Commit Graph

20231 Commits

Author SHA1 Message Date
Ryan C. Gordon
1828bde49f examples/renderer/01-clear: Use the color-cycle code from testvulkan.c
(and testgpu_simple_clear.c, of course!)
2024-09-22 16:10:57 -04:00
Ryan C. Gordon
3bc2bd790c build-web-examples.pl: Added a FIXME. 2024-09-22 10:35:59 -04:00
Ozkan Sezer
b736285053 examples/renderer/08-rotating-textures: Fix compiler warning on MSVC . 2024-09-22 12:02:50 +03:00
Ryan C. Gordon
37d62deca1 examples/renderer/10-geometry: Fixes and cleanups. 2024-09-22 01:15:19 -04:00
Ryan C. Gordon
0758b2a0c4 examples: Added renderer/10-geometry 2024-09-22 01:10:33 -04:00
Ryan C. Gordon
1a90e09262 examples: Added renderer/09-scaling-textures 2024-09-22 01:10:32 -04:00
Ryan C. Gordon
4fdeb6861b examples: a few renderer fixes. 2024-09-22 01:10:32 -04:00
Ryan C. Gordon
66b92e95ac examples: renamed renderer sources to match other example directories. 2024-09-22 01:10:32 -04:00
Ryan C. Gordon
ffcf372d27 examples: Added renderer/08-rotating-textures 2024-09-22 01:10:31 -04:00
Ryan C. Gordon
0c7334cce3 examples: Added renderer/07-streaming-textures 2024-09-22 01:10:31 -04:00
Ryan C. Gordon
2bd3d9cfb7 examples: Added renderer/06-textures 2024-09-22 01:10:30 -04:00
Ryan C. Gordon
9d0b3eded6 examples: added renderer/05-rectangles 2024-09-22 01:10:30 -04:00
Ryan C. Gordon
3413617cb6 examples: added renderer/04-points 2024-09-22 01:10:30 -04:00
Sam Lantinga
b0e528cc88 Switched ifdef from negative to positive 2024-09-21 20:12:54 -07:00
Caleb Cornett
97d1056e16 GPU: MSAA fixes (#10917) 2024-09-21 17:38:10 -05:00
Ozkan Sezer
254b36361e Add SDL_PRILL? format specifiers specifically for long long type. 2024-09-21 23:03:50 +03:00
Sam Lantinga
6f80d47d64 Use hexidecimal code for ± 2024-09-21 10:43:34 -07:00
Petar Popovic
4392233007 Removed tabs from headers 2024-09-21 10:39:53 -07:00
Evan Hemsley
89c6bc5f50 Prefer Vulkan even on Windows (#10912) 2024-09-20 13:42:15 -07:00
Evan Hemsley
980b4ff6db GPU: Vulkan descriptor management rewrite (#10910) 2024-09-20 12:55:39 -07:00
Frank Praznik
fcb8a2c016 wayland: Fix animated cursor timing
Adjust the frame timing so it will still advance if the frame callback fires faster than the frame duration.
2024-09-20 14:19:28 -04:00
Sam Lantinga
ea2e2e451d Better fix for initializing Android environment variables 2024-09-20 11:09:48 -07:00
Sam Lantinga
095fb5f522 Fixed infinite recursion at startup on Android 2024-09-20 10:56:02 -07:00
Ozkan Sezer
88a01fbc96 testautomation_stdlib.c: fix -Wformat warnings from mingw with %lld/%llu
i.e.:  unknown conversion type character 'l' in format
See https://github.com/libsdl-org/SDL/pull/10789#issuecomment-2354011906
2024-09-19 20:37:11 +03:00
Ryan C. Gordon
b4e2777820 examples/renderer/03-lines: Fix compiler warning on Visual Studio. 2024-09-19 13:31:24 -04:00
Ryan C. Gordon
2e3e5abd7d examples/renderer/03-lines: use a gray background. 2024-09-19 12:58:37 -04:00
Frank Praznik
fd0ce75e2e tests: Fix tests when run with the --high-pixel-density flag
Scales pointer coordinates where needed to fix the following tests when run with the --high-pixel-density flag:

