Commit Graph

1077 Commits

Author SHA1 Message Date
SDL Wiki Bot
eda9247f01 Sync SDL3 wiki -> header 2024-05-17 12:37:31 +00:00
Brick
b6b9d5508e Renamed SDL_MixAudioFormat to SDL_MixAudio, and use float volume 2024-05-17 13:36:51 +01:00
Ali Emre Gülcü
f17b556c76 Add SDL_Vulkan_DestroySurface functionality (#9817)
Added SDL_Vulkan_DestroySurface, its documentation and corresponding platform specific implementations. Fixed some header inclusion orders to improve consistency between platforms. Added TODOs regarding MetalView creation and destruction which will benefit from the new functionality.
2024-05-16 17:41:15 -07:00
vittorioromeo
a69eaae32e Add SDL_NODISCARD macro to SDL_begin_code.h 2024-05-16 17:08:52 -07:00
Sam Lantinga
7cddde32ac Removed SDL_SWSURFACE, added unsigned suffix for surface flags 2024-05-16 11:40:38 -07:00
SDL Wiki Bot
919c012d29 Sync SDL3 wiki -> header 2024-05-16 18:24:34 +00:00
Sam Lantinga
abfd0dc683 Added SDL_HINT_JOYSTICK_HIDAPI_PS4_REPORT_INTERVAL 2024-05-16 11:23:29 -07:00
Sam Lantinga
02ff85f2f3 Renamed SDL_SIMDGetAlignment() to SDL_GetSIMDAlignment() 2024-05-16 10:22:15 -07:00
Sam Lantinga
4609af618a Updated logging functions for SDL3 naming convention 2024-05-16 10:22:15 -07:00
Ryan C. Gordon
241cfaf38f surface: Make a typedef for SDL_Surface bitflags, as is SDL3 policy.
Reference Issue #9812.
2024-05-16 12:29:58 -04:00
Ryan C. Gordon
253c917296 SDL_render.h: Remove unnecessary struct x; before typedef struct x x;. 2024-05-16 12:21:14 -04:00
Ryan C. Gordon
45df084287 SDL_keyboard.h: Added a \sa to SDL_Keysym's docs. 2024-05-16 12:19:50 -04:00
Ryan C. Gordon
665ff8c5f6 include: Removed :: from symbol names in comments.
This isn't C++ code, so there's no need to append global symbols with two
colons. It looks ugly.

I _did_ leave them for actual C++ things in WinRT-specific comments and other
places, like a reference to a Perl class thing.

Also, even though it's not valid C, it's a useful expression to say
`StructType::SpecificField`, so I left those alone, too.
2024-05-16 12:16:57 -04:00
SDL Wiki Bot
10ab623d43 Sync SDL3 wiki -> header 2024-05-16 16:02:15 +00:00
Ryan C. Gordon
5e6d85b8f0 wikiheaders: bridge wiki Category docs to the headers!
Did an initial cleanup on the headers and wrote a few pieces of documentation,
but this needs more work to fill out the documentation.
2024-05-16 11:48:23 -04:00
Sam Lantinga
fbe7e2e6d3 Moved the SDL version back to SDL_version.h
Added a comment at the top of SDL.h with the current version, for informational purposes
2024-05-15 14:38:29 -07:00
SDL Wiki Bot
c6354252a1 Sync SDL3 wiki -> header 2024-05-15 21:33:30 +00:00
Susko3
e6345716e0 Fix typo 2024-05-15 14:32:11 -07:00
Susko3
968e8c9275 Prefix names with SDL_RENDERER_ 2024-05-15 14:32:11 -07:00
Susko3
8d7f91f8e4 Add defined constants for renderer vsync values 2024-05-15 14:32:11 -07:00
SDL Wiki Bot
60d355eb0b Sync SDL3 wiki -> header 2024-05-15 18:55:12 +00:00
Sam Lantinga
661f2fc1fc Removed the SDL_Version structure, moved SDL version to SDL.h
Inspired by https://github.com/libsdl-org/SDL/issues/9788
2024-05-15 10:43:31 -07:00
Susko3
f229e940a4 Fix missing #include in SDL_blendmode.h
Regressed when SDL_BlendMode was changed from an enum to a typedef Uint32.
2024-05-15 10:16:24 -07:00
Petar Popovic
1103294d33 SDL_scancode.h: Updating HID usage tables link 2024-05-14 18:13:21 -07:00
Ryan C. Gordon
1796511782 SDL_revision.h: Put this stuff into the "Version" wiki category. 2024-05-14 15:00:11 -04:00
Ryan C. Gordon
62a7e419f7 wikiheaders: Automatically categorize API symbols by subsystem. 2024-05-14 13:30:42 -04:00
Ryan C. Gordon
17976c1ae1 SDL_filesystem.h: SDL_GLOB_CASEINSENSITIVE was defined twice. 2024-05-14 13:30:41 -04:00
Petar Popovic
3baec8aab4 Renaming SDLK_QUOTEDBL to SDLK_DBLAPOSTROPHE 2024-05-14 08:46:38 -07:00
Sam Lantinga
863a9029ae Added SDL_GlobFlags 2024-05-14 07:13:35 -07:00
Ryan C. Gordon
03b7e02804 include: SDL_GLOB_CASESENSITIVE is associated with SDL_GlobDirectory.
Put it under the function so wikiheaders associates it with the right symbol.
2024-05-14 01:58:04 -04:00
SDL Wiki Bot
8b5f0d07e9 Sync SDL3 wiki -> header 2024-05-13 23:11:31 +00:00
Frank Praznik
df3fea87d6 wayland: Rework scale-to-display
This extends the display scaling mode to be global and work in terms of pixels everywhere, with the content scale value set on displays. The per-window property had some issues, and has been removed in favor of retaining only the global hint that changes all coordinates to pixel values, sets the content scale on the displays, and generally makes the Wayland backend behave similarly to Win32 or X11.

