Anonymous Maarten
72d5f39e5c
Make testnative (on win32) UNICODE compatible
2024-06-20 15:40:32 +02:00
Anonymous Maarten
992f80eb51
testnative: include SDL_build_config.h instead of SDL_internal.h
2024-06-20 15:40:32 +02:00
John Kaniarz
38cac043af
Added algorithm comments to SDL_rand_*()
2024-06-19 17:00:58 -07:00
John Kaniarz
8f29f8cae5
Renamed SDL_rand() to SDL_rand_bits() and updated tests
2024-06-19 17:00:58 -07:00
Hubert Maier
3acdb8a90b
JANITORIAL: Fix typos in comments in various files ( #10058 )
2024-06-19 07:13:46 -07:00
Sam Lantinga
d7391394d3
Switched the camera format to use framerate ratio instead of interval ratio
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This is more intuitive for game developers and users.
Fixes https://github.com/libsdl-org/SDL/issues/9896
2024-06-18 07:39:52 -07:00
Sam Lantinga
3a68febedf
Enable HIDAPI controller support on mobile platforms
2024-06-17 15:05:12 -07:00
Sam Lantinga
aeea819494
Added colorspace to SDL_CameraSpec
2024-06-16 17:47:16 -07:00
Sam Lantinga
d1d484ddbe
Added SDL_srand(), SDL_rand(), and SDL_rand_r() (thanks @JKaniarz!)
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These are simple random functions that should not be used for serious random number generation.
Fixes https://github.com/libsdl-org/SDL/issues/4968
2024-06-16 07:41:00 -07:00
Sam Lantinga
e388e377aa
audio: Refer to audio devices to "playback" and "recording"
2024-06-15 08:00:33 -07:00
Ryan C. Gordon
38f0214e8a
audio: Refer to audio devices to "playback" and "recording".
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Fixes #9619 .
2024-06-15 01:08:12 -04:00
Ryan C. Gordon
5bc654aad3
camera: SDL_GetCameraDeviceName() now follows the SDL_GetStringRule.
2024-06-13 18:13:51 -04:00
Ryan C. Gordon
9d3d893322
testcamera: Report device name and SDL camera driver in the window title.
2024-06-13 17:05:47 -04:00
Sam Lantinga
9f984e6fb4
testcontroller: fixed showing analog axis values
2024-06-12 22:27:54 -07:00
Sam Lantinga
80a907e0e6
Backed out the viewport and cliprect changes in 9fb5a9ccac
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This ended up being lots of application code churn without any real benefit in practice.
2024-06-12 19:25:15 -07:00
Sam Lantinga
3e70376bce
Enabled HIDAPI debug logging for diagnostic purposes
2024-06-12 15:03:41 -07:00
Sam Lantinga
9fb5a9ccac
Use floating point values for viewport, clip rectangle, and texture sizes
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These are integer values internally, but the API has been changed to make it easier to mix other render code with querying those values.
Fixes https://github.com/libsdl-org/SDL/issues/7519
2024-06-12 10:18:39 -07:00
Anonymous Maarten
32907a9606
Rename SDL_Swap(16|32|64)(LE|BE) to SDL_Swap(LE|BE)(16|32|64)
2024-06-12 02:29:39 +02:00
Sam Lantinga
391a63f29f
Check raw keyboard input in checkkeys
2024-06-11 09:09:30 -07:00
Sam Lantinga
ed5993d1cb
Removed unused variable
2024-06-10 15:01:41 -07:00
Sam Lantinga
0cc61b27a2
SDL takes care of handling mouse relative mode on focus change
2024-06-10 14:57:32 -07:00
Sam Lantinga
3e018517c3
Fixed build errors after SDL_IOWhence change
2024-06-09 11:52:04 -04:00
Sam Lantinga
1938d25b7e
Use "%S" format specifier for wide-character strings
2024-06-06 10:59:15 -07:00
Hunter Kvalevog
14f7eebac6
testcamera: Add [--camera name] parameter
2024-06-04 16:24:27 -07:00
Sam Lantinga
4d392bfc67
Fixed camera capture on iOS
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My phone captured 1920x1080 images even though the highest reported format was higher resolution, so I adjusted testcamera to be able to handle different sized images than expected.