- testaudio
- testaudiostreamdynamicresample
- testhittesting
- testintersections
- testmanymouse
- testoverlay
- testwm
2024-09-19 12:54:13 -04:00
Ryan C. Gordon
745d5e4991 examples/renderer/03-lines: Make this less obnoxious to look at. 2024-09-19 12:52:04 -04:00
Ryan C. Gordon
1b266ec13d examples: added renderer/03-lines 2024-09-19 12:16:12 -04:00
Sam Lantinga
6771a6020d testcamera: don't enable verbose logging
Fixes https://github.com/libsdl-org/SDL/issues/10541
2024-09-18 22:26:38 -07:00
T3hD0gg
594edb6bd2 Add Thrustmaster TMX VID & PID to wheel device list. 2024-09-18 22:19:54 -07:00
Sam Lantinga
34c6011360 Fixed Windows build 2024-09-18 14:55:51 -07:00
Sam Lantinga
d29a0e3f31 Fixed warning: no previous prototype for function 2024-09-18 14:34:14 -07:00
Sam Lantinga
7a924b36ae compile_shaders.sh shouldn't be in the SDL framework 2024-09-18 14:31:00 -07:00
SDL Wiki Bot
1f727b61f3 Sync SDL3 wiki -> header 2024-09-18 21:04:36 +00:00
Sam Lantinga
398dff7c25 Added support for the HORI licensed Steam Controller 2024-09-18 14:08:32 -07:00
Sam Lantinga
481203c074 Fixed Xcode warnings 2024-09-18 13:20:53 -07:00
Ozkan Sezer
7edf7fad66 fix bool define when SDL_DEFINE_STDBOOL is defined:
it should be unsigned.
2024-09-18 12:17:22 -07:00
Ozkan Sezer
ff90570a3c define SDL_DEFINE_STDBOOL for gcc < 3 2024-09-18 12:17:22 -07:00
Sam Lantinga
95c3ee77c1 Removed testing code 2024-09-18 11:12:06 -07:00
Sam Lantinga
ea640894d3 Fixed SDL_DEFINE_STDBOOL logic if __bool_true_false_are_defined is defined 2024-09-18 10:50:52 -07:00
Sam Lantinga
46fb2c6f1b Added a script to help with the bool rename 2024-09-18 10:48:11 -07:00
Simon McVittie
23f855a970 render: Integrate fix-shaders.sh into build-shaders.sh
By writing the fxc and dxc output to a temporary file and then
converting that temporary file to the desired filename, we avoid
the incompatible semantics of sed -i on GNU systems (sed -i does not
create a backup filename, and does not take an argument unless it is
"bundled") and macOS (sed -i requires an argument, possibly empty).

Resolves: https://github.com/libsdl-org/SDL/issues/10878
Signed-off-by: Simon McVittie <smcv@debian.org>
2024-09-18 10:38:59 -07:00
Sam Lantinga
d658ef6627 Don't guess about the size of an int, assert it! 2024-09-18 10:37:11 -07:00
Sam Lantinga
32fd1878a0 Provide a definition of bool if needed for your environment 2024-09-18 10:37:11 -07:00
Sam Lantinga
1834c83d5a testplatform: make sure bool is 1 byte 2024-09-18 10:01:15 -07:00
SDL Wiki Bot
026d3c2306 Sync SDL3 wiki -> header 2024-09-18 15:33:11 +00:00
Sam Lantinga
95f7e53233 Added the examples directory to the API renaming tool 2024-09-18 08:32:30 -07:00
Sam Lantinga
a90ad3b0e2 Removed SDL_bool in favor of plain bool
We require stdbool.h in the build environment, so we might as well use the plain bool type.

If your environment doesn't have stdbool.h, this simple replacement will suffice:
typedef signed char bool;
2024-09-18 08:32:30 -07:00
SDL Wiki Bot
9dd8859240 Sync SDL3 wiki -> header 2024-09-18 15:19:01 +00:00