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			334 lines
		
	
	
		
			9.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			334 lines
		
	
	
		
			9.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|   Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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| 
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|   This software is provided 'as-is', without any express or implied
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|   warranty.  In no event will the authors be held liable for any damages
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|   arising from the use of this software.
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| 
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|   Permission is granted to anyone to use this software for any purpose,
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|   including commercial applications, and to alter it and redistribute it
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|   freely.
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| */
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| 
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| /* Simple test of the SDL semaphore code */
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| 
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| #include <signal.h>
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| 
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| #include <SDL3/SDL.h>
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| #include <SDL3/SDL_main.h>
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| #include <SDL3/SDL_test.h>
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| 
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| #define NUM_THREADS 10
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| /* This value should be smaller than the maximum count of the */
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| /* semaphore implementation: */
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| #define NUM_OVERHEAD_OPS      10000
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| #define NUM_OVERHEAD_OPS_MULT 10
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| 
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| static SDL_Semaphore *sem;
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| static int alive;
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| 
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| typedef struct Thread_State
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| {
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|     SDL_Thread *thread;
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|     int number;
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|     bool flag;
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|     int loop_count;
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|     int content_count;
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| } Thread_State;
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| 
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| static void log_usage(char *progname, SDLTest_CommonState *state) {
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|     static const char *options[] = { "[--no-threads]", "init_value", NULL };
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|     SDLTest_CommonLogUsage(state, progname, options);
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| }
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| 
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| static void
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| killed(int sig)
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| {
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|     alive = 0;
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| }
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| 
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| static int SDLCALL
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| ThreadFuncRealWorld(void *data)
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| {
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|     Thread_State *state = (Thread_State *)data;
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|     while (alive) {
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|         SDL_WaitSemaphore(sem);
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|         SDL_Log("Thread number %d has got the semaphore (value = %" SDL_PRIu32 ")!",
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|                 state->number, SDL_GetSemaphoreValue(sem));
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|         SDL_Delay(200);
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|         SDL_SignalSemaphore(sem);
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|         SDL_Log("Thread number %d has released the semaphore (value = %" SDL_PRIu32 ")!",
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|                 state->number, SDL_GetSemaphoreValue(sem));
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|         ++state->loop_count;
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|         SDL_Delay(1); /* For the scheduler */
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|     }
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|     SDL_Log("Thread number %d exiting.", state->number);
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|     return 0;
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| }
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| 
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| static void
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| TestRealWorld(int init_sem)
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| {
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|     Thread_State thread_states[NUM_THREADS] = { { 0 } };
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|     int i;
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|     int loop_count;
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| 
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|     sem = SDL_CreateSemaphore(init_sem);
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| 
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|     SDL_Log("Running %d threads, semaphore value = %d", NUM_THREADS,
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|             init_sem);
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|     alive = 1;
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|     /* Create all the threads */
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|     for (i = 0; i < NUM_THREADS; ++i) {
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|         char name[64];
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|         (void)SDL_snprintf(name, sizeof(name), "Thread%u", (unsigned int)i);
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|         thread_states[i].number = i;
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|         thread_states[i].thread = SDL_CreateThread(ThreadFuncRealWorld, name, (void *)&thread_states[i]);
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|     }
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| 
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|     /* Wait 10 seconds */
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|     SDL_Delay(10 * 1000);
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| 
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|     /* Wait for all threads to finish */
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|     SDL_Log("Waiting for threads to finish");
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|     alive = 0;
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|     loop_count = 0;
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|     for (i = 0; i < NUM_THREADS; ++i) {
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|         SDL_WaitThread(thread_states[i].thread, NULL);
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|         loop_count += thread_states[i].loop_count;
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|     }
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|     SDL_Log("Finished waiting for threads, ran %d loops in total", loop_count);
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|     SDL_Log("%s", "");
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| 
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|     SDL_DestroySemaphore(sem);
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| }
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| 
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| static void
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| TestWaitTimeout(void)
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| {
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|     Uint64 start_ticks;
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|     Uint64 end_ticks;
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|     Uint64 duration;
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|     bool result;