Fixes https://github.com/libsdl-org/SDL/issues/9930
2024-06-04 11:34:39 -07:00
Sam Lantinga
60396971ce
Move the main header with SDL_MAIN_USE_CALLBACKS
2024-06-04 10:42:44 -07:00
Sam Lantinga
a0d1445ccb
Replaced SDL_GetRendererInfo() with SDL_GetRendererName()
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The texture formats are available via the SDL_PROP_RENDERER_TEXTURE_FORMATS_POINTER property
Fixes https://github.com/libsdl-org/SDL/issues/9851
2024-06-03 21:10:58 -07:00
Semphris
8c8ee2174d
Dialog: Add filter number, remove NULL termination
2024-06-03 18:22:26 -07:00
Sam Lantinga
1d83b782b8
Set the headphones to 50% volume to avoid blasting people's ears
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Also fixed audio routing comments
2024-06-03 17:28:32 -07:00
Sam Lantinga
8aa7910184
Added an example of setting PS5 controller audio routing
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Closes https://github.com/libsdl-org/SDL/pull/9661
2024-06-03 17:24:36 -07:00
Anonymous Maarten
a919774fe4
Build with -Wfloat-conversion + fix all warnings
2024-06-03 21:33:29 +00:00
Ryan C. Gordon
e23257307e
Introduce formal policy for APIs that return strings.
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This declares that any `const char *` returned from SDL is owned by SDL, and
promises to be valid _at least_ until the next time the event queue runs, or
SDL_Quit() is called, even if the thing that owns the string gets destroyed
or changed before then.
This is noted in the headers as "the SDL_GetStringRule", so this will both be
greppable to find a detailed explaination in docs/README-strings.md and
wikiheaders will automatically turn it into a link we can point at the
appropriate documentation.
Fixes #9902 .
(and several FIXMEs, both known and yet-undocumented.)
2024-06-03 14:20:49 -04:00
Ryan C. Gordon
9a9a3d1a33
SDL_SystemCursor: rename enum items to match CSS.
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Fixes #9079 .
2024-06-01 22:32:43 -04:00
Anonymous Maarten
6896c4c3bf
tests: testcases accept a void pointer argument
2024-05-31 19:18:24 +02:00
Anonymous Maarten
d5060423a2
testplatform: fix leak at exit time
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A leak was present at exit time on the Emscripten platform
2024-05-31 18:53:36 +02:00
Ryan C. Gordon
3364aff757
main: Make the main callback return value symbols smaller (thanks, @Lzard!).
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Reference #9901 .
2024-05-27 16:03:45 -04:00
L zard
06aa02453a
Tests: Use the main callback code macros
2024-05-27 09:22:07 -07:00
Sam Lantinga
99599d9236
Added SDL_AddTimerNS()
2024-05-27 07:57:33 -07:00
Sam Lantinga
b6360516e4
Added the timerID to the SDL timer callback
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Fixes https://github.com/libsdl-org/SDL/issues/2593
2024-05-27 07:57:33 -07:00
Sam Lantinga
df25e4022d
Removed short aliases for 16-bit pixel formats
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These were potentially misleading in the same way the RGB888/BGR888 aliases were
Fixes https://github.com/libsdl-org/SDL/issues/4994
2024-05-27 07:24:46 -07:00
Ryan C. Gordon
cf2874080f
mouse: Move mouse button state from a Uint32 to a formal typedef.
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Reference Issue #9812 .
2024-05-26 13:23:21 -04:00
Ryan C. Gordon
0f0570b060
pen: Change a Uint32 bitfield into a typedef.
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Reference Issue #9812 .
2024-05-26 13:23:21 -04:00
Anonymous Maarten
fefa47e409
dropfile: main callbacks need extra CMake care on UWP
2024-05-25 16:35:11 +02:00
Anonymous Maarten
78e25d4994
testdropfile: convert to use callbacks
2024-05-25 04:44:07 +02:00
Sam Lantinga
2461bd8648
Removed unnecessary float casts
2024-05-23 15:12:19 -07:00
Frank Praznik
888a45977d
tests: Check the usable bounds for centered window positioning
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SDL now centers windows according to the usable display bounds, so the window centering test requires an update for the new behavior.
2024-05-21 12:26:40 -04:00
Anonymous Maarten
d3d7c04bf8
testcamera: libSDL3_test destroys the window and renderer
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This fixes a "DEBUG: Parameter 'renderer' is invalid" message when exiting testcamera.
2024-05-17 14:39:29 +02:00
Anonymous Maarten
690875d555
testiconv: free all memory to fix --trackmem
2024-05-17 14:39:29 +02:00
Anonymous Maarten
831c79d32f
testatomic: destroy threads + free all memory at quit to fix --trackmem
2024-05-17 14:39:29 +02:00
Sam Lantinga
4609af618a
Updated logging functions for SDL3 naming convention
2024-05-16 10:22:15 -07:00