Anonymous Maarten
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0cb4a94c88
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cmake: really disable xrandr by default on Solaris
Fixes libsdl-org/SDL#10099
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2024-12-28 11:55:59 +01:00 |
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Anonymous Maarten
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0be6dc5734
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cmake: disable xrandr by default on Solaris
Fixes libsdl-org/SDL#10099
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2024-12-28 04:01:32 +01:00 |
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Anonymous Maarten
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df1f1c2e12
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cmake: don't create relocatable packages by default with non-MSVC toolchains
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2024-12-28 02:04:00 +01:00 |
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Anonymous Maarten
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bed16f77d1
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cmake: define HAVE_MALLOC_H when malloc.h is found
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2024-12-25 02:10:53 +01:00 |
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Semphriss
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01b9b0edb7
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Add system tray support (#10873)
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2024-12-24 10:36:39 -08:00 |
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L zard
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440d5754f8
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build_configs: remove unused symbols_to_check, added Windows ones
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2024-12-24 07:19:38 -08:00 |
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Sam Lantinga
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a47b62d1fe
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Removed PS2 compiler definition
This is already defined as part of the PS2 SDK
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2024-12-20 15:51:39 -08:00 |
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Wolfywolfy
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f3c194f39a
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Remove EXTRA_CFLAGS.
(cherry picked from commit 9491389baf )
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2024-12-20 15:21:07 -08:00 |
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Anonymous Maarten
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48b6b93fb6
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cmake: make RelWithDebInfo the default configuration
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2024-12-09 18:03:03 +01:00 |
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Anonymous Maarten
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1d5d948ccf
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Fix building SDL3 without dialog support
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2024-12-08 14:31:19 +00:00 |
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Semphris
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a4852f3a10
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SDL_ShowFileDialogWithProperties with more options
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2024-12-04 15:10:15 -08:00 |
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numzero
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123306b18c
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X11: support _NET_WM_SYNC_REQUEST
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2024-12-04 11:59:46 -05:00 |
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Ryan C. Gordon
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022a6a9f97
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asyncio: Added Linux io_uring support.
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2024-12-03 17:32:20 -05:00 |
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Ryan C. Gordon
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e79ce2a200
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asyncio: Added async i/o APIs.
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2024-12-03 17:32:20 -05:00 |
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Ryan C. Gordon
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16113374ff
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cmake: Enable POSIX fsops code for PS2 and PSP.
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2024-11-27 23:42:11 -05:00 |
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Kai Pastor
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bbe843fd80
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Full configuration of SDL_INSTALL_CMAKEDIR_ROOT
Let users override also the final `SDL3` subdir for the configuration installation destination.
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2024-11-24 02:06:27 +01:00 |
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Wouter Wijsman
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3a2b595c4f
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PSP: Add locale support
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2024-11-22 08:37:14 -08:00 |
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Sam Lantinga
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b54f6044a5
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Removed Linux Steam Controller support
The HIDAPI driver has all the functionality we need on Linux
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2024-11-15 08:53:40 -08:00 |
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Kai Pastor
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559223ff9d
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cmake: don't use uninitialized SDL_VERSION and use REVISION.txt
Co-authored-by: Anonymous Maarten <anonymous.maarten@gmail.com>
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2024-11-09 17:03:25 +00:00 |
|
Sam Lantinga
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927d297161
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Updated to version 3.1.7 for development
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2024-11-01 15:49:31 -07:00 |
|
Sam Lantinga
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78cc5c1734
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Updated to version 3.1.6 for the preview release
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2024-11-01 14:27:01 -07:00 |
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Anonymous Maarten
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f543faf837
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Allow in-tree build
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2024-10-30 00:04:17 +01:00 |
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Sam Lantinga
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7b492553c4
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Allow the OpenVR driver to be enabled on Windows
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2024-10-21 15:22:56 -07:00 |
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Sam Lantinga
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e81e917c5e
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Added an OpenVR video driver (thanks @cnlohr!)
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2024-10-17 19:38:04 -07:00 |
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Ivan Epifanov
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6da4d94abf
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VITA: implement camera subsystem
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2024-10-17 10:24:17 -07:00 |
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Sam Lantinga
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d6981da5a4
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Added SDL_GetSandbox()
This adds support for detecting whether you're running in a sandbox on macOS
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2024-10-16 16:47:29 -07:00 |
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Ozkan Sezer
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18410c03ea
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cmake: fix checks for fdatasync() and gethostname()
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2024-10-16 19:40:51 +03:00 |
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Caleb Cornett
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9af5ffcfbe
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Improve support for private platforms (#11220)
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2024-10-15 18:02:07 -04:00 |
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Ivan Epifanov
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104dabb9de
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PSVITA: enable posix fsops
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2024-10-15 09:04:07 -04:00 |
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Anonymous Maarten
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45dfdfbb7b
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Add parametrized build script
[ci skip]
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2024-10-14 21:30:48 +02:00 |
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Sam Lantinga
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ee9b6204cf
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Updated to version 3.1.5 for development
We should bump the version immediately before and after release so the release version corresponds to a fixed snapshot of code.
