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SDL/examples/storage/01-user/README.txt
2026-06-19 00:10:56 -04:00

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This example code creates an SDL window and renderer, and waits for the user
to click on the window. By default, the window color is blue; When storage
succeeds, the window turns green, if it fails the window turns red and the
error message is logged. Left clicking will save a game, all other clicks
will load a game.