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mirror of https://github.com/libsdl-org/SDL.git synced 2026-01-29 08:06:13 +00:00
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254fcc90eb22bb159ab365ad956222a9c5632841
SDL/src/render
History
pionere 0adb67017b avoid NullPointer in SDL_GetRenderTarget
2022-04-15 15:47:35 -04:00
..
direct3d
direct3d: Implement missing blend operations.
2022-03-27 09:14:07 -04:00
direct3d11
direct3d11: Set the swapchain target immediately after creating it.
2022-04-07 23:47:20 -07:00
metal
METAL: clip rect w/h must be <= render pass
2022-03-15 10:37:17 +01:00
opengl
render: Update the size/scale/viewport on moves, in addition to resizes.
2022-04-07 23:38:33 -07:00
opengles
Re-enable line drawing path in render drivers
2022-01-08 09:02:25 -08:00
opengles2
Remove unused warning
2022-03-09 15:38:36 +01:00
psp
PSP: SDL_RenderCopyEx rotation and global scaling around the wrong way (see #bug 3070)
2022-02-15 11:34:50 +01:00
software
SDL_triangle_blit_slow: sync code with SDL_blit_slow to handle ARGB2101010
2022-03-16 18:09:40 +01:00
vitagxm
Vita: Use preallocated memory pool for textures
2022-03-27 10:07:49 -07:00
SDL_d3dmath.c
Updated copyright for 2022
2022-01-03 09:40:21 -08:00
SDL_d3dmath.h
Updated copyright for 2022
2022-01-03 09:40:21 -08:00
SDL_render.c
avoid NullPointer in SDL_GetRenderTarget
2022-04-15 15:47:35 -04:00
SDL_sysrender.h
Fixed bug #3070 - SDL_RenderCopyEx rotation and global scaling around the wrong way (software renderer)
2022-02-15 11:33:56 +01:00
SDL_yuv_sw_c.h
Updated copyright for 2022
2022-01-03 09:40:21 -08:00
SDL_yuv_sw.c
Updated copyright for 2022
2022-01-03 09:40:21 -08:00
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