mirror of
https://github.com/libsdl-org/SDL.git
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main features:
- No more sdl-build-options/sdl-shared-build-options/sdl-global-options
- Dependency information is stored on SDL3-collector for sdl3.pc
- Use helper functions to modify the SDL targets;
- sdl_sources to add sources
- sdl_glob_sources to add glob soruces
- sdl_link_dependency to add a link dependency that might also
appear in sdl3.pc/SDL3Config.cmake
- sdl_compile_definitions to add macro's
- sdl_compile_options for compile options
- sdl_include_directories for include directories
They avoid repeated checks for existence of the SDL targets
- A nice feature of the previous is the ability to generate
a sdl3.pc or SDL3Config.cmake that describes its dependencies
accurately.
various:
- remove duplicate libc symbol list
- add CheckVulkan
- remove unused HAVE_MPROTECT
- add checks for getpagesize
14 lines
624 B
PkgConfig
14 lines
624 B
PkgConfig
prefix=@SDL_PKGCONFIG_PREFIX@
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exec_prefix=${prefix}
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libdir=${prefix}/@CMAKE_INSTALL_LIBDIR@
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includedir=${prefix}/@CMAKE_INSTALL_INCLUDEDIR@
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Name: sdl3
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Description: Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer.
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URL: https://www.libsdl.org/
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Version: @PROJECT_VERSION@
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Requires.private: @SDL_PC_PRIVATE_REQUIRES@
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Conflicts:
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Libs: -L${libdir} @SDL_RLD_FLAGS@ @SDL_PC_LIBS@ @SDL_PC_SECTION_LIBS_PRIVATE@ @SDL_PC_STATIC_LIBS@
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Cflags: -I${includedir} -I${includedir}/SDL3 @SDL_PC_CFLAGS@
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