 from Daft-Freak/no-ie
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Delete emscripten CanvasPixelArray (IE10/11) support
2022-11-23 14:03:35 -05:00
Ryan C. Gordon
dcd9e21966
Merge branch 'main' into wip/angle-egl
2022-11-23 14:01:17 -05:00
Ryan C. Gordon
3983c98ece
Merge branch 'main' into no-ie
2022-11-23 13:46:27 -05:00
Rémy Tassoux
a94d2e929d
Prevent the delay conversion result from being truncated to 32bits
2022-11-23 10:44:53 -08:00
Rémy Tassoux
7d5ffbdab7
Use CREATE_WAITABLE_TIMER_HIGH_RESOLUTION flag in SDL_Delay on Windows 10 version 1803 and later
2022-11-23 10:44:53 -08:00
Sam Lantinga
a635a485bc
Re-added WinRT support until we're sure that it's no longer being used
2022-11-23 10:41:43 -08:00
Ryan C. Gordon
c2f26087c8
Merge branch 'main' into em-webgl-selector-hint
2022-11-23 13:22:23 -05:00
Yevhen Babiichuk (DustDFG)
a05b2fbeee
Use alias types for which
members of event structs instead of plain types
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Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com >
2022-11-23 10:19:13 -08:00
Susko3
8f991d7576
Define TOUCHEVENTF_PEN
if not defined
2022-11-23 10:09:08 -08:00
Susko3
42796c56a9
Differentiate between Windows Ink (pen) and regular touch input
2022-11-23 10:09:08 -08:00
Ozkan Sezer
34231f5ba0
reverted opengles removal.
2022-11-23 18:50:02 +03:00
Ozkan Sezer
016b757311
reverted jack audio backend removal.
2022-11-23 06:50:20 +03:00
Ethan Lee
ecc4b8773c
wasapi: Removed WinRT PrivateAudioData members
2022-11-22 17:12:56 -05:00
Ethan Lee
57458588ee
wasapi: Merge wasapi_win32.c into wasapi.c
2022-11-22 16:46:12 -05:00
Ozkan Sezer
dc2a3e06e9
removed WinRT support.
2022-11-22 23:36:24 +03:00
Ozkan Sezer
7df102d220
reverted sndio backend removal.
2022-11-22 22:04:10 +03:00
Sam Lantinga
3b318f981e
Removed G29 from controller_type.c
...
We don't want the G29 to show up as a gamepad, Steam will create a virtual Xbox controller for it, which breaks racing games.
(cherry picked from commit dce6ed56d7
)
2022-11-22 10:57:45 -08:00
Sam Lantinga
189f71efb3
Revert "Added Linux mappings for the Logitech G29 in PS3 and PS4 modes"
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This reverts commit 33a68f575f
.
We don't want the G29 to show up as a gamepad, Steam will create a virtual Xbox controller for it, which breaks racing games.
(cherry picked from commit e3d430b83e
)
2022-11-22 10:57:39 -08:00
Ozkan Sezer
30b1ab2add
removed opengles.
2022-11-22 21:48:40 +03:00
Ozkan Sezer
3cccaeba6c
removed jack audio remnants.
2022-11-22 20:51:07 +03:00
Ozkan Sezer
3aea865cdf
removed directfb support.
2022-11-22 20:45:45 +03:00
Ozkan Sezer
5cedc2f1ff
removed QNX support.
2022-11-22 20:23:40 +03:00
Ozkan Sezer
e89a1f9157
removed NaCL support.
2022-11-22 20:10:47 +03:00
Ozkan Sezer
cdb54ad21e
removed arts, esd, fusionsound, nas, paudio, sndio, sunaudio, winmm audio backends.
2022-11-22 19:51:56 +03:00
Ozkan Sezer
8d6fda4810
removed os2 support & support for building SDL with watcom.
2022-11-22 19:18:47 +03:00
Ozkan Sezer
63243eb3a5
removed pandora support
2022-11-22 18:50:00 +03:00
Sam Lantinga
2c4159b99a
First pass at changing SDL 2.0 to SDL 3.0
2022-11-21 20:28:58 -08:00
Sam Lantinga
0bfeed061b
Updated to version 2.26.0 for release
2022-11-21 16:15:58 -08:00
Sam Lantinga
d167cd6715
Added the Gunfighter Mk.III ‘Space Combat Edition’ as a flight stick
2022-11-21 09:02:10 -08:00
Sam Lantinga
8b20b568b0
Don't report battery level for disconnected batteries
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Fixes https://github.com/libsdl-org/SDL/issues/6536
2022-11-21 07:42:14 -08:00
Frank Praznik
fe396e306e
wayland: Use the cached window size when switching from non-floating to floating window state
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When changing the window state from non-floating to floating (e.g. leaving fullscreen), libdecor can send bogus content sizes that are +/- the height of the window title bar and start 'walking' the window height in one direction or the other with every transition.
The floating window size is known, so use the cached value instead of the size reported by libdecor when restoring the floating state.
2022-11-19 09:15:27 -08:00
Sam Lantinga
509939b1b6
Disable the third party PS3 HIDAPI driver by default, the L3/R3 buttons are unknown
2022-11-18 18:20:53 -08:00
Sam Lantinga
ff99e56d3a
Fixed KMSDRM window creation failing if OpenGL libraries are not available, but GLES 2.0 libraries are
2022-11-18 12:54:55 -08:00
Sam Lantinga
da9ba3a2a1
If a CRTC doesn't have a mode configured, use the preferred or largest mode as the default mode
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Fixes https://github.com/libsdl-org/SDL/issues/6421
2022-11-18 12:17:27 -08:00
Sam Lantinga
ea4ea27a59
Don't trigger an error if we try to delete a touch device after shutting down the touch system
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This can happen on Raspberry Pi if the display system fails to initialize.
2022-11-18 11:14:14 -08:00
David Gow
81479d8784
wayland: keyboard: Cache text input parameters.
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Some applications (and embarrassingly, testime is one of them) call
SDL_StartTextInput() or SDL_SetTextInputRect() every frame. On KDE/KWin
with fcitx5, this causes there to be several preedit events every frame
(particularly given some of the workarounds in Wayland_StartTextInput),
which slows testime down to an unusable crawl.
Instead, make SDL_StartTextInput() a no-op if text input is already
enabled, and cache the input rect, only changing it when the new rect is
actually different.
With these changes, we only get preedit events (and hence
SDL_TEXTEDITING events) when the preedit string actually changes. This
matches the behaviour under XWayland, and works very smoothly.
2022-11-18 07:18:36 -08:00
Ozkan Sezer
6dc96aa745
SDL_UDEV_DelCallback: return early if _this is NULL
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Fixes https://github.com/libsdl-org/SDL/issues/6548
2022-11-18 18:02:10 +03:00
Sylvain
16824865c2
Cleanup of SDL_SetError that already return -1 value
2022-11-18 06:59:10 -08:00
Sylvain
3e70553c48
Unneed test before calling SDL_FreeSurface
2022-11-18 06:58:34 -08:00
Sam Lantinga
78ea6af2cd
Updated to version 2.25.1 for release candidate
2022-11-17 09:01:35 -08:00
Sylvain
89572af6a8
Fixed bug #6537 - AIX: use PAUDIO_WaitDevice
2022-11-17 11:43:46 +01:00
Sylvain
cd0d5a5fc5
Don't compare pointer against '0', but NULL
2022-11-17 11:23:15 +01:00
Sylvain
ddad901c0d
Remove unneeded semicolon
2022-11-17 10:43:45 +01:00