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| 
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|     sem = SDL_CreateSemaphore(0);
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|     SDL_Log("Waiting 2 seconds on semaphore");
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| 
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|     start_ticks = SDL_GetTicks();
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|     result = SDL_WaitSemaphoreTimeout(sem, 2000);
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|     end_ticks = SDL_GetTicks();
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| 
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|     duration = end_ticks - start_ticks;
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| 
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|     /* Accept a little offset in the effective wait */
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|     SDL_Log("Wait took %" SDL_PRIu64 " milliseconds", duration);
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|     SDL_Log("%s", "");
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|     SDL_assert(duration > 1900 && duration < 2050);
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| 
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|     /* Check to make sure the return value indicates timed out */
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|     if (result) {
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|         SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_WaitSemaphoreTimeout returned: %d; expected: false", result);
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| 	SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "%s", "");
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|     }
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| 
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|     SDL_DestroySemaphore(sem);
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| }
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| 
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| static void
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| TestOverheadUncontended(void)
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| {
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|     Uint64 start_ticks;
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|     Uint64 end_ticks;
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|     Uint64 duration;
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|     int i, j;
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| 
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|     sem = SDL_CreateSemaphore(0);
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|     SDL_Log("Doing %d uncontended Post/Wait operations on semaphore", NUM_OVERHEAD_OPS * NUM_OVERHEAD_OPS_MULT);
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| 
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|     start_ticks = SDL_GetTicks();
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|     for (i = 0; i < NUM_OVERHEAD_OPS_MULT; i++) {
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|         for (j = 0; j < NUM_OVERHEAD_OPS; j++) {
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|             SDL_SignalSemaphore(sem);
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|         }
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|         for (j = 0; j < NUM_OVERHEAD_OPS; j++) {
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|             SDL_WaitSemaphore(sem);
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|         }
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|     }
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|     end_ticks = SDL_GetTicks();
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| 
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|     duration = end_ticks - start_ticks;
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|     SDL_Log("Took %" SDL_PRIu64 " milliseconds", duration);
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|     SDL_Log("%s", "");
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| 
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|     SDL_DestroySemaphore(sem);
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| }
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| 
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| static int SDLCALL
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| ThreadFuncOverheadContended(void *data)
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| {
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|     Thread_State *state = (Thread_State *)data;
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| 
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|     if (state->flag) {
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|         while (alive) {
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|             if (!SDL_TryWaitSemaphore(sem)) {
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|                 ++state->content_count;
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|             }
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|             ++state->loop_count;
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|         }
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|     } else {
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|         while (alive) {
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|             /* Timeout needed to allow check on alive flag */
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|             if (!SDL_WaitSemaphoreTimeout(sem, 50)) {
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|                 ++state->content_count;
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|             }
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|             ++state->loop_count;
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|         }
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|     }
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|     return 0;
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| }
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| 
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| static void
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| TestOverheadContended(bool try_wait)
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| {
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|     Uint64 start_ticks;
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|     Uint64 end_ticks;
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|     Uint64 duration;
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|     Thread_State thread_states[NUM_THREADS] = { { 0 } };
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|     char textBuffer[1024];
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|     int loop_count;
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|     int content_count;
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|     int i, j;
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|     size_t len;
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| 
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|     sem = SDL_CreateSemaphore(0);
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|     SDL_Log("Doing %d contended %s operations on semaphore using %d threads",
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|             NUM_OVERHEAD_OPS * NUM_OVERHEAD_OPS_MULT, try_wait ? "Post/TryWait" : "Post/WaitTimeout", NUM_THREADS);
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|     alive = 1;
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|     /* Create multiple threads to starve the semaphore and cause contention */
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|     for (i = 0; i < NUM_THREADS; ++i) {
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|         char name[64];
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|         (void)SDL_snprintf(name, sizeof(name), "Thread%u", (unsigned int)i);
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|         thread_states[i].flag = try_wait;
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|         thread_states[i].thread = SDL_CreateThread(ThreadFuncOverheadContended, name, (void *)&thread_states[i]);
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|     }
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| 
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|     start_ticks = SDL_GetTicks();
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|     for (i = 0; i < NUM_OVERHEAD_OPS_MULT; i++) {
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|         for (j = 0; j < NUM_OVERHEAD_OPS; j++) {
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|             SDL_SignalSemaphore(sem);
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|         }
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|         /* Make sure threads consumed everything */
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|         while (SDL_GetSemaphoreValue(sem)) {
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|             /* Friendlier with cooperative threading models */
