#include int main(void) { SDL_Init(SDL_INIT_VIDEO); SDL_Window *window = SDL_CreateWindow("", 500, 500, SDL_WINDOW_RESIZABLE | SDL_WINDOW_HIGH_PIXEL_DENSITY); SDL_Renderer *renderer = SDL_CreateRenderer(window, NULL); SDL_Event event; bool running = true; while (running) { while (SDL_PollEvent(&event)) { if (event.type == SDL_EVENT_QUIT) running = false; if (event.type == SDL_EVENT_MOUSE_MOTION) SDL_Log("%f\n", event.motion.x); } SDL_RenderPresent(renderer); } }