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2024-10-09 11:02:01 -07:00 |
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Sam Lantinga
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43e7ce7dfc
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Updated to version 3.1.3 for the preview release
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2024-10-03 23:01:55 -07:00 |
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Semphris
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9eea8234e6
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Add SDL_Process subsystem
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2024-09-13 15:19:32 -07:00 |
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Ryan C. Gordon
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154452a726
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winrt: Removed WinRT/Windows Phone/UWP support.
Fixes #10724.
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2024-09-06 13:28:39 -04:00 |
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Anonymous Maarten
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baa1a5e2f4
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Add SDL_strpbrk
|
2024-09-06 01:35:43 +02:00 |
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Ozkan Sezer
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c0b15e57f4
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cmake: disable GPU backends for winrt
|
2024-09-05 22:39:02 +03:00 |
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Anonymous Maarten
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8ce2074d08
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cmake: fix SDL_RENDER_GPU report at end of configuration
|
2024-08-30 13:35:13 +02:00 |
|
Sam Lantinga
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980a67d5e2
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Added configuration dependencies for SDL_RENDER_GPU (#10627)
|
2024-08-29 17:58:54 -07:00 |
|
Sam Lantinga
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d70578b9aa
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Renamed Gpu to GPU
|
2024-08-29 17:33:52 -07:00 |
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cosmonaut
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2e7d5bb429
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Add the SDL_GPU API
Project Lead: Evan Hemsley <evan@moonside.games>
Co-designer, Metal Port, Console Ports:
Co-authored-by: Caleb Cornett <caleb.cornett@outlook.com>
Production, QA, Debug:
Co-authored-by: Ethan Lee <flibitijibibo@gmail.com>
SDL_Render Driver, Bugfixes:
Co-authored-by: Andrei Alexeyev <akari@taisei-project.org>
Additional D3D12 Programming, Bugfixes:
Co-authored-by: Bart van der Werf <bluelive@gmail.com>
Bugfixes and Feedback:
Co-authored-by: Zakary Strange <zakarystrange@gmail.com>
Co-authored-by: meyraud705 <meyraud705@gmail.com>
Co-authored-by: Joshua T. Fisher <playmer@gmail.com>
Co-authored-by: Topi Ritala <ritalat@fastmail.com>
Co-authored-by: David Gow <david@ingeniumdigital.com>
Original API Proposal:
Co-authored-by: Ryan C. Gordon <icculus@icculus.org>
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2024-08-29 15:57:29 -07:00 |
|
Anonymous Maarten
|
a5866809bb
|
cmake: also test ARM neon on non-gcc compilers
|
2024-08-29 12:38:56 +02:00 |
|
Anonymous Maarten
|
38815c22cd
|
cmake: build uclibc as a static library
|
2024-08-24 05:21:02 +03:00 |
|
Anonymous Maarten
|
8bcfdb0c92
|
cmake: fix SDL3-x.y.z.jar installation on Windows
|
2024-08-23 03:20:39 +02:00 |
|
Anonymous Maarten
|
c298d2024a
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Include SDL_build_config.h without a 'build_config/' prefix
|
2024-08-23 00:51:35 +00:00 |
|
Anonymous Maarten
|
702abfe7d5
|
cmake: only build uclibc when building without external libc
|
2024-08-23 00:40:19 +00:00 |
|
Sam Lantinga
|
8f546bb3c9
|
Use C99 bool internally in SDL
|
2024-08-22 13:30:02 -07:00 |
|
Sam Lantinga
|
b5b868044f
|
Include GameInput.h as gameinput.h for compatibility with non-MSVC toolchains
|
2024-08-07 17:57:33 -07:00 |
|
Sam Lantinga
|
4c3f9159e9
|
Allow building with older versions of GameInput.h
|
2024-08-07 17:57:33 -07:00 |
|
Sam Lantinga
|
a38cd7a067
|
Added checks for GameInput.h to the build system
|
2024-08-07 17:57:33 -07:00 |
|
Anonymous Maarten
|
68fb07787b
|
cmake: Remove HAVE_D3D12_H from sources and introduce SDL_RENDER_D3D(11|12)
|
2024-08-01 17:49:02 +00:00 |
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