Some additional work was needed to fix cases where displays can appear to overlap, since Wayland desktops are always described in logical coordinates, and attempting to adjust the display positions so that they don't overlap can get very ugly in all but the simplest cases, as large gaps between displays can result.
2024-05-13 19:10:19 -04:00
SDL Wiki Bot
c7087fea01 Sync SDL3 wiki -> header 2024-05-13 22:07:34 +00:00
Sam Lantinga
17520c2e6e Removed SDL_RendererFlags
The flags parameter has been removed from SDL_CreateRenderer() and SDL_RENDERER_PRESENTVSYNC has been replaced with SDL_PROP_RENDERER_CREATE_PRESENT_VSYNC_NUMBER during window creation and SDL_PROP_RENDERER_VSYNC_NUMBER after renderer creation.

SDL_SetRenderVSync() now takes additional values besides 0 and 1.

The maximum texture size has been removed from SDL_RendererInfo, replaced with SDL_PROP_RENDERER_MAX_TEXTURE_SIZE_NUMBER.
2024-05-13 15:06:11 -07:00
SDL Wiki Bot
678cfd23c0 Sync SDL3 wiki -> header 2024-05-13 21:30:12 +00:00
SDL Wiki Bot
7d6453ea33 Sync SDL3 wiki -> header 2024-05-13 21:24:33 +00:00
Ryan C. Gordon
766de7deff SDL_audio.h: Whoops, one more documentation typo! 2024-05-13 17:24:08 -04:00
Ryan C. Gordon
7bc4bb9f96 SDL_audio.h: Fixed a documentation typo. 2024-05-13 17:23:21 -04:00
Petar Popovic
94cbaaabbf Renaming SDLK_QUOTE and SDLK_BACKQUOTE
Renaming SDLK_QUOTE to SDLK_APOSTROPHE.
Renaming SDLK_BACKQUOTE to SDLK_GRAVE.
This makes them similar to their scancode names.
2024-05-13 11:11:11 -07:00
SDL Wiki Bot
06d6f2cb25 Sync SDL3 wiki -> header 2024-05-13 16:09:32 +00:00
Sam Lantinga
fc62dfc6e2 Added properties for the swap chain in the direct3d11 and direct3d12 renderers
Fixes https://github.com/libsdl-org/SDL/issues/9775
2024-05-13 09:06:57 -07:00
SDL Wiki Bot
486af58797 Sync SDL3 wiki -> header 2024-05-13 14:14:30 +00:00
Thomas J Faughnan Jr
ad166be1c5 Add SDL_HINT_AUDIO_DEVICE_APP_ICON_NAME 2024-05-13 10:13:01 -04:00
SDL Wiki Bot
8bd0433966 Sync SDL3 wiki -> header 2024-05-13 07:19:15 +00:00
Sam Lantinga
026edbeab0 Use the correct type for the modifier in SDL_Keysym
This shrinks the structure by 32-bits because we've removed implicit padding between the fields
2024-05-10 17:36:10 -07:00
Sam Lantinga
c95c415a0b Fixed warning C4244: '=': conversion from 'SDL_Keymod' to 'Uint16', possible loss of data 2024-05-10 16:43:09 -07:00
SDL Wiki Bot
cd45e0a1ed Sync SDL3 wiki -> header 2024-05-10 14:30:13 +00:00
SDL Wiki Bot
7857d34d2c Sync SDL3 wiki -> header 2024-05-10 01:26:32 +00:00
Sam Lantinga
06a5d4d24f Documented the return value of SDL_GetDateTimeLocalePreferences() 2024-05-09 18:25:22 -07:00
Sam Lantinga
c1ba31118b Added ball, touchpad, and sensor support for virtual joysticks
Fixes https://github.com/libsdl-org/SDL/issues/9542
2024-05-09 18:25:22 -07:00