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|             SDL_DelayNS(1);
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|         }
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|     }
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|     end_ticks = SDL_GetTicks();
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| 
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|     alive = 0;
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|     loop_count = 0;
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|     content_count = 0;
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|     for (i = 0; i < NUM_THREADS; ++i) {
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|         SDL_WaitThread(thread_states[i].thread, NULL);
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|         loop_count += thread_states[i].loop_count;
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|         content_count += thread_states[i].content_count;
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|     }
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|     SDL_assert_release((loop_count - content_count) == NUM_OVERHEAD_OPS * NUM_OVERHEAD_OPS_MULT);
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| 
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|     duration = end_ticks - start_ticks;
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|     SDL_Log("Took %" SDL_PRIu64 " milliseconds, threads %s %d out of %d times in total (%.2f%%)",
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|             duration, try_wait ? "where contended" : "timed out", content_count,
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|             loop_count, ((float)content_count * 100) / loop_count);
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|     /* Print how many semaphores where consumed per thread */
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|     (void)SDL_snprintf(textBuffer, sizeof(textBuffer), "{ ");
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|     for (i = 0; i < NUM_THREADS; ++i) {
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|         if (i > 0) {
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|             len = SDL_strlen(textBuffer);
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|             (void)SDL_snprintf(textBuffer + len, sizeof(textBuffer) - len, ", ");
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|         }
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|         len = SDL_strlen(textBuffer);
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|         (void)SDL_snprintf(textBuffer + len, sizeof(textBuffer) - len, "%d", thread_states[i].loop_count - thread_states[i].content_count);
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|     }
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|     len = SDL_strlen(textBuffer);
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|     (void)SDL_snprintf(textBuffer + len, sizeof(textBuffer) - len, " }");
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|     SDL_Log("%s", textBuffer);
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| 
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|     SDL_DestroySemaphore(sem);
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| }
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| 
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| int main(int argc, char **argv)
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| {
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|     int arg_count = 0;
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|     int i;
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|     int init_sem = 0;
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|     bool enable_threads = true;
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|     SDLTest_CommonState *state;
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| 
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|     /* Initialize test framework */
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|     state = SDLTest_CommonCreateState(argv, 0);
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|     if (!state) {
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|         return 1;
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|     }
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| 
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|     /* Parse commandline */
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|     for (i = 1; i < argc;) {
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|         int consumed;
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| 
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|         consumed = SDLTest_CommonArg(state, i);
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|         if (consumed == 0) {
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|             consumed = -1;
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|             if (SDL_strcasecmp(argv[i], "--no-threads") == 0) {
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|                 enable_threads = false;
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|                 consumed = 1;
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|             } else if (arg_count == 0) {
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|                 char *endptr;
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|                 init_sem = SDL_strtol(argv[i], &endptr, 0);
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|                 if (endptr != argv[i] && *endptr == '\0') {
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|                     arg_count++;
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|                     consumed = 1;
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|                 }
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|             }
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|         }
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|         if (consumed <= 0) {
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|             log_usage(argv[0], state);
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|             return 1;
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|         }
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| 
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|         i += consumed;
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|     }
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| 
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|     if (arg_count != 1) {
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|         log_usage(argv[0], state);
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|         return 1;
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|     }
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| 
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|     /* Load the SDL library */
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|     if (!SDL_Init(0)) {
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|         SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s", SDL_GetError());
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|         return 1;
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|     }
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|     (void)signal(SIGTERM, killed);
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|     (void)signal(SIGINT, killed);
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| 
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|     if (enable_threads) {
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|         if (init_sem > 0) {
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|             TestRealWorld(init_sem);
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|         }
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| 
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|         TestWaitTimeout();
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|     }
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| 
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|     TestOverheadUncontended();
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| 
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|     if (enable_threads) {
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|         TestOverheadContended(false);
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| 
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|         TestOverheadContended(true);
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|     }
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| 
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|     SDL_Quit();
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|     SDLTest_CommonDestroyState(state);
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| 
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|     return 0;
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| }
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